Already Submitted it via new disc form without thinking, but should have posted it here :

Matches retail

Common Disc Info:
    Title: Hotel Mario
    Foreign Title (Non-latin): 
    Disc Number / Letter: 
    Disc Title: 
    System: Philips CD-i
    Media Type: CD-ROM
    Category: Games
    Matching IDs: 16180
    Region: Europe
    Languages: English
    Disc Serial: 818 0035

    Ringcode Information:
        Mastering Code (laser branded/etched): 8100090 50404799 01 >
        Mastering SID Code: 
        Data-Side Mould SID Code: (REQUIRED, IF EXISTS)
        Label-Side Mould SID Code: (REQUIRED, IF EXISTS)
        Additional Mould: MADE IN GERMANY BY PMDC D
        Toolstamp or Mastering Code (engraved/stamped): (REQUIRED, IF EXISTS)
    Barcode: 
    Error Count: 0
    Comments: Silver disc "FOR DEMONSTRATION ONLY NOT FOR RESALE"
    Contents: 

Version and Editions:
    Version: 
    Edition/Release: NOT FOR RESALE

Extras:
    Primary Volume Descriptor (PVD):

0320 : 20 20 20 20 20 20 20 20  00 00 00 00 00 31 39 39           .....199
0330 : 34 30 34 30 36 31 37 35  34 34 31 30 30 00 31 39   4040617544100.19
0340 : 39 34 30 34 30 37 31 30  31 35 31 33 30 30 00 30   94040710151300.0
0350 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 30 00   000000000000000.
0360 : 31 39 39 34 30 34 30 36  31 37 35 34 34 31 30 30   1994040617544100
0370 : 00 01 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................

Tracks and Write Offsets:
    DAT:

<rom name="Hotel_Mario_not_for_resale.bin" size="366794400" crc="8305fbca" md5="eaba42fc6572a66cb91ceeb976595485" sha1="8d671f7bc729ed8d6a07d1d40ba48cbc9530bd30" />

    Cuesheet:

CATALOG 0000000000000
FILE "Hotel_Mario_not_for_resale.bin" BINARY
  TRACK 01 CDI/2352
    INDEX 01 00:00:00

    Write Offset: 0

Matches retail
https://mega.nz/folder/JYxx3RDA#vHzaqCqX1KCYcgHWD6y-tg

Common Disc Info:
    Title: Space Ace
    Foreign Title (Non-latin): 
    Disc Number / Letter: 
    Disc Title: 
    System: Philips CD-i
    Media Type: CD-ROM
    Category: Games
    Matching IDs: 16113
    Region: Europe
    Languages: English
    Disc Serial: 818 0017

    Ringcode Information:
        Mastering Code (laser branded/etched): 8100073 50385959 01 >
        Mastering SID Code: 
        Data-Side Mould SID Code: IFPI 01F6
        Label-Side Mould SID Code: (REQUIRED, IF EXISTS)
        Additional Mould: MADE IN GERMANY BY PMDC M
        Toolstamp or Mastering Code (engraved/stamped): 
    Barcode: 
    Error Count: 0
    Comments: Silver disc "FOR DEMONSTRATION ONLY NOT FOR RESALE"
    Contents: 

Version and Editions:
    Version: 
    Edition/Release: NOT FOR RESALE

Extras:
    Primary Volume Descriptor (PVD):

0320 : 20 20 20 20 20 20 20 20  00 00 00 00 00 31 39 39           .....199
0330 : 34 30 31 31 32 31 38 35  35 35 31 30 30 00 30 30   4011218555100.00
0340 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 00 30   00000000000000.0
0350 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 30 00   000000000000000.
0360 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 30 30   0000000000000000
0370 : 00 01 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................

Tracks and Write Offsets:
    DAT:

<rom name="Space_Ace_not_for_resale.bin" size="455112000" crc="50eae148" md5="3e94ed78689a7894b78dc7a9f280d8cc" sha1="748fec82d33d0c40c7e163883612ab855a8e2b74" />

    Cuesheet:

CATALOG 0000000000000
FILE "Space_Ace_not_for_resale.bin" BINARY
  TRACK 01 CDI/2352
    INDEX 01 00:00:00

    Write Offset: 0

3

(0 replies, posted in Verifications)

https://mega.nz/folder/tcpE2ALb#gWw3afzoERJCwXyn2YCBFA

Common Disc Info:
    Title: Microcosm
    Foreign Title (Non-latin): マイクロコズム
    Disc Number / Letter: 
    Disc Title: 
    System: Fujitsu FM Towns Marty
    Media Type: CD-ROM
    Category: Games
    Region: Japan
    Languages: Japanese
    Disc Serial: HMD-215

    Ringcode Information:
        Mastering Code (laser branded/etched): HMD-215    1MS1    C    33
        Mastering SID Code: 
        Data-Side Mould SID Code: 
        Label-Side Mould SID Code: 
        Additional Mould: 
        Toolstamp or Mastering Code (engraved/stamped): 
    Barcode: T4988618050197
    Error Count: 0
    Comments: A2760410
    Contents: 

Version and Editions:
    Version: 
    Edition/Release: Original

Extras:
    Primary Volume Descriptor (PVD):

0320 : 20 20 20 20 20 20 20 20  20 20 20 20 20 31 39 39                199
0330 : 33 30 33 30 35 31 32 30  30 30 30 30 30 00 31 39   3030512000000.19
0340 : 39 33 30 33 31 30 32 31  30 30 30 30 30 30 00 30   93031021000000.0
0350 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 30 00   000000000000000.
0360 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 30 30   0000000000000000
0370 : 00 01 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................

Tracks and Write Offsets:
    DAT:

<rom name="MICROCOSM (Track 1).bin" size="423007200" crc="b111971e" md5="216e3e644ce89b6e2c81524ffff2a526" sha1="f41fe7bec16593df744e5974bf8d6a395e9af794" />
<rom name="MICROCOSM (Track 2).bin" size="21168000" crc="f5b4ef49" md5="22723ce7c041709357e811969cd5bf66" sha1="72054397ab362d895fc43c11b8d15e80777346dc" />
<rom name="MICROCOSM (Track 3).bin" size="20991600" crc="acc53d59" md5="9ac74013042b2ba4569ecb1b151f3467" sha1="d2ebc143541d7cee3c5b63459fa331703b064246" />
<rom name="MICROCOSM (Track 4).bin" size="21697200" crc="7d744310" md5="c20e3e8ba1474dd26b5e992c18edb229" sha1="edd8d54ff39e1b0795f4a728d5bbde4fbc12ad7f" />
<rom name="MICROCOSM (Track 5).bin" size="36338400" crc="4bf596ca" md5="2c3bcc298a2b915e4627af0138912114" sha1="2547624718c1a0b735d7d9bb9b0379071db75360" />
<rom name="MICROCOSM (Track 6).bin" size="24166800" crc="5738c331" md5="9e6b4887fae8a936f689b8035e5ae3b7" sha1="b5df505d98e0550244ea4883860015ab7744b505" />
<rom name="MICROCOSM (Track 7).bin" size="21344400" crc="94c4fc81" md5="63fd9c5cde6c211d0edcd810f92d13e4" sha1="0a42d75872bd5e851f57333b0498367e2f77af9c" />
<rom name="MICROCOSM (Track 8).bin" size="22050000" crc="d250e685" md5="31066b1cdf9ba9cfea639f39bd0a7e4a" sha1="4317b281322276d37eaec8261829c86448e4fac6" />
<rom name="MICROCOSM (Track 9).bin" size="23990400" crc="9ff5407c" md5="9377d6fe949bb934510515a91096e0bc" sha1="8ace3361883ee83cef756186a7a1eb17adf5de5d" />

    Cuesheet:

FILE "MICROCOSM (Track 1).bin" BINARY
  TRACK 01 MODE1/2352
    INDEX 01 00:00:00
FILE "MICROCOSM (Track 2).bin" BINARY
  TRACK 02 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "MICROCOSM (Track 3).bin" BINARY
  TRACK 03 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:09:00
FILE "MICROCOSM (Track 4).bin" BINARY
  TRACK 04 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:08:00
FILE "MICROCOSM (Track 5).bin" BINARY
  TRACK 05 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:06:00
FILE "MICROCOSM (Track 6).bin" BINARY
  TRACK 06 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:08:00
FILE "MICROCOSM (Track 7).bin" BINARY
  TRACK 07 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:04:00
FILE "MICROCOSM (Track 8).bin" BINARY
  TRACK 08 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:09:00
FILE "MICROCOSM (Track 9).bin" BINARY
  TRACK 09 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:06:00

    Write Offset: 2449

For imported / exported release, use the in-game title to rule out everything else;

What is the current rule on this with english/latin alphabet submissions ? (as sometimes it even varies between US/EU, or even US / US depending on the packaging, I agree that it makes sense to use in-game titles, even if slight variations of the cover or an alternative name exist.
In which case, for CJK submissions, would the english in-game title prevails, or the one used by the version from the country of origin of the game) ?

If not, what if the in-game title is also localized ?

I feel like the packaging title is more important than the in-game title to reference a game, but sometimes it's indeed not applicable or just wrong.



If it's a domestic game without an official Latin / Germanic title, pick an appropriate Latin main title Romanized from the language of that region;

So just the name using pinyin for Chinese-only releases ? Or a "litteral/personnal translation" of the title to English ? I think that the latter might not be a good idea as the main title for an entry tongue



For Russian submissions already in the database for exemple, it seems that the title is romanized but not translated (eg for "Dreamfall: The Longest Journey": Бесконечное путешествие = Beskonechnoe puteshestvie = "Endless journey". But "Dreamfall: The longest journey..." is also on the russian box somewhere, and not in the title in the database for this entry, even if the english/french ect version are referenced with it...).

Will these entries, with other alphabets need to be fixed as well ? (and thus extend these naming principles to other games than CJK submissions ?)


Either way, I'd like to propose the implementation of "Edition / Release (Non-Latin)" field


In the same way the game title would be romanized, this seems indeed to be a good idea to keep the original name with the original alphabet/charset somewhere.