F1ReB4LL wrote:

Isn't layerbreak standard for all the Xbox discs (1913776)?

Security sector range is a problem, but 0800 dumps don't use them, you just count, whether a number of errors is 65536 or not?

0800 dumps do get the security sector ranges, just like Kreon dumps. Verifying the count is just a consistency check for dumps made with XBC instead of Freecell (Freecell has no 0800 drive support).

27 (edited by Enker 2018-07-16 02:26:21)

F1ReB4LL wrote:

Isn't layerbreak standard for all the Xbox discs (1913776)? If yes, some kind of swapdisc image could be created, similar to the DC one.

Security sector range is a problem, but 0800 dumps don't use them, you just count, whether a number of errors is 65536 or not?

Yes, the layerbreak is always the same.

I think 0800 drives have a fast error skipping feature, so a normal drive would need to skip the sector ranges in order to dump the discs.

Enker wrote:

I think 0800 drives have a fast error skipping feature, so a normal drive would need to skip the sector ranges in order to dump the discs.

No, you just need a tool that would skip 4096 sectors after each read error.

F1ReB4LL wrote:

No, you just need a tool that would skip 4096 sectors after each read error.

It won't work because the ranges do not start with an unreadable sector and some of them are readable throughout. You need the ss.bin to get the ranges.

PX-760A (+30), PX-W4824TA (+98), GSA-H42L (+667), GDR-8164B (+102), SH-D162D (+6), SOHD-167T (+12)

OK. Well, could still be useful for verification dumps using the external SS.bin.

Though, that's an interesting situation if some of the sectors are readable. If these areas are always padded with something (zeroes?), our dumps are bad? smile


Btw, where is the SS data physically located?

http://beta.ivc.no/wiki/index.php/Xbox_ … _game_data -- Between the layers?

https://assemblergames.com/threads/xbox … age.69571/ -- or at the very end of the disc?

Or somewhere in the lead-in? Or around the CMI area?

Enker wrote:

0800 drives have a fast error skipping feature

It can also set in Kreon.

/*
FF 08 01 15 xx            , 'Set Error Skip State'
                          xx=00 - Error skip is disabled
                          xx=01 - Error skip is enabled
*/
BOOL SetErrorSkipState(
    PEXT_ARG pExtArg,
    PDEVICE pDevice,
    BYTE byState
) {
    BYTE lpCmd[CDB6GENERIC_LENGTH] = { 0 };
    lpCmd[0] = 0xff;
    lpCmd[1] = 0x08;
    lpCmd[2] = 0x01;
    lpCmd[3] = 0x15;
    lpCmd[4] = byState;

#ifdef _WIN32
    BYTE direction = SCSI_IOCTL_DATA_IN;
#else
    BYTE direction = SG_DXFER_NONE;
#endif
    BYTE scsiStatus = 0;
    if (!ScsiPassThroughDirect(pExtArg, pDevice, lpCmd, CDB6GENERIC_LENGTH,
        NULL, direction, 0, &scsiStatus, _T(__FUNCTION__), __LINE__)
        || scsiStatus >= SCSISTAT_CHECK_CONDITION) {
        return FALSE;
    }
    return TRUE;
}
F1ReB4LL wrote:

where is the SS data physically located?

It's in Media Specific area of PFI.

========== Lock state ==========
========== ReadCapacity ==========
    Max LBA + 1: 6992 (0x1b50)
========== TOC ==========
      Data Track  1, LBA        0 -     6991, Length     6992
                                              Total      6992
========== DiscStructure ==========
FormatCode: 00, Sendable:  No, Readable: Yes, FormatLength: 2052
========== PhysicalFormatInformation ==========
           BookVersion: 1
              BookType: DVD-ROM
           MinimumRate: 10.08 Mbps
              DiskSize: 120mm
             LayerType: Layer contains embossed data
             TrackPath: Opposite Track Path
        NumberOfLayers: Double Layer
          TrackDensity: 0.74μm/track
         LinearDensity: 0.293μm/bit
    StartingDataSector:  196608 (0x30000)
         EndDataSector: 16573935 (0xfce5ef)
    EndLayerZeroSector:  203439 (0x31aaf)
               BCAFlag: No
         MediaSpecific: 
========== LBA[000000, 0000000]: Main Channel ==========
       +0 +1 +2 +3 +4 +5 +6 +7  +8 +9 +A +B +C +D +E +F
0000 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0010 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0020 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0030 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0040 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0050 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0060 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0070 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0080 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0090 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0100 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0110 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0120 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0130 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0140 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0150 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0160 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0170 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0180 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0190 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0200 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0210 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0220 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0230 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0240 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0250 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0260 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0270 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0280 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0290 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0300 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0310 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0320 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0330 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0340 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0350 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0360 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0370 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0380 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0390 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0400 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0410 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0420 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0430 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0440 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0450 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0460 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0470 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0480 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0490 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0500 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0510 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0520 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0530 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0540 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0550 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0560 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0570 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0580 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0590 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0600 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0610 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0620 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0630 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0640 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0650 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0660 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0670 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0680 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0690 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0700 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0710 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0720 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0730 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0740 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0750 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0760 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0770 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0780 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0790 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
========== SectorLength ==========
     LayerZeroSector:    6832 (0x1ab0)
    + LayerOneSector:     160 (0xa0)
    ------------------------------------
      LayerAllSector:    6992 (0x1b50)

FormatCode: 01, Sendable:  No, Readable: Yes, FormatLength: 8
========== CopyrightInformation ==========
        CopyrightProtectionType: No
    RegionManagementInformation: 00

FormatCode: 02, Sendable:  No, Readable: Yes, FormatLength: 2052
Skiped because of DVD with CSS only

FormatCode: 03, Sendable:  No, Readable: Yes, FormatLength: 192
Skiped because of no BCA data

FormatCode: 04, Sendable: Yes, Readable: Yes, FormatLength: 2052
========== ManufacturingInformation ==========
========== LBA[000000, 0000000]: Main Channel ==========
       +0 +1 +2 +3 +4 +5 +6 +7  +8 +9 +A +B +C +D +E +F
0000 : 01 00 00 00 00 00 00 00  4D 53 32 31 31 30 31 41   ........MS21101A
0010 : 60 2A 46 D1 FD E0 C6 01  02 00 00 00 00 00 00 00   `*F.............
0020 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0030 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0040 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0050 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0060 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0070 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0080 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0090 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0100 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0110 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0120 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0130 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0140 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0150 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0160 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0170 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0180 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0190 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0200 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0210 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0220 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0230 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0240 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0250 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0260 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0270 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0280 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0290 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0300 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0310 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0320 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0330 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0340 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0350 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0360 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0370 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0380 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0390 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
03F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0400 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0410 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0420 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0430 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0440 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0450 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0460 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0470 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0480 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0490 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
04F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0500 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0510 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0520 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0530 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0540 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0550 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0560 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0570 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0580 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0590 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
05F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0600 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0610 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0620 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0630 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0640 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0650 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0660 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0670 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0680 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0690 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
06F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0700 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0710 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0720 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0730 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0740 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0750 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0760 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0770 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0780 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0790 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
07F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................

FormatCode: 06, Sendable:  No, Readable: Yes, FormatLength: 24
Skiped because of DVD with CPRM only

FormatCode: 07, Sendable:  No, Readable: Yes, FormatLength: 24580
Skiped because of DVD with CPRM only

FormatCode: 08, Sendable:  No, Readable: Yes, FormatLength: 2052
Skiped because of DVD-RAM only

========== Unlock 1 state(xtreme) ==========
========== ReadCapacity ==========
    Max LBA + 1: 3431264 (0x345b60)
========== TOC ==========
      Data Track  1, LBA        0 -  3629407, Length  3629408
                                              Total   3629408
========== PhysicalFormatInformation ==========
           BookVersion: 1
              BookType: DVD+RW DL
           MinimumRate: Not Specified
              DiskSize: 120mm
             LayerType: Layer contains embossed data
             TrackPath: Opposite Track Path
        NumberOfLayers: Double Layer
          TrackDensity: 0.74μm/track
         LinearDensity: 0.293μm/bit
    StartingDataSector:  394752 (0x60600)
         EndDataSector: 16382463 (0xf9f9ff)
    EndLayerZeroSector: 2110383 (0x2033af)
               BCAFlag: No
         MediaSpecific: 
========== LBA[000000, 0000000]: Main Channel ==========
       +0 +1 +2 +3 +4 +5 +6 +7  +8 +9 +A +B +C +D +E +F
0000 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0010 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0020 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0030 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0040 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0050 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0060 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0070 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0080 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0090 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
00F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0100 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0110 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0120 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0130 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0140 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0150 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0160 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0170 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0180 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0190 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01C0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
01F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0200 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0210 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0220 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0230 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0240 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0250 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0260 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0270 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0280 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0290 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02A0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02B0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 46   ...............F
02C0 : 4E A4 85 00 00 00 00 00  00 00 00 00 00 00 00 00   N...............
02D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
02E0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 01   ................
02F0 : 17 DA 57 C6 E2 42 A7 EE  16 8A 2D 75 72 7B 6D 4D   ..W..B....-ur{mM
0300 : CF 24 B2 19 3F 93 31 0F  F7 C2 07 68 F6 42 F8 6A   .$..?.1....h.B.j
0310 : D7 DD C6 4A E8 D7 E1 91  E6 7A 25 35 F3 3F AE AE   ...J.....z%5.?..
0320 : BB 56 9D B8 D8 95 14 69  03 7D 39 36 63 DC A2 13   .V.....i.}96c...
0330 : F0 3D BE EF AA 09 27 D6  D5 27 B8 14 A8 C8 1A 93   .=....'..'......
0340 : B3 B9 A9 75 00 33 43 7C  91 F5 43 BD 78 09 98 7A   ...u.3C|..C.x..z
0350 : 28 CF 0D ED EA A1 C8 99  A9 DE 58 6B CB 86 F7 DF   (.........Xk....
0360 : 64 32 1B 75 C8 65 E7 29  8E B2 4E A2 2C A5 E1 36   d2.u.e.)..N.,..6
0370 : 5D 7F 57 76 39 52 0A B9  20 E8 F4 5A B0 03 DD D6   ].Wv9R.. ..Z....
0380 : BB 77 1E C7 A7 4A 29 1B  09 9D D4 24 B8 92 13 1B   .w...J)....$....
0390 : 18 B1 83 FF 6D 9B 43 E5  1E 11 EF 52 71 FE 95 70   ....m.C....Rq..p
03A0 : CC C8 97 70 A6 0E 0B BB  CD 82 FC C9 E6 AF 7F FA   ...p............
03B0 : 9D D2 33 EB BF 08 32 8B  3C 60 C8 F2 A8 DC 51 97   ..3...2.<`....Q.
03C0 : 41 B1 4E EF 8C BB 94 B7  22 83 4E 9F 18 D5 59 5A   A.N.....".N...YZ
03D0 : 64 3E DD B5 FD EE 1C 74  B1 68 3A 19 EE 88 F1 20   d>.....t.h:.... 
03E0 : AE 0D 0E 8E 36 FA 66 67  FD 7D 88 0F 65 67 00 00   ....6.fg.}..eg..
03F0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0400 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 60 57   ..............`W
0410 : 63 4D AB DD C6 01 21 F9  07 78 1A 99 36 CC 5F 4A   cM....!..x..6._J
0420 : 78 EA A0 83 7A 2E 00 00  00 00 53 05 5D F8 7C 27   x...z.....S.].|'
0430 : A2 46 8E 62 7F 3F 4B E9  D7 7C 00 00 00 00 00 00   .F.b.?K..|......
0440 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0450 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0460 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0470 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
0480 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 76 C5   ..............v.
0490 : E2 AB C3 DD C6 01 30 6C  18 45 00 00 00 00 00 00   ......0l.E......
04A0 : 00 00 00 00 00 00 00 00  00 01 64 0A 07 E7 FD EC   ..........d.....
04B0 : AA 96 2F F0 C8 E9 05 9A  20 57 BD 62 3C BA 2A 10   ../..... W.b<.*.
04C0 : 09 B8 A1 02 E9 81 29 BC  84 8D A7 57 99 09 DE 8C   ......)....W....
04D0 : DC C5 1C E0 31 F4 A6 C3  0A 74 B6 4E 21 24 57 4B   ....1....t.N!$WK
04E0 : 5B B5 C3 17 24 AC 96 B4  6C B5 A9 E8 8D 5E C1 8E   [...$...l....^..
04F0 : 52 E0 12 28 EA 63 9E E4  B8 64 B8 18 8A 83 26 AF   R..(.c...d....&.
0500 : F3 D3 19 5F 07 BA FF 3D  08 37 AA 26 44 7F 0F D2   ..._...=.7.&D...
0510 : AB 91 C4 17 A1 82 39 D4  AD 0C B6 C9 C4 83 30 E6   ......9.......0.
0520 : E4 A4 A2 0F 35 41 A7 F5  F7 EE 18 A4 0F CC FA 0A   ....5A..........
0530 : 44 BD C9 E0 66 59 46 DF  02 AF 8A 3E 2C 54 14 18   D...fYF....>,T..
0540 : E6 E9 F6 8E 6C 7C 24 C7  A6 1B 2D 63 33 0C DD 59   ....l|$...-c3..Y
0550 : 25 7D C1 E1 F6 74 37 8B  A7 FF 74 64 1C 7D F8 22   %}...t7...td.}."
0560 : 39 D0 D0 47 80 0F 3C CD  DD 00 34 8B A7 4C 06 D3   9..G..<...4..L..
0570 : 0E 19 94 2C 04 3E E1 42  68 A2 03 0E B1 EF 7C B8   ...,.>.Bh.....|.
0580 : 35 83 FE 49 D1 11 2D 98  F0 4F 36 8F 50 E9 B2 6C   5..I..-..O6.P..l
0590 : 94 7C C8 C8 9D 0C 19 7C  F1 96 19 89 EC 88 BF F1   .|.....|........
05A0 : 03 EA 9B 28 9E C4 61 9A  B6 C9 A5 82 D7 BA B7 58   ...(..a........X
05B0 : 77 A0 76 44 E9 2F FD 23  CC 94 D7 83 E6 1E 23 38   w.vD./.#......#8
05C0 : C7 65 2D F7 73 3D 46 D3  4C 66 2B 66 87 4C A0 53   .e-.s=F.Lf+f.L.S
05D0 : B3 90 29 E7 C6 01 00 00  00 00 00 00 00 00 00 00   ..).............
05E0 : 00 00 00 00 00 00 00 00  00 FF B0 41 F2 63 5C DD   ...........A.c\.
05F0 : D6 11 80 8A 00 A0 C9 0A  8A 1B 4C 1A 16 AE E3 47   ..........L....G
0600 : C5 77 9F 41 6F 9D 8F 39  28 84 B7 BD 2F EA 23 D0   .w.Ao..9(.../.#.
0610 : 6C EE F6 76 3B 66 BC 45  C9 3B 11 24 99 9B C1 FB   l..v;f.E.;.$....
0620 : 38 21 BC B4 CA 55 0E E6  D5 41 A4 36 2C 8E 26 6D   8!...U...A.6,.&m
0630 : E2 0A A7 F7 C7 F6 15 C6  37 86 B9 BF E9 D1 D1 B4   ........7.......
0640 : F5 70 BD CC 3F 3C FE 8F  A9 53 A8 B8 EA 1A 01 17   .p..?<...S......
0650 : 01 B0 00 07 7E D6 07 8E  D5 03 D0 00 09 C2 80 09   ....~...........
0660 : D2 7F 03 D3 00 0C 1F E8  0C 2F E7 02 00 00 0F BC   ........./......
0670 : 9A 0F CC 99 01 64 00 12  08 C0 12 18 BF 02 97 00   .....d..........
0680 : 15 9B 64 15 AB 63 03 B1  00 19 22 3E 19 32 3D FF   ..d..c....">.2=.
0690 : 2B 00 1B 81 92 1B 91 91  01 C5 00 E0 E6 54 E0 F6   +............T..
06A0 : 53 01 AB 00 E5 89 88 E5  99 87 03 4D 00 E9 25 66   S..........M..%f
06B0 : E9 35 65 02 C2 00 EB 8A  14 EB 9A 13 FF 49 00 EF   .5e..........I..
06C0 : 01 66 EF 11 65 02 48 00  F2 96 92 F2 A6 91 03 59   .f..e.H........Y
06D0 : 00 F4 E5 7C F4 F5 7B 03  13 00 F7 49 78 F7 59 77   ...|..{....Ix.Yw
06E0 : 00 92 00 0A BD 0D AA A8  11 F2 33 00 CA 61 B6 86   ..........3..a..
06F0 : 6C 4C 00 5D 00 A7 A1 C9  87 19 08 00 79 00 08 83   lL.]........y...
0700 : 52 39 2E EC 00 95 00 57  BF 7D 3F 5E 8E FC B9 00   R9.....W.}?^....
0710 : F6 15 F1 14 B7 CA 00 B6  00 07 D7 F0 68 39 43 01   ............h9C.
0720 : B0 00 07 7E D6 07 8E D5  03 D0 00 09 C2 80 09 D2   ...~............
0730 : 7F 03 D3 00 0C 1F E8 0C  2F E7 02 00 00 0F BC 9A   ......../.......
0740 : 0F CC 99 01 64 00 12 08  C0 12 18 BF 02 97 00 15   ....d...........
0750 : 9B 64 15 AB 63 03 B1 00  19 22 3E 19 32 3D FF 2B   .d..c....">.2=.+
0760 : 00 1B 81 92 1B 91 91 01  C5 00 E0 E6 54 E0 F6 53   ............T..S
0770 : 01 AB 00 E5 89 88 E5 99  87 03 4D 00 E9 25 66 E9   ..........M..%f.
0780 : 35 65 02 C2 00 EB 8A 14  EB 9A 13 FF 49 00 EF 01   5e..........I...
0790 : 66 EF 11 65 02 48 00 F2  96 92 F2 A6 91 03 59 00   f..e.H........Y.
07A0 : F4 E5 7C F4 F5 7B 03 13  00 F7 49 78 F7 59 77 00   ..|..{....Ix.Yw.
07B0 : 92 00 0A BD 0D AA A8 11  F2 33 00 CA 61 B6 86 6C   .........3..a..l
07C0 : 4C 00 5D 00 A7 A1 C9 87  19 08 00 79 00 08 83 52   L.]........y...R
07D0 : 39 2E EC 00 95 00 57 BF  7D 3F 5E 8E FC B9 00 F6   9.....W.}?^.....
07E0 : 15 F1 14 B7 CA 00 B6 00  07 D7 F0 68 39 43 00 44   ...........h9C.D
========== SectorLength ==========
     LayerZeroSector: 1715632 (0x1a2db0)
    + LayerOneSector: 1715632 (0x1a2db0)
    ------------------------------------
      LayerAllSector: 3431264 (0x345b60)
========== SecuritySector ==========
                             Unknown: 85a44e46
          Version of challenge table: 1
         Number of challenge entries: 23
         Encrypted challenge entries: da57c6e242a7ee168a2d75727b6d4dcf24b2193f93310ff7c20768f642f86ad7ddc64ae8d7e191e67a2535f33faeaebb569db8d8951469037d393663dca213f03dbeefaa0927d6d527b814a8c81a93b3b9a9750033437c91f543bd7809987a28cf0dedeaa1c899a9de586bcb86f7df64321b75c865e7298eb24ea22ca5e1365d7f577639520ab920e8f45ab003ddd6bb771ec7a74a291b099dd424b892131b18b183ff6d9b43e51e11ef5271fe9570ccc89770a60e0bbbcd82fcc9e6af7ffa9dd233ebbf08328b3c60c8f2a8dc519741b14eef8cbb94b722834e9f18d5595a643eddb5fdee1c74b1683a19ee88f120ae0d0e8e36fa6667fd7d880f65670000000000000000000000000000000000000000000000000000000000000000
                           timestamp: 129835606429810091
                             Unknown: 53055df87c27a2468e627f3f4be9d77c
                             Unknown: 76c5e2abc3ddc601306c184500000000
                        SHA-1 hash A: bd623cba2a1009b8a102e98129bc848da7579909
                         Signature A: de8cdcc51ce031f4a6c30a74b64e2124574b5bb5c31724ac96b46cb5a9e88d5ec18e52e01228ea639ee4b864b8188a8326aff3d3195f07baff3d0837aa26447f0fd2ab91c417a18239d4ad0cb6c9c48330e6e4a4a20f3541a7f5f7ee18a40fccfa0a44bdc9e0665946df02af8a3e2c541418e6e9f68e6c7c24c7a61b2d63330cdd59257dc1e1f674378ba7ff74641c7df82239d0d047800f3ccddd00348ba74c06d30e19942c043ee14268a2030eb1ef7cb83583fe49d1112d98f04f368f50e9b26c947cc8c89d0c197cf1961989ec88bff103ea9b289ec4619ab6c9a582d7bab75877a07644e92ffd23cc94d783e61e2338c7652df7733d46d34c662b66874c
                             Unknown: 242767145629812521
                        SHA-1 hash B: 4c1a16aee347c5779f416f9d8f392884b7bd2fea
                         Signature B: 23d06ceef6763b66bc45c93b1124999bc1fb3821bcb4ca550ee6d541a4362c8e266de20aa7f7c7f615c63786b9bfe9d1d1b4f570bdcc3f3cfe8fa953a8b8ea1a01
    Number of security sector ranges: 23
              security sector ranges: 
               Layer 0        Unknown:    1b000, startLBA-endLBA:   294614-  298709
               Layer 0        Unknown:    3d000, startLBA-endLBA:   443008-  447103
               Layer 0        Unknown:    3d300, startLBA-endLBA:   597992-  602087
               Layer 0        Unknown:    20000, startLBA-endLBA:   834714-  838809
               Layer 0        Unknown:    16400, startLBA-endLBA:   985280-  989375
               Layer 0        Unknown:    29700, startLBA-endLBA:  1219428- 1223523
               Layer 0        Unknown:    3b100, startLBA-endLBA:  1450558- 1454653
               Layer 0        Unknown:   ff2b00, startLBA-endLBA:  1606034- 1610129
               Layer 1        Unknown:    1c500, startLBA-endLBA:  1985972- 1990067
               Layer 1        Unknown:    1ab00, startLBA-endLBA:  2289896- 2293991
               Layer 1        Unknown:    34d00, startLBA-endLBA:  2526406- 2530501
               Layer 1        Unknown:    2c200, startLBA-endLBA:  2683252- 2687347
               Layer 1        Unknown:   ff4900, startLBA-endLBA:  2910406- 2914501
               Layer 1        Unknown:    24800, startLBA-endLBA:  3145202- 3149297
               Layer 1        Unknown:    35900, startLBA-endLBA:  3296476- 3300571
               Layer 1        Unknown:    31300, startLBA-endLBA:  3453144- 3457239
        Unknown ranges        Unknown:     9200, startLBA-endLBA:   703757-11184145
        Unknown ranges        Unknown:   f23300, startLBA-endLBA: 13263286- 8809548
        Unknown ranges        Unknown:     5d00, startLBA-endLBA: 10985929- 8853768
        Unknown ranges        Unknown:     7900, startLBA-endLBA:   557906- 3747564
        Unknown ranges        Unknown:     9500, startLBA-endLBA:  5750653- 4152974
        Unknown ranges        Unknown:   fcb900, startLBA-endLBA: 16127473- 1357770
        Unknown ranges        Unknown:     b600, startLBA-endLBA:   514032- 6830403
========== Unlock 2 state(wxripper) ==========
========== ReadCapacity ==========
    Max LBA + 1: 3629408 (0x376160)
========== TOC ==========
      Data Track  1, LBA        0 -  3629407, Length  3629408
                                              Total   3629408
========== TotalLength ==========
        L0 + L1 data: 3629408 (0x376160)
    +      L1 Middle:  191312 (0x2eb50)
    +       L1 Video:     160 (0xa0)
    ------------------------------------
                      3820880 (0x3a4d50)
        <rom name="SS.bin" size="2048" crc="6000002b" md5="9b87d7bcfdb8e1e2f95ee24199b3311f" sha1="b52cb0042a3fdda18929b801357369f654faeb2b"/>
        <rom name="PFI.bin" size="2048" crc="8fc52135" md5="51badb1da2cc5fb0b272061dab9ef75b" sha1="1b1c6e61835799dd182dea5b3f3f35447216a8ac"/>
        <rom name="DMI.bin" size="2048" crc="342b8b3f" md5="2c771c7a86e09253c389940513736e6c" sha1="da2578b3df46cdd7fadcdf2c9946bc65c8610c49"/>

sarami wrote:
F1ReB4LL wrote:

where is the SS data physically located?

It's in Media Specific area of PFI.

ECMA-267 describes the Control Data Zone as 16 sectors: PFI (2048 bytes), DMI (2048 bytes), CPI (14x2048 bytes). So it belongs to CPI sectors, then?

Ah sorry, Media Specific area of PFI is ss ranges etc. I don't know SS data belongs to CPI.

I mean, is it somehow possible to get that data without using the Kreon-specific "SS extract command"?

I just wanted to make a quick post to say thank you so much for this thread. Huge Xbox 360 related websites have been dropping like flies in the past year or two, making information like this scarce. Now that I've given this thread the praise it deserves, I do have a few suggestions to make the dump process either "more accurate" or at the very least "more compatible"...

*the rest of your post has been removed, please read below*

I would like to remove your guide from this topic. It does not have anything to do with our dumping method and would only lead to misunderstanding and perhaps to piracy support. We don't support piracy here.

PX-760A (+30), PX-W4824TA (+98), GSA-H42L (+667), GDR-8164B (+102), SH-D162D (+6), SOHD-167T (+12)

37 (edited by andoryuu3 2018-08-04 04:57:47)

EDIT: Please DISREGARD this post-- redump Xbox 1 dumps are already fully iXtreme compliant. Read here for the reason why.

Maybe my approach was wrong, but I was being honest (and I was not trying to 'promote' piracy whatsoever). There is still nothing wrong with the guide that I had put forth because it preserves originals.

I really shouldn't have to explain myself here, but since I'm naturally a little bit irritated after having some of my time wasted, I will anyway:
My personal copy of Halo 2 is physically cracked at the center of the disc. It should be immediately obvious why I would desire to make a legitimate backup of it to safely play on my online and unbanned Xbox 360 console. If you want me to spell it out, I will.

Yes, I realize the information I presented creates a small crisis for the redump project as it means games already dumped may need to be dumped again, but I want to point out that the said "crisis" only affects Xbox 1 games that are backwards compatible on the Xbox 360. This significantly narrows the list of games required to dump.

So I will present my information once more but with a lot less detail:
These Xbox 1 dumps made with this guide respect the security sector (SS.bin) and stealth files (PFI.bin, DMI.bin).
(Can someone please explain why these files are important to the current dump process? Thanks.)
Now that we understand why those files are important, it's also important for the games to have random padding for various reasons.
One of which is simply because some games do not even RUN without random padding, but it is also required if the games are loaded on an Xbox 360.

EDIT: Considering the above, shouldn't Video Data be important too? It's the one and only thing the current dump process does not accurately preserve.

Open up any rip made with this guide in XDVDMulleter and view the ISO details, and you'll see it: video partition, yet no video data. Without it, it's useless for use on an Xbox 360. And quite frankly, nobody has an original Xbox with HDMI. An original Xbox is far more of a chore to hook up than a Xbox 360 with modern TVs. Video Data is literally the only thing not checked off in XDVDMulleter when you insert your ripped SS/PFI/DMI into your dump image.

EDIT: Fixed major mistake. I've been using a LOT of different .iso tools recently and apparently can't keep them and their capabilities straight. I'm confident that the above information is accurate now.

andoryuu3 wrote:

no random padding

This is not true. Redump XBOX 1 dumps do retain the random padding.

https://i.imgur.com/BQlYKRT.png

39 (edited by andoryuu3 2018-08-04 04:57:27)

EDIT: Please DISREGARD this post-- redump Xbox 1 dumps are already fully iXtreme compliant. Read here for the reason why.

Starshadow wrote:
andoryuu3 wrote:

no random padding

This is not true. Redump XBOX 1 dumps do retain the random padding.

Forgive me, and thank you. I mixed up the Video Data and Random Padding (Schtrom360Extract is the program that doesn't rip random padding; it DOES rip Video Data). It is the Video Data that makes it miss the perfect mark. No it's not crucial for the game to run, but it is crucial for the game to run on an Xbox 360. Without it, it simply will not work.

If you go to the "Viewing Xbox ISO Details" screen of XDVDMulleter and clicking "Extract Video", it will dump a "video.iso" that is incomplete (hence why "Video Data Present" isn't checked). Reinjecting it into the image does not solve anything either.

Schtrom360Xtract rips a valid "video.iso" for passing the "Video Data Present" check, but it doesn't support OEM drives outside of the LiteOn DG-16D2S (Kreon drives are supported). To get the valid "video.iso" file (which is identical across all Xbox 1 games), you have three options:

Option 1) Do a full rip using the option "whole disc (stealth xtreme 3.0 SplitVid)" with Schtrom360Xtract, and then extract the 13.6MB video.iso file using XDVDMulleter's "Extract Video" button from the "Viewing Xbox ISO Details" page (CRC-32 is "231A0A56")
Option 2) Do a full rip using the option "whole disc (stealth xtreme 3.0 SplitVid)" with Schtrom360Xtract, and then extract the 386MB video.iso file using XDVDMulleter's "Extract Video Partition" button from the "Viewing Xbox ISO Details" page (CRC-32 is "0D4AFEBE")
Option 3) Rip only video.iso using "video.iso" option with Schtrom360Xtract to get the 386MB video.iso file (CRC-32 is "0D4AFEBE")

IMPORTANT NOTE: You MUST inject SS into the redump rip before you can inject video successfully. Failure to do so will cause XDVDMulleter to not show valid Video Data.

The best option is Option 1 as I know it's compatible with XDVDMulleter's "Insert Video" function, however that same data in the 13.6MB video.iso file exists in the 386MB video.iso... It's just that the latter is the full partition. If you were to insert the 13.6MB video.iso file into a redump rip and then immediately afterward extract the video partition, you should get the same CRC-32 (as the 386MB video.iso from options 2 and 3) for the new 386MB video.iso you are extracting (I have tested this and can confirm).

Anyway, if you rip the video.iso from your WarPath original disc using S360X, you should get the same CRC as the video data should be the same for all Xbox 1 games. Whether it matches or not, that S360X ripped video.iso will still fix a redump rip (assuming you're ripping from the original disc; this should go without saying though).

The video data is definitely present and accounted for in a Redump dump. Redump XBOX 1 and 360 dumps are basically SplitVid ONLY. The layer 1 half of the video data is only present on layer 1 of the dump (after the game partition). This matches the physical layout of the data on the disc. XDVDMulleter is not expecting this, and wants the layer 1 half of the video data to be copied into layer 0 (appended to the end of layer 0 video data). Redump doesn't do that because it doesn't match the original disc, and that's what we're interested in recording. But, if you patch in the SS, PFI, and DMI files and your drive firmware understands SplitVid, you should be able to do what you want with the dump regardless of what XDVDMulleter says about the video data. I have done it before.

Starshadow wrote:

The video data is definitely present and accounted for in a Redump dump. Redump XBOX 1 and 360 dumps are basically SplitVid ONLY. The layer 1 half of the video data is only present on layer 1 of the dump (after the game partition). This matches the physical layout of the data on the disc. XDVDMulleter is not expecting this, and wants the layer 1 half of the video data to be copied into layer 0 (appended to the end of layer 0 video data). Redump doesn't do that because it doesn't match the original disc, and that's what we're interested in recording. But, if you patch in the SS, PFI, and DMI files and your drive firmware understands SplitVid, you should be able to do what you want with the dump regardless of what XDVDMulleter says about the video data. I have done it before.

That's what I'm interested in as well-- False alarm then. Thank you for the explanation. I will edit my post and leave a note in red text to ignore what I had to say, as well as link to your post.

I knew SplitVid was the "way to go" when creating X360 dumps (and I assumed that it was because it matched the original disc), however I did not realize Xbox 1 dumps are structured the same. This confusion highlights a problem that unfortunately plagues the 360, and that problem is most of the software related to it is out of date. I knew this was true of Schtrom360Extract and Xbox Backup Creator, but did not expect XDVDMulleter to be in the same boat (why I didn't think so is beyond me).

All of the above is exactly why I think this thread deserves extra praise-- IMHO FreeCell and ss_sector_range are a godsend in this sea of broken/out-of-date software. Personally I can't wait until DiscImageCreator is up to par with FreeCell. Seems it doesn't preserve random padding, and this time I'm certain I mean random padding. Using the following command only produced a 2.6GB image for my retail copy of Halo 2: "DiscImageCreator.exe xbox J: Halo2.iso". So I suspect either a glitch occured due to read errors, or DIC doesn't do random padding. I'll give it a shot with a disc that has been recently resurfaced and see if that helps.

In any case, I'm happy to know now that Redump Xbox 1 dumps are as accurate as they are. That's all I wanted from the very beginning. wink

42 (edited by Nextria 2020-01-31 09:57:56)

Hello,

I have bought a DG-16D2S of aliexpress and a X360 Usb pro 2.
With jungleflasher i flashed the drive with 0800 firmware.

Now i am using Xbox backup creator 2.9 build 0425 do dump a game.

I select in the options menu "Build Clean ISO" and select my drive.
in the read section is start, but get so many read errors.
the disk looks fine, has no scratch.

what am i doing wrong ?

Eddit:

i also cant seem to uncheck the use sector mapper (xbox One)

http://wiki.redump.org/index.php?title= … ping_Guide

A read error should occur shortly after starting the dump. This is normal. Check the box "Apply zero fill to all remaining sector errors." and click the "Zero-Fill Sector(s)" button.
All my posts and submission data are released into Public Domain / CC0.

user7 wrote:

http://wiki.redump.org/index.php?title= … ping_Guide

A read error should occur shortly after starting the dump. This is normal. Check the box "Apply zero fill to all remaining sector errors." and click the "Zero-Fill Sector(s)" button.

Yes i read this, but it it started dumping, and is dumping now for like 11 minutes just with errors

If I remember correctly, Xbox 1 dumping with 0800 drive takes about 45min+ & number of errors has to be 65,536 (security sectors), if there is more than 65,536 errors, then it is a bad dump.

antimatter wrote:

If I remember correctly, Xbox 1 dumping with 0800 drive takes about 45min+ & number of errors has to be 65,536 (security sectors), if there is more than 65,536 errors, then it is a bad dump.

Hey, I am trying to dump a 360 game.
I already cleaned the laser, and tried different games.

47 (edited by antimatter 2020-01-31 16:00:06)

My bad.

Nextria wrote:
user7 wrote:

http://wiki.redump.org/index.php?title= … ping_Guide

A read error should occur shortly after starting the dump. This is normal. Check the box "Apply zero fill to all remaining sector errors." and click the "Zero-Fill Sector(s)" button.

Yes i read this, but it it started dumping, and is dumping now for like 11 minutes just with errors

This gave me the impression you were dumping OG Xbox.

For Xbox 360, if error says "Block error recovered" it should be OK. Also should take 15-25min to dump.

Also

i also cant seem to uncheck the use sector mapper (xbox One)

can only be checked/unchecked with OG Xbox disc inserted.

antimatter wrote:

i also cant seem to uncheck the use sector mapper (xbox One)

can only be checked/unchecked with OG Xbox disc inserted.

Just to clarify for the wiki. Does this have any effect on dumping X360 discs, whether it's checked or unchecked?

All my posts and submission data are released into Public Domain / CC0.

Not 100% sure. Think it's only for OG Xbox & no effect on x360 discs.

50 (edited by antimatter 2020-01-31 16:23:18)

A read error should occur shortly after starting the dump. This is normal. Check the box "Apply zero fill to all remaining sector errors." and click the "Zero-Fill Sector(s)" button.

This is for OG Xbox only.

For Xbox 360, if any errors, the error(s) has to be "error recovered" or the dump will be bad.