I have Plextor +676 offset. You should always try and use multiple drives. I have done only two dumps, but I used two drives each time. Zero second pregaps can be a pain. I have Castlevania SOTN Original & GH, so I might dump those to double check if you are having trouble.
Each 150 sectors is 2 seconds. Do a ratio analysis, and you should get 124.5 sectors for 1.66 seconds. You have to do the math on your own. DO NOT IGNORE THE FRACTIONS AND ROUND UP OR DOWN. I did this on my first dump and f'ed it up. There are tools to help you get there, but some of it you might have to do by pen and paper or a calculator to verify (at least I do). Some of the tools only work with Plextor drives.
You can do it like this:
1.66 / 2 = 0.83 * 150 = 124.5
Or ... 150 / 2 = 75 (1 second) * 1.66 = 124.5
If you get an error on your drive when searching for the beginning of the garbage data, then you have some other problems. This can be a total pain. I didn't realize what I needed to do without a lot of help from the mods here, and I had extra drives to double check my work along the way to help me understand better.
Make sure you include the factory write offset. Also, you should check out the other threads on a post format. I don't want to pimp mine or anything, but just to give you an idea:
Mine for Sega Saturn games:
http://forum.redump.org/viewtopic.php?id=2112
Someone else's for PS1 games:
http://forum.redump.org/viewtopic.php?id=2103
Use the BBCode [ code] (no spaces) and then [ /code] to put your stuff into neat little scrollboxes.
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You're still scrolling down this? You must be bored ...
If you need me to post a sector view of a half line (like 124.5) let me know. It's just a bunch of data and then the other part of the line is 00 the rest of the way. You need to subtract this from the offset before dividing to find the sample size depending on what Hex value you decide to use. If you have 8 sets of 00's and convert the Hex value of the line with the fraction, then add 8 to your offset. If you are starting on the previous lines Hex value, then you should subtract 8 from your offset. If you don't understand what I'm saying, then post again. I will try my best to be more clear.