I just redump / verified my copy of Breath of Fire IV for the playstation, however this is the first game I encountered that had two data tracks and no audio tracks.

I extracted both tracks using IsoBuster & then checked them with clrmamepro and they matched the entry in the database.

Couple of quick questions though.


1. I'm assuming I should not be using the psxt001z.exe --fix "trackxx.bin" command on track 02 because it generated errors even though its a data track. Correct?

2. I used the px_d8 command to determine that the disc offset which was -647, what would that be used for since there are no audio tracks to dump, is that number needed for anything?

yes, you're right Specialt1212,
you shouldn't use --fix on those tracks and offset is indeed not needed in this case.

it would be little more difficult, would there be gap between those tracks.
then you'd have to determine it's size from subcode and transfer it manually.
but afaik USA release hasn't got one.