Hello, i'm dumping the game: "E.T. el extraterrestre - Mision interplanetaria (S) [SLES-03805]"
This game has 1 data track + 12 audio tracks, and EAC detects a pregap of 2 secs for each track.
Following the guide i dumped the data track correctly, but i can't detect the Factory Write Offset, that is the value EAC will use for ripping the audio tracks correctly.
In IsoBuster selecting Track 02 > Sector View (RAW Mode), the track starts at LBA: 42666.
My drive has a read offset of +667, and i understand i have to go back -148 sectors - 1 sector. But the sector 42517 (that is -149) is filled with zeros. If i go back 1 sector more i can see:
LBA :42516
0000 : 20 0B 58 07 7A 82 A3 21 B9 D8 72 DA A5 9B 3B 2B .X.z..!..r...;+
0010 : 53 5F 7D F8 21 82 98 61 AA A8 7F 3E A0 10 78 0C S_}.!..a...>..x.
0020 : 22 85 D9 A3 1A F9 CB 02 D7 41 9E B0 68 74 2E A7 "........A..ht..
0030 : 5C 7A B9 E3 32 C9 D5 96 DF 2E D8 1C 5A 89 FB 26 \z..2.......Z..&
0040 : C3 5A D1 FB 1C 43 49 F1 F6 C4 46 D3 72 DD E5 99 .Z...CI...F.r...
That is 5 * 16 = 80 / 4 = 20 samples
Because i have to go back 1 sector more i will add +588 samples
That is 588 + 20 = 608 (Combined Read/Write Offset)
Then the offset value EAC will use for ripping the audio tracks is +608?
Now to calculate the Factory Write Offset: 608 - 667 = -57
It's that correct? I think no
Thanks in advance.