@ iR0b0t -
I believe this is the thread I originally referred too.
[Linky]
hmm both groups are dumping 2352 sectors...the only visible difference is the gap data...which is typically all null. Further its...well track gaps...I mean what the hell.
@ GBK666 -
Yeah those few random useless symbols out in the middle of nowhere, that are not read by consoles or emulators are oh so important.
Minus the gap data of Redump, they will return the same SHA-1 values if the games are the same batch.
Puff your chest out over the track gaps if you like...but in reality its useless...and frankly a waste of time grabbing them.
Having a preference to having the gaps represented far as layout...fine...but actually dependent on them...is frankly silly.
I see no reason or sense in wasting peoples time, effort and money over junk data that is not used EVER.
I mean it makes as much sense as demanding the chemical makeup of the shrink-wrap that the game originally came in...it's useless and not necessary.