I totally agree with gigadeath about the languages.
About the DB my game is exactly like this http://www.satakore.com/sega-saturn-gam … R-SPA.html , it even has the "Ecofilmes" sticker over the barcode (that's why i can't submit the barcode info sometimes lol ) and note that the french disc has japonese writings printed in it.
I'm not sure if that game was imported because it was available everywhere not just in 1 or 2 stores. I found my other copy and it's like the other one and yesterday i saw 4 or 5 copies on sale and they were all like mine... i don't know... maybe Ecofilmes may have imported a large amount of copies to sell over here...
101 2009-07-07 03:22:58
Re: Region and language tags (49 replies, posted in General discussion)
102 2009-07-01 00:45:38
Re: Questions about discs with only one audio track (11 replies, posted in General discussion)
I noticed that if we scan the data track with CDmage BEFORE resizing we get the correct amount of sectors to cut.
for this to work the image has to be error free, this worked for me in my Sat and MCD dumps in PSX this usually doesn't work because psxtools needs to fix the damaged sectors.
I'm not saying this is a way to detect the gaps, it's more like a verification
103 2009-06-29 03:17:44
Re: Need help to detect the drive offset (2 replies, posted in General discussion)
Thks ... like i said before i think this part in the guide should be updated...
104 2009-06-29 03:06:36
Topic: Need help to detect the drive offset (2 replies, posted in General discussion)
What drive offset should be used in this situation?66, 68 or 67 (since the last row it's half filled) ?
Thks in advance.
0000 : 52 9D FD A9 81 BE E0 70 48 24 36 9B 56 EB 7E CF R......pH$6.V.~.
0010 : 60 54 28 3F 5E 90 38 6C 12 AD CD BD 95 B1 AF 34 `T(?^.8l.......4
0020 : 7C 17 61 CE A8 54 7E BF 60 70 28 24 1E 9B 48 6B |.a..T~.`p($..Hk
0030 : 76 AF 66 FC 2A C1 DF 10 58 0C 3A 85 D3 23 1D D9 v.f.*...X.:..#..
0040 : C9 9A C7 CE 6D 7F 48 54 36 BF 56 F0 3E C4 E4 95 ....m.HT6.V.>...
0050 : A9 C9 F5 D1 87 1C 62 89 E9 A6 CE FA D4 43 1F 71 ......b......C.q
0060 : C8 24 56 9B 7E EB 60 4F 68 34 2E 97 5C 6E B9 EC .$V.~.`Oh4..\n..
0070 : 72 CD E5 95 8B 2F 27 5C 1A B9 CB 32 D7 55 9E BF r..../'\...2.U..
0080 : 28 70 1E A4 08 7B 46 A3 72 F9 E5 82 CB 21 97 58 (p...{F.r....!.X
0090 : 6E BA AC 73 3D E5 D1 8B 02 AA E0 C1 B6 CF 36 D4 n..s=.........6.
00A0 : 16 DF 4E D8 9A CD 97 7B 2E A3 5C 79 F9 E2 C2 C9 ..N....{..\y....
00B0 : 91 96 EC 6E CD EC 55 8D FF 25 41 9E C1 DA 1B D5 ...n..U..%A.....
00C0 : 19 04 A3 21 B9 D8 72 DA A5 9B 3B 2B 53 5F 7D F8 ...!..r...;+S_}.
00D0 : 21 82 70 04 E1 05 72 61 0F D0 78 0C 22 85 D9 A3 !.p...ra..x."...
00E0 : 1A F9 CB 02 D7 41 9E B0 68 74 2E A7 5C 7A A2 FD .....A..ht..\z..
00F0 : AF 40 2E 4A A2 65 D8 1C 5A 89 FB 26 C3 5A D1 FB .@.J.e..Z..&.Z..
0100 : 1C 43 49 F1 F6 C4 79 43 29 15 2E 01 00 00 00 00 .CI...yC).......
0110 : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0120 : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0130 : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0140 : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0150 : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
105 2009-06-26 03:37:49
Topic: Ring info in psx discs (2 replies, posted in General discussion)
There are PSX dumps in the DB with Ring info like "IFPI xxxx" and i think this isn't the right ring info...
I think it's impossible to read the ring in a original release and the real ring can only be read in Platinum discs.
106 2009-06-20 01:26:15
Re: Questions about discs with only one audio track (11 replies, posted in General discussion)
Thks to all of you
It's not the best way, especially if there are data sectors in pregap due to a mastering error (see Gale Racer or Gunbird). I'm sure there's enough potentially bad PSX dumps already due to this logic and I want to preserve the Saturn section from such dumps with 'assumed' gaps.
So we should check the whole gap with sector view in raw mode to verify if there's data?
and what about the other question?
107 2009-06-19 00:31:00
Topic: Questions about discs with only one audio track (11 replies, posted in General discussion)
I have some doubts about dumping disc with 1 data track and 1 audio track that the guide doesn't explain.
-how to detect the gap manually?
-how to add that gap to the audio track? the SAT dumping guide talks about the command "fix track 2.bat" to fix the audio track in this situations... so, this command adds 2 sec of silence to the audio track? it's ok to use that tool for other systems too?
Thks in advance
108 2009-06-19 00:19:33
Re: 7000+ dumps, but missing some now? (9 replies, posted in General discussion)
So... someone added a dump of a psx original but with some extras (trainer and pal/ntsc selector)? just kidding
Dumping is so time consuming... i don't understand why people waste their time submitting bad info...
109 2009-06-15 15:37:27
Re: Cataloguing game packaging versions? (19 replies, posted in General discussion)
I think the ring codes and the bar code are for documentation only and to help identify different dumps and this is a recent thing, the older dumps don't have that info...
This site is all about perfect dumps... and it's possible for a scan to be a perfect dump of the original book?? I don't know much about that but i think that if 10 dumpers "dump" the same manual there will be 8 or 9 different results... one thing is dumping digital data and other thing completely different is to scan manuals and that kind of stuff... there's no point in adding that hashes to the DB.
I think this is a great idea but as a side project (a site with the manuals, different pakages and different releases of games would be great)
but it seems that i'm the only one who thinks that way...
110 2009-06-13 15:19:15
Re: Cataloguing game packaging versions? (19 replies, posted in General discussion)
I think that you are wrong about no-intro... they have their dumpers who buy the games and dump them i think they don't remove the intros or find the best roms on the net like you said. From my point of view no-intro is exactly like redump with one little difference we deal with discs and they with cartridges...
and what are we doing here?... After all, it's only hashes... when i want to check if a rom is a perfect dump i go to no-intro and if i want to check if a image is accurate i go to redump...
Please don't get me wrong... i'm a VG fan and a sort of collector since the eighties and i really love that kind of stuff (like the site you mentioned) and i think that you are right about everything you said in previous posts but as i said, that doesn't fit in here...
Sorry, but it's my opinion...
111 2009-06-13 01:11:58
Re: Cataloguing game packaging versions? (19 replies, posted in General discussion)
That's a good idea but i think that has nothing to do with Redump.org... this site should be only to dump the game discs and nothing more... like no-intro but instead of carts we dump discs
112 2009-06-13 01:02:53
Re: Question about gaps (9 replies, posted in General discussion)
Maybe that's true in game discs but in audio discs there are a lot of albums (mostly techno and many concept albums) without silence between the tracks and if we only want to copy one track of that album, if we copy with appended gap to next track, that track will have a little bit of the previous track (depends on the gap size) that's why people choose the other option...
But now i think that Fireball is right... the gap is a countdown to the next track...
Thks for the answers
113 2009-06-11 00:27:33
Topic: Question about gaps (9 replies, posted in General discussion)
I wonder why the gaps in discs with audio tracks are appended to the next track...
I think that a track dumped with this method will have the end of the previous track appended at the beggining of the track and i dont know if this is right because if we put a game disc or a audio disc or whatever in any cd player and play any audio track, the gap for that track is not played (it doesn't matter if that track have no gap, 2 sec gap or 1 min gap) because it belongs to the previous track...even EAC says the other method is the recommended, so why this project uses this method?
p.s. warning to all the funny guys out there: answers like "because the guide said to do so" will not be accepted
114 2009-05-29 19:54:01
Re: Detecting if a disc is Mode1 or Mode2 (3 replies, posted in General discussion)
Thks iRobot, after testing a few discs with the sector view function i finally got it... it's like you said
I think it's a bug in isobuster... i use cdrwin for over 10 years and i never had that kind of problem.
But it's odd because the 2 other discs are mode2.
115 2009-05-29 15:37:29
Topic: Detecting if a disc is Mode1 or Mode2 (3 replies, posted in General discussion)
Anyone knows how to detect if a disc is mode1 or mode2?
I ask this because when i was dumping the pc game harvester the new version of isobuster detected the disc 1 as mode2 and nero, cdrwin and an outdated version of isobuster (that was installed in my other computer) detects the disc as mode1.
Maybe it's mode2 because the other 2 discs are mode2. I don't know if it's a mastering error but it's weird and i never seen anything like this...
116 2009-05-26 00:19:01
Re: 2 questions (2 replies, posted in General discussion)
Thks Irobot, u r the boss!
But i think i will pass the safedisc dumping to the pros
117 2009-05-25 01:30:02
Topic: 2 questions (2 replies, posted in General discussion)
hi,
What extra info should i post for a psx libcrypt protected game?
and... how do i dump a safedisc protected game (with errors in the beginning of the disc)?