We've tried working together with them in the past, because we too felt it would be better to have one database for all dumps. TOSEC however didn't want to give up on their dumping method, because redumping all their discs using our new method (raw data tracks, write offset correction on audio, no riff headers added to audio) wouldn't be possible.. (we were told that a lot of the discs that were dumped could not be redumped anymore because they were already sold again etc..) Also there have been some differences in opinions on what's the best way to dump discs, which lead to some arguments between certain members.
With that said, a decent amount of people who dumped for TOSEC have also dumped PSX games for our project. We've added new systems over the past months not to try and replicate what TOSEC is doing, but because there were demands of people who wanted to dump the discs with what they believe is the best method. This is because CD dumps from TOSEC (except the data-only ones like 3DO, of which the error correct data can be generated) sometimes have missing samples in the first and the last audio tracks (that couldn't be dumped due to EAC limitations and lack of write offset correction.. TOSEC doesn't think of this as a big deal but we do, because we want perfect 1:1 dumps, even if it's just a few bytes).
I'd still recommend people with Dreamcast discs to team up with TOSEC for that, because they're better organized at that (we have 4 dumps and they have hundreds). The only different for that system is the write offset correction, which in the end only comes down to some shifted bytes.
As for automated tools, the only one we have so far is PerfectRip. The version that we are testing was abandoned and the new version won't be out for aprox. 6 months. Anyway the version that we are testing works pretty good on Plextor drives, so if you have a plextor drive I could send you a test version (unfortunately other brands don't seem to work that well).
It's not much use comparing the two dumping methods (Redump vs TOSEC), because (as harsh as it may sound) we consider their method to be obsolete. We started out with a method that was almost identical to TOSEC's. Then soon after we discovered how to detect the write offset of a disc and how to correct is. The current method is final, even though there's still room for improvement in the speed area. Once you get used to it it will only take a couple of minutes for each disc to dump (unlike EAC, PerfectRip can automatically rip data and audio tracks with the correct gaps).
ps. for SegaCD dumps we work together with the no-intro project - http://gbadat.altervista.org/
ps.2 A google search for redump.org brought up this topic: http://forums.segaxtreme.net/showthread … amp;page=2 so I assume that's where you came from if you you have any more questions let us know