Hmmm... okay. Kinda seems weird to me to preemptively mark something as Rev 1 because there's "almost certainly" an undumped original (I'm already getting Mario Party 8 PTSD). The reasoning is at least there, though... I think.

Thanks everyone.

fuzzball wrote:

Tekken 2 (Sample) is a full release game, not a beta, demo or trial version.

When I looked for other "Sample" editions of games, I found that most of them were lumped in with a dump of the original, so this seems to be the case. That's why I'm wondering if this is only a thing specifically with "Sample" editions (that is, calling the first commercial release "Rev 1" because the "Sample" that came before it is different).

Respectfully, that... makes no sense. This is just simply not a convention we have.

007: The World Is Not Enough (USA)
Beta (2000-08-25)
Full release (2000-09-22)

Adidas Power Soccer 2 (Europe)
Demo (1997-07-28)
Full release (1997-09-25)

Alundra 2 (Japan)
Taikenban (1999-08-27)
Full release (1999-09-25)

3 different games, regions, and pre-release types. EXE dates are all later for the full release, none of them marked as Rev 1. I didn't even have to go very far for these either, these were on the first page alphabetically. This is just not a thing. We don't mark a game as Rev 1 if it's the first full release of the game. Unless that's a new convention and literally everything needs to be changed?

Again, sorry if I'm coming off as snarky, but this is really confusing me and I'm being given weird reasons as to why Tekken 2 is being marked this way and like... nothing else follows that convention. Just trying to make sense of it.

EDIT: Is this a thing that's very specific to versions marked as "Sample" ?

EDIT2: If it is, this one is wrong.

Riot Stars (Japan)
Sample (1997-02-26)
Full release (1997-03-02)

Why would a sample of the game make the first original version the Rev 1? I don't remember that being a convention.

http://redump.org/disc/1155/

What part of this tells us it's a revision? I don't see an original dump anywhere, and I don't see anything in the missing games list.

Ah yeah, true, that might be the case. I'm glad I posted this though, didn't expect to get some peace of mind from it. I'm happy with stopping my search here, as I don't think I'll ever realistically identify a copy of Rev 0/1 Mario Party 8 (and further searches on YJA only support that expectation).

Thanks to both of you for the responses!

That is awesome! Thank you so much. Here are the discs in my possession.

IFPI LQ11   107F1601   RVL-RM8J-0A-2 JPN   S0
 - 2007-07-16 (original release date is 2007-07-26)
IFPI LQ11   107F1601   RVL-RM8J-0A-2 JPN   S0
 - 2007-07-16
IFPI LL38   307F2008   RVL-RM8J-0A-2 JPN   S0
 - 2007-07-20
IFPI LQ11   108A0608   RVL-RM8J-0A-2 JPN   S0
 - 2008-01-06
IFPI LL38   309I0403   RVL-RM8J-0A-2 JPN   S0
 - 2009-09-04

So maybe it is actually safe to say that only Rev 2 was ever released?

Anyone who wants the biggest Mario Party 8 collection is gonna have to compete with me :')

They were all Rev 2 XD

Here's what confuses me. I'm gonna share my findings about collecting Japanese Wii games and paying attention to the many different things that can come with them.

Included with every game is an operation card of some sort. These cards had many revisions over the lifespan of the Wii, and I've cataloged what games come with them, as well as when those games were released. Here's a detailed list of findings for my entire collection.

T-RVL-JPN(A)-1  Yellow card
 - 2007-02-22 Fire Emblem: Akatsuki no Megami
T-RVL-JPN(B)    Red card
 - 2007-07-26 Mario Party 8
T-RVL-JPN(D)    Green card
 - 2007-07-26 Mario Party 8
T-RVL-JPN(E)    Blue card
 ! 2007-11-22 Mario & Sonic at Beijing Olympic
T-RVL-JPN(F)    Orange card (single-sided)
 - 2007-11-15 Biohazard: Umbrella Chronicles
 - 2007-12-06 Minna de Asobou! Namco Carnival
 - 2007-12-13 Chocobo no Fushigi na Dungeon: Toki Wasure no Meikyuu
 - 2007-12-13 NiGHTS: Hoshi Furu Yoru no Monogatari
 - 2007-12-13 Shikigami no Shiro III: Shikigami no Shiro Episode-3
 - 2007-12-13 SoulCalibur Legends
T-RVL-JPN(H)    Yellow card
 - 2008-01-31 Dairantou Smash Brothers X
 - 2008-02-07 Oneechanbara Revolution
T-RVL-JPN(H)-1  Red card
 - 2008-04-10 Mario Kart Wii
 - 2008-06-26 Tales of Symphonia: Ratatosk no Kishi
T-RVL-JPN(H)-3  Green card
 - 2008-12-11 Tatsunoko vs. Capcom: Cross Generation of Heroes
 - 2008-12-18 Sonic World Adventure
 - 2009-01-29 Final Fantasy Crystal Chronicles: Echoes of Time
 - 2009-03-12 Phantom Brave Wii
T-RVL-JPN(H)-4  Blue card
 - 2009-08-01 Monster Hunter 3 (Tri)
 - 2009-11-05 Mario & Sonic at Vancouver Olympic
 - 2009-11-26 Puyo Puyo 7
 - 2009-12-03 New Super Mario Bros. Wii
 - 2009-12-03 Sengoku Musou 3
 - 2009-12-10 Tales of Graces
 - 2010-07-29 Sengoku Basara 3
 - 2010-08-26 Twinkle Queen
T-RVL-JPN(H)-5  Orange card
 - 2010-09-02 Metroid: Other M
 - 2010-10-14 Keito no Kirby
 - 2011-02-10 Sengoku Musou 3 Moushouden
T-RVL-JPN(H)-6  Yellow card
 - 2011-10-27 Hoshi no Kirby Wii
 - 2011-11-10 Sengoku Basara 3 Utage
 - 2011-11-23 Zelda no Densetsu: Skyward Sword
 - 2011-12-01 Itadaki Street Wii
 - 2012-04-26 Mario Party 9

As you can see, other than one little oddity, which is Mario & Sonic at Beijing Olympic, the chronology makes absolute perfect sense with every single game. I don't have the biggest collection, but even for this sample size, I think that's pretty incredible. These dates are for the original releases. For example, my Rev 1 copy of Dairantou Smash Brothers X comes with the (H)-6 yellow card.

As well, every single one of these games comes with a Club Nintendo card with a product code on it, as well as a date, presumably indicating when the code expires. I've checked my Club Nintendo cards for all of these games, and the date for every single code expires exactly 2 years from the release date of the game, and to the end of the month (so for example, the code for Itadaki Street Wii, which was released on 2011-12-01, expires on 2013-12-31). For posterity's sake, the Club Nintendo code for my Rev 1 copy of Dairantou Smash Brothers X expires on 2013-01-31, rather than 2010-01-31, so later releases of games do get updated Club Nintendo cards.

When I decided to buy Mario Party 8, I looked at the Wiki and saw it's likely that we're missing Rev 0 and Rev 1. Having this information at my disposal, I looked at every copy available on YJA and bookmarked the ones that had various different colors of cards. You may have noticed that the first two entries of the list above are both Mario Party 8. Before these copies arrived, I had no idea those two cards even existed. The oldest cards I'd found at the time were T-RVL-JPN(E) and T-RVL-JPN(F) since I hadn't yet purchased Fire Emblem.

This is the part that blows my mind: every copy, like I said, was a Rev 2. Not a single copy, even the ones with old cards whose release dates conceivably check out in the timeline, was a Rev 0 or a Rev 1. As well, 3 of the 5 copies included Club Nintendo cards, and 2 of the cards (one of which was included with the copy containing the red T-RVL-JPN(B) operation card) had the correct dates on them! 2009-07-31, which is two years after the 2007-07-26 release date of the game. I've been unlucky before trying to find other versions of games, but I was honestly a bit blown away.

Anyway, what am I saying with all of this? Not much, I guess. Maybe it seems a little unlikely to me that these revisions of the game are actually out there, but hey, all of these people could have replaced their discs with Rev 2 discs, right? But that's the little adventure I went on recently, as well as some information about identifying Wii games... not that it helped me here, I guess :')

It arrived today... PVD shows 2005-09-22. That's later than I expected, given the date on these things is 2004. I'm buying a copy of 811930102531 right now. The dumps will have to wait a bit, as I'll have to hook up my XP machine since the drive on this newer machine is not consistent when it comes to CDs. I will eventually get these up though.

08/16 EDIT: Got 811930102531... exact same date :') I'll have these up in the next few days, as soon as I hook up my XP machine again.

NovaAurora wrote:

I got a lot of disc only stuff, so if you get one that matches please add a barcode!

Ah, I see! It's all good. Primary Volume Descriptor on yours is 2007-07-06, so at least we know we have one from this era. If I ever do get a matching disc, of course I'll redump it wink

user7 wrote:

Zuma's Revenge is better btw so do those next wink

Yeah, it is better, and I'm tempted... maybe when I'm satisfied with Zuma X)

Updated with another edition I found, 756059114716. Also bought a copy of 756059111692 on eBay just now. Hopefully it's the version the person said it is; it's one of those "I'm selling 3 of the exact same thing!" listings, so we'll see.

Some rather crazy timing; one was dumped 4 days ago, but unfortunately doesn't include a barcode. Perhaps it was the slim box version that doesn't have a barcode.

Oh... wow, I had no idea that's possible. I didn't think you could generate CRCs from other CRCs... given that two completely different files with completely different content could potentially have the same CRC. Well, that answer dashes my hopes of this functionality getting added to the database (unless we want to manually add the full disc CRC to every multi-track game!), but does certainly answer the question. Thanks :')

Air Combat for the PS1 has the hash 5b9d9183, for example. But if I search for it, Air Combat isn't found.

15

(4 replies, posted in General discussion)

Ahhhh, I hadn't thought of downloading the DAT. D'oh! I was just thinking of a method on the website. I've been using AHK for almost 15 years so I think I could come up with something, even if it is makeshift. Thanks for the idea.

16

(4 replies, posted in General discussion)

Ah, haha, I was guessing 2-letter codes like IT since the codes that are given are 2 letters. Very clever about the flag images, thanks for that one. Very cool.

And by "how big", I really wasn't clear. I meant how many bytes. Is there a way to do that?

17

(4 replies, posted in General discussion)

Is it possible to see the total size of a collection somehow?

Like, say I wanted to know how big, collectively, all of the USA PS1 dumps are. Any way to do that? EDIT: I was terribly vague, I meant disk size, like bytes.

Also, is there any way to look for only Italian ones? You can filter for Europe, but specific countries?

user7 wrote:

You're now responsible for buying all of those smile

Not even lying, I'm already tempted, lmao.

At the very least, I'm seriously considering buying the 756059111692 and 811930100698 releases. I'd love to get a look at the Primary Volume Descriptors. Unfortunately, the current listings on eBay would require me to send picture requests out to a lot of sellers, since it happens to be a bunch of people who don't know how to take a picture of the back of the slipcase right now (╯°□°)╯︵ ┻━┻

I want to buy this game, so I decided to research versions. Some hours later...

Slipcase (2004): 756059111692              98/ME/2000/XP
Slipcase (2004): 811930100698 (1009-10069) 98/ME/2000/XP
Long box (2004): 811930100704 (1009-10070) 98/ME/2000/XP
Slipcase (2004): 811930102531 (1009-10253) 98/ME/2000/XP
Slipcase (2006): 811930102531 (1009-10253) 98/ME/2000/XP
Slipcase (2003): 899274001109              98/ME/2000/XP/Vista
Long box (2003): 899274001109              98/ME/2000/XP/Vista
Slipcase (2003): 899274001109              XP/Vista/7
Slipcase (2003): 756059114716              2000/XP/Vista
Slim box (2003):                           2000/XP/Vista/7

Pictures:

Slipcase (2004): 756059111692 98/ME/2000/XP

https://i.imgur.com/ZY16P30.jpg

https://i.imgur.com/A8p7Dg3.jpg








Slipcase (2004): 811930100698 (1009-10069) 98/ME/2000/XP

https://i.imgur.com/2hCi3Z4.jpg

https://i.imgur.com/NTuDSgZ.jpg








Long box (2004): 811930100704 (1009-10070) 98/ME/2000/XP

https://i.imgur.com/0zmW14h.jpg

https://i.imgur.com/xqtMMWA.jpg








Slipcase (2004): 811930102531 (1009-10253) 98/ME/2000/XP

https://i.imgur.com/G1hS3kX.jpg

https://i.imgur.com/s7OD2m0.jpg








Slipcase (2006): 811930102531 (1009-10253) 98/ME/2000/XP

https://i.imgur.com/9ydNHSp.jpg

https://i.imgur.com/0xv7ecs.jpg








Slipcase (2003): 899274001109 98/ME/2000/XP/Vista

https://i.imgur.com/YtqMF7p.jpg

https://i.imgur.com/b2JnKVK.jpg








Long box (2003): 899274001109 98/ME/2000/XP/Vista

https://i.imgur.com/Eqmsoeu.jpg

https://i.imgur.com/YPFyEp0.jpg








Slipcase (2003): 899274001109 XP/Vista/7

https://i.imgur.com/jGqIJJt.jpg

https://i.imgur.com/0W6EDUW.jpg








Slipcase (2003): 756059114716 2000/XP/Vista

https://i.imgur.com/EtOmyKO.jpg

https://i.imgur.com/mpdmGfN.jpg








Slim box (2003): 2000/XP/Vista/7

https://i.imgur.com/MsSg1hc.jpg

https://i.imgur.com/m45sQu7.jpg








I find the Vista/Win7 reprints to be odd. Despite clearly being reprints, as Vista was released in 2006 and Win7 in 2009, they're the only ones to listed both the earlier year (2003) and the earlier name (Zuma, not Zuma Deluxe). Quite odd. Anyway... hopefully somebody finds this interesting tongue

Also, can anyone tell which version is the original version? I would guess either the 756059111692 barcode, or the 811930100698, but I couldn't say which one, since I don't really understand barcode numbers. I know that the digits nearer to the end of some of the UPC numbers match the catalog(?) numbers too (10069, 10070, 10253), but the difference between 756059111692 and 811930100698 eludes me.

http://redump.org/disc/69134/

https://i.imgur.com/JIJejOt.jpg

https://i.imgur.com/Z4Hlgj7.jpg



The interpuncts I understand if you think every word in Japanese needs to be separated by one... which is not in the slightest how Japanese works. But the tildes? They're flat-out added for no reason I can see.

Can someone please change this to the following?

ハイパーストリートファイターⅡ アニバーサリー エディション

That's exactly what I entered, because that's exactly what they wrote. And no, they don't use the full-width spaces anywhere either. A full-width space is the same size as a character; the space between the chōonpu, ー, and the e, エ, is not the same width as the rest of the characters.

I have never understood why having less of this type of information is good. People want to add a million-character-long string of characters like "En,Fr,Es,Jp,Ah,Uv,Il,Tx,Pv,Is" to a filename because it the game has some language choices, but a version number which is like four characters long we don't want to add. Why not? It's not like you can even search "Fr" in the filenames and only come up with games that include French because the string "Fr" is way too common... so we could argue that it's preeeeeeeetty useless to add those strings... but then for version numbers we ask "why would we do that."

But then I'm trying to figure out the logic of a project that goes back like 15 years which is kind of silly, no offense to anyone. It starts out one way and then people don't want to have to change x amount of years of naming conventions, and also opinions, etc. But I think leaving out the version numbers was always a huge mistake. I personally add them to every file I get when it makes it to my hard drive.


EDIT: Re-worded the first sentence and to explain it... a version number is identifying information about what you're playing, and to assume that something doesn't have a different version is very foolish. I came around and dumped a 1.10 of TimeSplitters 6 years after the 2.00 had been dumped, and to my knowledge it wasn't "obvious" or "known" that there was a 1.10; both are black label and plenty of games exist with versions higher than 1.xx without a 1.xx—THAT WE KNOW OF. That's the whole point. Then you just have to go back changing all the games that we find new versions for. It's a bit of a silly method and to... what, save like 5 characters off the filename?

Yeah, I'm... not giving up on it. Seriously, I'm starting to think about buying copy after copy. I don't know what it is about it, but I feel like I should be able to find this one.

Just to let you guys know, I've already hassled virtually every seller on eBay selling a copy of this game asking them to supply information about the ringcode, so if anyone was going to get the idea to do that... please don't, it will just hassle them again lol (Not that I think anyone was going to do this, but...)

By the way, of the several that have answered, every single one has reported a 1 being after the PTRM-002565 Mastering Code. I'm really starting to think it's just another one of these stupid discs not properly identified by a 2 and that I'll have to buy every copy on eBay to find this stupid v1.03.

Probably missing, or probably that disc is the same as the eBay one? I noticed that entry, but it doesn't have Español as the language. But I guess it being a Spanish import doesn't mean it's a different version with Español in the game, or even that the person selling it knows what s/he is talking about tongue

https://www.ebay.com/itm/352249876592

Has anyone dumped that yet? I don't see it on Redump or on the list of missing PAL games. I ask because it says Spanish import in the listing.