A forum I was a member of died. There was a thread on there for a GC / Wii compression tool called, I believe, nNASOS. The original tool was NASOS / Not Another Shrinker or Scrubber. I believe this was made by Redump moderator LedZeppelin68. Using that concept as a base, a user by the name of "edc" wrote their own implementation of the "not shrink" concept. Both tools implement a pseudo random-data generator that matches what Nintendo used for the GameCube and Wii. As such, a 1.3 GB GameCube game or a 4.5 GB Wii game (single layer) could be shrunk in size, with the random data filling up the disc regenerated whenever the user wants. These dumps could be regenerated into Redump-compliant dumps.

Any help tracking down these programs or the people who made them would be helpful. I suspect LedZeppelin68 will be easy to track down but I don't know if edc was a part of any other communities. LedZeppelin68 appears to have a new version of their program on GitHub.

Was there a third user in the nNASOS thread trying to implement their own version? I can't remember.

On GBAtemp there is a thread by nanook with another tool, SWiiT.

https://gbatemp.net/threads/new-wii-uns … it.511181/

It appears to support .dec files but I have not used it.

LedZep posted something here, maybe its what you look for:

http://forum.redump.org/topic/17831/nasos-2
http://forum.redump.org/topic/15055/gam … s-encoder/

PX-760A (+30), PX-W4824TA (+98), GSA-H42L (+667), GDR-8164B (+102), SH-D162D (+6), SOHD-167T (+12)

do_0m wrote:

Was there a third user in the nNASOS thread trying to implement their own version? I can't remember.


nNASOS is a thing.

https://cdn.discordapp.com/attachments/ … S_v1.8.zip

use nNASOS to shrink GC/Wii isos. It does the same thing as LedZeppelin68's original version but its much faster and supports Korean and 2 disc games.

Use SWiiT to repair bad dumps to match redump. It is not a replacement for NASOS / nNASOS.