Topic: About 2:02 sec gap on SCD Game
Hi, in this game
AH3 Thunderstrike (U) for SegaCD, recently dumped by hudgens I noticed that there are two tracks at the end that has 2:02 seconds pregaps, I checked the contents at the beginning specific tracks, and there's there data, the first two sectors has data that appears to be the end of the previous tracks.
I know that hudgens wrote in this thread that he checked the subchannel data for those tracks and apparently that it's the pause for the tracks, but I was wondering why the disk has think kind of behaviour if, at least for me, it is obvious that the first 2 sectors of those tracks (10, 12) belong in fact to the end of tracks 9 and 11 respectively.
What you guys think?