Matches : http://redump.org/disc/74659/

https://mega.nz/folder/tFgj3SwS#70TIlEtZ-H-w6ojJHpTG9Q

Common Disc Info:
    Title: Philips Media Presenteert: De Filmmaand: Highlights-Previews-Filmclips
    Disc Number / Letter: 
    Disc Title: 
    System: Philips CD-i
    Media Type: CD-ROM
    Category: Video
    Fully Matching ID: 74659
    Region: Netherlands
    Languages: SILENCE! (CHANGE THIS)
    Disc Serial: 818 0062

    Ringcode Information:

Data Side Mastering Code (laser branded/etched): EMI UDEN 8180062    @ 1
Data Side Mastering SID Code: IFPI L046
Data Side Toolstamp or Mastering Code (engraved/stamped): 1-1-2-NL
Data Side Mould SID Code: 
Data Side Additional Mould: 
Label Side Mould SID Code: 

    Barcode: 
    Error Count: 0
    Comments:

[T:VOL] CLIPPING
<b>Universal Hash (SHA-1)</b>: 222988b8193adf878d10908733cec35b296e8952
<b>Ring non-zero data start</b>: -85260
(OPTIONAL)

    Contents: (OPTIONAL)

Version and Editions:
    Version: 
    Edition/Release: Original

Extras:
    Primary Volume Descriptor (PVD):

0320 : 20 20 20 20 20 20 20 20  20 20 20 20 20 31 39 39                199
0330 : 35 30 34 32 31 31 32 30  32 30 36 30 30 00 30 30   5042112020600.00
0340 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 00 30   00000000000000.0
0350 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 30 00   000000000000000.
0360 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 30 30   0000000000000000
0370 : 00 01 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................

Tracks and Write Offsets:
    DAT:

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<rom name="Philips_Media_presenteert_de_Filmmaand_818_0062 (Track 2).bin" size="320979792" crc="23aeb529" md5="23c0ae7d9fac07ab6d0ec7ff4d32c2e7" sha1="1c9e645d5177c075816dbb06bdd31e5cc674cb40" />

    Cuesheet:

FILE "Philips_Media_presenteert_de_Filmmaand_818_0062 (Track 1).bin" BINARY
  TRACK 01 MODE2/2352
    INDEX 01 00:00:00
FILE "Philips_Media_presenteert_de_Filmmaand_818_0062 (Track 2).bin" BINARY
  TRACK 02 MODE2/2352
    INDEX 00 00:00:00
    INDEX 01 00:01:74

    Write Offset: 0

Dumping Info:
    Dumping Program: Redumper v2023.11.30 build_271
    Date: 2023-12-31 14:55:32
    Manufacturer: PLEXTOR
    Model: DVDR PX-712A
    Firmware: 1.09 (03/31/06 10:00)
    Reported Disc Type: CD-ROM

http://redump.org/disc/1716/
https://mega.nz/folder/pMImlZKa#FsQ1gWBUirJK-10FxMcwvg

Common Disc Info:
    Title: Nightmare Creatures
    Disc Number / Letter: 
    Disc Title: 
    System: IBM PC compatible
    Media Type: CD-ROM
    Category: Games
    Fully Matching ID: 1716
    Region: France
    Languages: English
    Disc Serial: 1000155.101.UK

    Ringcode Information:
        Data Side Mastering Code (laser branded/etched): NIMBUS    CDD23127 1000155.101.UK    :
        Data Side Mastering SID Code: IFPI L153
        Data Side Toolstamp or Mastering Code (engraved/stamped): 
        Data Side Mould SID Code: ifpi 2331
        Data Side Additional Mould: 1:1
        Label Side Mould SID Code: (REQUIRED, IF EXISTS)
    Barcode: 5 030917002243
    Error Count: 2
    Comments:

[T:VOL] NIGHTMARE
Track02 starts with 649 samples of scrambled data.

    Contents: 

Version and Editions:
    Version: 
    Edition/Release: Original

Extras:
    Primary Volume Descriptor (PVD):

0320 : 20 20 20 20 20 20 20 20  20 20 20 20 20 31 39 39                199
0330 : 38 30 35 32 37 31 33 32  31 31 37 30 30 00 31 39   8052713211700.19
0340 : 39 38 30 35 32 37 31 33  32 31 31 37 30 30 00 30   98052713211700.0
0350 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 30 00   000000000000000.
0360 : 30 30 30 30 30 30 30 30  30 30 30 30 30 30 30 30   0000000000000000
0370 : 00 01 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................

Copy Protection:
    Copy Protection: None found

Tracks and Write Offsets:
    DAT:

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<rom name="NIGHTMARE (Track 02).bin" size="69807360" crc="6dc5533b" md5="9f38d7e8e123366d7a0be0ea4022151d" sha1="0c347db961ae5bc0a2388583c6c534767b32ce4c" />
<rom name="NIGHTMARE (Track 03).bin" size="71900640" crc="911cd724" md5="2a9d81503d20b0dad4ff405d7c052f23" sha1="8f5db116d4d78c5995c12a58e7f5f201ff0ae8f0" />
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<rom name="NIGHTMARE (Track 14).bin" size="2227344" crc="bca6c55e" md5="afbc882b4cb6f0b516986a0ab4afef22" sha1="4bff004d34e1079bba0d6127142b6d692df9ed72" />
<rom name="NIGHTMARE (Track 15).bin" size="2892960" crc="0dc14bac" md5="aea62eedb9b6570ca35933f5e5bea328" sha1="340469305660b838e1056659066d8a5b53152be4" />
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<rom name="NIGHTMARE (Track 17).bin" size="2940000" crc="ccb891b7" md5="fc93c7538e77a670a79ab01afd32435f" sha1="9cca4db43c5934043a1cc0b917ba572eea510ab7" />
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<rom name="NIGHTMARE (Track 22).bin" size="2269680" crc="cb2c8be8" md5="f630c16ea77f1948609c320c160586eb" sha1="bb01b55974f2e28b284cddb69d0f09d965ec838d" />
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<rom name="NIGHTMARE (Track 24).bin" size="2881200" crc="d66f429b" md5="4ec2ead1a6e1c65f9b3baa8562dcd436" sha1="faa7ead9428e5f9e5b7430fd74414b37cb2c87aa" />
<rom name="NIGHTMARE (Track 25).bin" size="2389632" crc="cba7f6d6" md5="bc754246163e0f134dbf7a306fb13cdf" sha1="74b128ea5d5c4cf34be29b990b39521e3dd5e129" />

    Cuesheet:

CATALOG 0000000000000
FILE "NIGHTMARE (Track 01).bin" BINARY
  TRACK 01 MODE1/2352
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 02).bin" BINARY
  TRACK 02 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "NIGHTMARE (Track 03).bin" BINARY
  TRACK 03 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 04).bin" BINARY
  TRACK 04 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 05).bin" BINARY
  TRACK 05 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 06).bin" BINARY
  TRACK 06 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 07).bin" BINARY
  TRACK 07 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 08).bin" BINARY
  TRACK 08 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 09).bin" BINARY
  TRACK 09 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 10).bin" BINARY
  TRACK 10 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 11).bin" BINARY
  TRACK 11 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 12).bin" BINARY
  TRACK 12 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 13).bin" BINARY
  TRACK 13 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 14).bin" BINARY
  TRACK 14 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 15).bin" BINARY
  TRACK 15 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 16).bin" BINARY
  TRACK 16 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 17).bin" BINARY
  TRACK 17 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 18).bin" BINARY
  TRACK 18 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 19).bin" BINARY
  TRACK 19 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 20).bin" BINARY
  TRACK 20 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 21).bin" BINARY
  TRACK 21 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 22).bin" BINARY
  TRACK 22 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 23).bin" BINARY
  TRACK 23 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 24).bin" BINARY
  TRACK 24 AUDIO
    INDEX 01 00:00:00
FILE "NIGHTMARE (Track 25).bin" BINARY
  TRACK 25 AUDIO
    INDEX 01 00:00:00

    Write Offset: 0

Dumping Info:
    Dumping Program: DiscImageCreator 20230309
    Manufacturer: PLEXTOR
    Model: DVDR    PX-760A
    Firmware: 1.07
    Reported Disc Type: CD-DA or CD-ROM Disc

3

(3,493 replies, posted in General discussion)

I tried to dump the USA PC release of Tonic Trouble today, and DIC crashes when "checking EXEs" :

xd8, SubCode: 0]
This drive supports [OpCode: 0xd8, SubCode: 1]
This drive supports [OpCode: 0xd8, SubCode: 2]
This drive supports [OpCode: 0xd8, SubCode: 8]
Checking reading lead-out -> OK
Checking SubQ adr (Track)  1/ 1
Checking SubRtoW (Track)  1/ 1
Checking Pregap sync, msf, mode (LBA)  -2588
Reading DirectoryRecord   73/  73
Checking EXE    3 SETUPTT.EXE: File Version 1, 0, 0, 1
Checking EXE    5

(It crashes just at that last line ("Checking EXE   5")

It's a game that was dumped back in 2019 on redump, so I picked a DIC from that time, and it dumps fine.
That release is quite rare, but "thankfully" it also crashes with more common european versions (french, UK...)

4

(3,493 replies, posted in General discussion)

KailoKyra wrote:

I'm trying to dump one of the missing XBOX games ("Scarface") that DIC seems to have an issue with right at the start.
I have two copies of the game and both are doing the same thing.

LBA[1913770, 0x1d33aa]: [F:ReadXBOXDirectoryRecord][L:1180]
    Opcode: 0xa8
    ScsiStatus: 0x02 = CHECK_CONDITION
    SenseData Key-Asc-Ascq: 03-02-00 = MEDIUM_ERROR - NO SEEK COMPLETE

Follow up on that : I managed to grab another copy, same ringcode and all... and this time it worked without issues.
So likely something bad going on with the discs themselves even if they don't look visually bad.

5

(3,493 replies, posted in General discussion)

Probably the later, but maybe it's different than the regular english/european release.
It's the one listed in the PAL missing list (with the french cover which has a "Contenu Explicite" warning at the top left)

Here's an ebay listing, it's a pretty uncommon one: https://www.ebay.fr/itm/203694810733?ha … SwzNJhjYSA
Though not sure if it isn't just a stock picture, might be a good idea to ask the seller first.

Otherwise, as I have two copies, I can always send one your way.

6

(3,493 replies, posted in General discussion)

I'm trying to dump one of the missing XBOX games ("Scarface") that DIC seems to have an issue with right at the start.
I have two copies of the game and both are doing the same thing.

LBA[1913770, 0x1d33aa]: [F:ReadXBOXDirectoryRecord][L:1180]
    Opcode: 0xa8
    ScsiStatus: 0x02 = CHECK_CONDITION
    SenseData Key-Asc-Ascq: 03-02-00 = MEDIUM_ERROR - NO SEEK COMPLETE

Here are the other logs : https://mega.nz/file/pA4E0aSa#QlvW1odUt … pZRyaoaT8o

I tried with XBC and Freecell, which are dumping it fine...up to a certain point.

Any idea of what could be happening ? smile

I've had the same issue with some CD-i ready discs, but it does work and output a .bin and cue etc. Just not the .scm for some reason which makes DICUI think that the dump failed (and not opening the form to fill the infos)

For now I just filled a blank submissionInfo.txt manually from the infos in the different files. I'll try with that new build as well smile

For imported / exported release, use the in-game title to rule out everything else;

What is the current rule on this with english/latin alphabet submissions ? (as sometimes it even varies between US/EU, or even US / US depending on the packaging, I agree that it makes sense to use in-game titles, even if slight variations of the cover or an alternative name exist.
In which case, for CJK submissions, would the english in-game title prevails, or the one used by the version from the country of origin of the game) ?

If not, what if the in-game title is also localized ?

I feel like the packaging title is more important than the in-game title to reference a game, but sometimes it's indeed not applicable or just wrong.



If it's a domestic game without an official Latin / Germanic title, pick an appropriate Latin main title Romanized from the language of that region;

So just the name using pinyin for Chinese-only releases ? Or a "litteral/personnal translation" of the title to English ? I think that the latter might not be a good idea as the main title for an entry tongue



For Russian submissions already in the database for exemple, it seems that the title is romanized but not translated (eg for "Dreamfall: The Longest Journey": Бесконечное путешествие = Beskonechnoe puteshestvie = "Endless journey". But "Dreamfall: The longest journey..." is also on the russian box somewhere, and not in the title in the database for this entry, even if the english/french ect version are referenced with it...).

Will these entries, with other alphabets need to be fixed as well ? (and thus extend these naming principles to other games than CJK submissions ?)


Either way, I'd like to propose the implementation of "Edition / Release (Non-Latin)" field


In the same way the game title would be romanized, this seems indeed to be a good idea to keep the original name with the original alphabet/charset somewhere.