UnluckyForSOme wrote:

Games which should be labelled "(Rev A)", as they already have a "(Rev B)"
Dreamkey Version 1.0 (Europe)

Doesn't have a clear Rev A indication, can be initial revision aka Rev 0 as well (Rev A may exist as v1.007).

UnluckyForSOme wrote:

Games with no other Rev, so why are they labelled as "(Rev A)"?
Tennis 2K2 (USA) (En,Ja,Fr,De,Es) (Rev A)
PenPen TriIcelon (Japan) (Rev A)
Pro Yakyuu Team de Asobou Net! (Japan) (Rev A) (11M)
Sega Tetris (Japan) (Rev A)
Sonic Adventure (USA) (En,Ja,Fr,De,Es) (Rev A)
MSR - Metropolis Street Racer (USA) (Rev A)
Dream Passport Ver.1.01 (Japan) (Rev A)

Games labelled as "(Rev B)", but there is no Rev A!
Dream Passport 2 (Japan) (Rev B)
Fur Fighters (USA) (En,Fr,De,Es) (Rev B)
Phantasy Star Online (USA) (En,Ja,Fr,De,Es) (Rev B)

Labelled according to the ringcodes. Other revisions are likely to exist, just not found/dumped yet.

UnluckyForSOme wrote:

Games that aren't labelled with a Rev, which should be labelled "(Rev B)", as there is a "(Rev A)" already!
Tantei Shinshi Dash! (Japan)
Tokyo Bus Guide (Japan)
Zombie Revenge (Japan)
Web Browser (USA)
Hydro Thunder (USA)
Aero Dancing F (Japan)
Kuon no Kizuna - Sairinshou (Japan)
Saka Tsuku Tokudai-gou - J. League Pro Soccer Club o Tsukurou! (Japan)

Rev A is the first _updated_ version, so the revisionless name suggests initial revision (aka Rev 0 aka v1.0), Rev A is the first update (aka v1.1), Rev B is the second update (aka v1.2), etc.

2

(2 replies, posted in Guests & account requests)

Images? CD-R copies? 'Original' CD-Rs (PlayStation or publisher-branded)?

DIC should report if D8 support is missing. Or set the D8 read command in EAC and try to dump something (EAC => Drive Options => Drive => Drive read command => Read command D8).

4

(9 replies, posted in Dumps)

Yes, all 3 examples suggest "<<TAB>>" smile

5

(9 replies, posted in Dumps)

benclaff wrote:

Game title: TF1 Le journal interactif 94 et Le jeu des stars de l'info
Master SID: IFPI L004 812 1180 <<TAB>> 00 L7   PMDC FRANCE   (toolstamp) 1++D
----------------------------------------------------------
Game title: TF1 Le journal interactif 94 et Le jeu des stars de l'info
Master SID: IFPI L004 812 118_1 <<TAB>> 00 L7   PMDC FRANCE   (toolstamp) 1++D
----------------------------------------------------------
Game title: paint school I
Master SID: 8140003  50260 029 02 /

Again: only a single space after "8140003" (2 spaces in your post) and before "PMDC FRANCE" (3 spaces in your post)?

benclaff wrote:

Game title: Compton's interactive encyclopedia
Master SID: 810 0047 <<TAB>> 50281 171 01 /

"810 0047" is correct? iR0b0t has locked "8100047" for his copy's ringcode as verified.

6

(1,441 replies, posted in General discussion)

sarami wrote:

- added: .dat for floppy

Kryoflux/Catweasel support?

7

(1,441 replies, posted in General discussion)

sarami wrote:

And, system time is buggy. I don't know why didn't get the time correctly. Does your pc work well?

29552/21/111 376:21:50
DiscImageCreator cd f sonic-cd-dino-dic-20180614-760a2\sonic-cd-dino-dic-20180614-760a2.bin 24 /c2 /q 

AmiSapphire's dump, not mine - http://forum.redump.org/post/61565/#p61565

8

(1,441 replies, posted in General discussion)

A fresh example of incorrect subchannels fixing: https://mega.nz/#!2CwkQRBL!9-ygJ4lzW3nK … 8hl6o_WHLk

LBA[188294, 0x2df86]: Track[19]: SubQ Reread [crc16 unmatch] -> NG. Fix manually
LBA[188294, 0x2df86]: Track[19]: SubQ[21]:PrevAbsFrame[43], AbsFrame[86] -> [44]
LBA[188294, 0x2df86]: Track[19]: SubQ[22]:CrcHigh[0x73] -> [0x9a]
LBA[188294, 0x2df86]: Track[19]: SubQ[23]:CrcLow[0xb4] -> [0x9a]
LBA[188294, 0x2df86]: Track[19]: SubP[11]:[0x01] -> [0x00]
LBA[188294, 0x2df86]: Track[19]: SubS[47]:[0x01] -> [0x00]
LBA[188294, 0x2df86]: Track[19]: SubT[59]:[0x01] -> [0x00]
LBA[188294, 0x2df86]: Track[19]: SubU[71]:[0x01] -> [0x00]
LBA[188294, 0x2df86]: Track[19]: SubV[83]:[0x01] -> [0x00]
LBA[188294, 0x2df86]: Track[19]: SubW[95]:[0x01] -> [0x00]
LBA[188295, 0x2df87]: Track[19]: SubQ Reread [crc16 unmatch] -> NG. Fix manually
LBA[188295, 0x2df87]: Track[19]: SubQ[12]:Adr[2] -> [0x01]
LBA[188295, 0x2df87]: Track[19]: SubQ[13]:TrackNum[32] L:[729] -> [19], L:[686]
LBA[188295, 0x2df87]: Track[19]: SubQ[15-17]:PrevPrevRel[393, 00:10:30], Rel[782, 00:10:32] -> [395, 00:05:20], L:[933]
LBA[188295, 0x2df87]: Track[19]: SubQ[19-21]:PrevAbs[188444, 41:52:44], Abs[376801, 82:104:01] -> [188445, 41:52:45]
LBA[188295, 0x2df87]: Track[19]: SubQ[22]:CrcHigh[0x19] -> [0x9f]
LBA[188295, 0x2df87]: Track[19]: SubQ[23]:CrcLow[0x01] -> [0xaa]

As a result, it added "CATALOG =0=0=0=0=0=00" (incorrect fix of 188294) and "INDEX 02 00:05:20" (incorrect fix of 188295). The subchannel fixing system needs a rework, the cues aren't trustable.

9

(18 replies, posted in Dumps)

Try to redump Dark Fables of Aesop with the most recent version of DIC, please, it should dump it in a little different (scrambled) format.

10

(9 replies, posted in Fixes & additions)

I mean, to verify that DIC hasn't zeroed that area smile Afterall, Nexy has got data sectors there somehow...
And why darksabre76 doesn't comment here? Would be nice to see his hashes.

11

(6 replies, posted in Dumps)

CD- and/or DVD-based => CD
Layers possibility (1 or 2) => NULL
Full system title => Konami Twinkle
Company => Konami
System alias (ex. PSX etc.) => KT
CDI format? => no
EXE/Build date field required? => yes
FS ISO9660 or not ? => yes
Possible protections? => no
BCA field required? => no
Header field required? If yes, header offset 0 or not? => no
...
CD- and/or DVD-based => CD, DVD-SL
Layers possibility (1 or 2) => 1
Full system title => Konami FireBeat
Company => Konami
System alias (ex. PSX etc.) => KFB
CDI format? => no
EXE/Build date field required? => yes
FS ISO9660 or not ? => CD - yes; DVD - ISO/UDF
Possible protections? => no
BCA field required? => no
Header field required? If yes, header offset 0 or not? => no
...

Sega System 32
also uses normal Audio CDs - does it need a standalone section?

Konami Twinkle
also uses Video CDs and DVD-Videos (SL) in standard format - do these need standalone sections?

Konami FireBeat
also uses Audio CDs in standard format - do they need a standalone section?)

12

(9 replies, posted in Fixes & additions)

reentrant wrote:

For some reason audio zero (checked the scm file) sectors were descrambled. That 75 sectors are just scrambled zeroes. Is it expected for DIC: May 18 2017 23:08:37 ?

Audio zeroes can't be scrambled or descrambled, these are zeroes.

If the Nexy's dump had 75 scrambled data sectors there, that should be examined. Maybe worth to dump the disc with cdtoimg_d8 and check that area.

13

(9 replies, posted in Fixes & additions)

The dump looks correct, haven't seen the Nexy's one.

reentrant wrote:

Track 17 pregap is audio and the track is data track. It all boils down to a question: when is a sector descrambled. IMHO those 75 sectors should be left as is and copied from scm file. The rest should be descrambled. Does it make sense?

These are zeroes, neither scrambled or descrambled.

kHn wrote:

This disc was released internationally. Region and language depend on the dongle, and the dongles are for use with this very same TEF1 DVD0.

Any idea about the possible languages? Also, is it possible to know the list of countries it was released in somehow?

kHn wrote:

As for Soul Calibur II Revision D, I think I made a mistake and this disc was exported outside Japan too. May be World, has to be confirmed.

It's a common situation, we often add the game as, for example (Japan), if the disc from the Japanese release was dumped, when someone else dumps the US version and it matches, we change it to (Japan, USA). For the (World) we need the dumps from Japan, USA and Europe to match.

Btw, what does the barcode mean? - https://www.suruga-ya.jp/database/pics/ … 050351.jpg

Btw, on certain drives you can add "/raw" to get a 2064 bytes/sector dump (that should theoretically preserve the CSS protection on DVD-Video discs and some other protection schemes, though, I don't know any tools that support such dumps).

kHn wrote:

Tekken 4
鉄拳 4

System: Namco System246
Media: DVD-5
Region: World

World = Japan + USA + Europe? And the ingame language differs depends on the region setting?

kHn wrote:

Mastering Code: CP-ZGA01-S 3
Mastering Code: SC221B-S-U 1
Mastering Code: V265-S 1

A single space or multiple before the digit?

And check the PM, please smile

16

(9 replies, posted in Dumps)

benclaff wrote:

Master SID: 8120097 50392736 01 >
Master SID: 8100163 50378955 01 >
Master SID: 8120005 50262 053 01 +
Master SID: 8120002 50261 295 02 +
Master SID: 3106900392 50251 612 01 >   (toolstamp) 8
Master SID: 3106900202 50228 749 02 /

The first space is a single space here, correct?

benclaff wrote:

Master SID: 810 0047  50281 171 01 /
Master SID: 8140003  50260 029 02 /

The first space is wide aka TAB symbol here (so you've used 2 spaces), correct?

17

(7 replies, posted in General discussion)

Mr. iR0b0t, maybe worth to make some Hall of Fame in the Wiki section or on the site itself to credit the donors properly without misusing the comments section?

18

(18 replies, posted in Dumps)

meestercoffee wrote:

Here are the logs for Dark Fables of Aesop -

https://anonfile.com/Kbl5Ceecb3/Dark_Fa … op_Logs.7z

Any idea why that log differs from this log? smile As far as I understand, both logs came from you? Or were the discs different, maybe?

19

(1,441 replies, posted in General discussion)

Dumping http://redump.org/disc/52597/ ends with this message: https://i.imgur.com/ZjJx4Ak.png
The dump itself is fine, though.

20

(1,441 replies, posted in General discussion)

sarami wrote:

Btw, does subdump uses crc6 to fix subR-W of CD+G?

Nope, no CD+G support.
---
Any idea about why can't I get pregap sectors (AMSF 00:00:00 to 00:01:74) for [PSX] RC Revenge with the newer DIC versions, but getting them every time using the version from 2015?

21

(9 replies, posted in Dumps)

benclaff wrote:

Game title: paint school I
..
Barcode: 8 712581 200039

Are you sure about the title? This barcode seems to belong to the French version.


benclaff wrote:

Game title: TF1 Le journal interactif 94 et Le jeu des stars de l'info
...
Master SID: IFPI L004 812 1180 00 L7   PMDC FRANCE   (toolstamp) 1++D

benclaff wrote:

Game title: TF1 Le journal interactif 94 et Le jeu des stars de l'info
...
Master SID: IFPI L004 812 118_1 00 L7   PMDC FRANCE   (toolstamp) 1++D

1180 and 118_1 is correct?


9 new/3 verify, btw smile

22

(1,441 replies, posted in General discussion)

reentrant wrote:

I had cases in the past that on some very scratched discs bad data in sector was returned even if there were no C2 errors...

Buggy drive with incorrect C2 errors handling, then. That's why EAC has a built-in testing for the C2 errors support.

23

(18 replies, posted in Dumps)

meestercoffee wrote:

Also what's the proper format to choose for dumping CD-I Video CD and Digital Video in DICUI?

All the cds should be dumped as "cd", I think.

"Compton's Interactive Encyclopedia.7z", "Golden Oldies Jukebox.7z", "Jazz Giants From Big Band to Bossa Nova.7z" -- these weren't submitted (so I don't have ringcodes/barcodes/serials to add them).

24

(1,441 replies, posted in General discussion)

sarami wrote:

I confirmed getting the similar data. Scrambled data is almost all 0x59 or 0xa8.
If this is really data of the ring

- ring's main channel data, when unscrambled, reveals Sub-Header: 00 00 28 00 and EDC set to 0
Sub-Header Submode byte 28h translates into:
00101000b -> Data = 1, Form = 1 (Form2)
- when left scrambled, main channel user data form patterns consisting of A8h and 59h bytes.
those bytes yield somewhat opposite pit/land sequences:
59h producing long continuous runs, A8h - frequent changes
- when interleaved those patterns form visible inscription: 59h being background and A8h data,
with each revolution taking up exactly 21 sector.

http://forum.redump.org/topic/3367/sega-saturn-cp-talk/

sarami wrote:

does burned cd-r with this data works in sega saturn without hacking?

The ring should be burned after lead-out, you can't burn session 1 + lead-out + ring properly with the normal CD-R recorder. You can hack the TOC, so the ring would be included into the session 1 or burned as session 2, but that would be wrong for unmodded Saturn. But you can get the same ring text graphics smile

I've also read that Saturn discs may have some wobble-encoded data near the ring, so it's possible that ring data only isn't enough to beat the protection.

tossEAC wrote:

I am worried as I don't know how easy this virus can spread, and if it spreads easy, which I am preying it doesn't how easy can the virus pass from one disc to another. That's the real worry.

Why not to find some unneeded CD and put it together with the "virused CD" somewhere? Though, these look more like surface scratches to me.