On PSX games with audio tracks I trim the 2 second pregap from the end of the data track and then fix it with psxt001z. I dumped my copy of Eternal Champions (U) and all audio track crcs match.
I used this method to fix the data track.
resize -r -352800 "Track 01.bin"
scan in CDMage (last few sectors currupt/full of garbage data)
psxt001z.exe --gen dummy.bin (size of image file)
"import sctors" in CDMage from the all-zero dummy file.
rebuild sector fields in CDMage.
I ended up with a data track with a CRC that matches the db. Is this an okay way to fix the data track in general? I
s there a better / more direct way?
So my Eternal Champions dump matches the db http://redump.org/disc/2263/
EXE Data: 1995-05-11