Topic: Dump seems totally perfect. But game crashes on emulation

So, i dumped one of the last Missing PSX Pal Europe games, F1 2000 and the logs generated didnt point any c2 errors. But the thing is, emulating the game from the bin or the original CD makes the game get stuck on after the EA sports intro. This game should be emulated without any problem so im afraid it could be the original disc...

Logs here:

https://mega.nz/#!DMwQnTAC!LmOIlKEs05oT … K4XgOMso-I

2 (edited by sqider 2018-01-31 12:25:11)

Re: Dump seems totally perfect. But game crashes on emulation

Wrong logfiles?

Edit:
Also, have you tried the compatibility settings from PSX Database?
http://psxdatacenter.com/games/P/F/SLES-02723.html

Re: Dump seems totally perfect. But game crashes on emulation

sqider wrote:

Wrong logfiles?

Edit:
Also, have you tried the compatibility settings from PSX Database?
http://psxdatacenter.com/games/P/F/SLES-02723.html

It seems that this game needs the SBI file. How can i dump it?

Re: Dump seems totally perfect. But game crashes on emulation

diego-rbb-93 wrote:

It seems that this game needs the SBI file. How can i dump it?

http://wiki.redump.org/index.php?title= … protection

According to what I have found, you can get the SBI from the SUB file.

psxt001z.exe --libcrypt INPUT.SUB OUTPUT.SBI

Please correct me if I'm mistaken. I don't have any experience with PSX dumping.

Re: Dump seems totally perfect. But game crashes on emulation

The game can't work as is, F1 2000 it's one of the game with known libcrypt protection.

First dump the game including /c2 /nl at the end of the command.

example: DiscImageCreator.exe cd F MyGameTitle_Dump1.bin 16 /c2 /nl

then while the disc is still inside use this command

psxt001z --libcrypt MyGameTitle_Dump1.sub MyGameTitle_Dump1.sbi

if you want to submit the entry for the game with the http://redump.org/newdisc/ modules (only when you got dumper status) then output the .log files for submitting the entry with the command

psxt001z.exe --libcryptdrvfast     F: > sectors1.log

of course while the game disc is still in the drive, then copy and paste the .log file in the "libcrypt" section of the new disc module. that's what i usually do while dumping libcrypt games, feel free to correct me if i did something wrong.

Re: Dump seems totally perfect. But game crashes on emulation

Redump generates it's own .sbi's from the libcrypt info, just submit libcrypt info and you will have a .sbi when it is added to the database.