1

(4 replies, posted in General discussion)

GreyFox wrote:

You do realize that dumper status doesn't give you rights to add anything directly? It gives you access to a form for submitting the games. A moderator still has to check through all information for the dump and after that it gets added to the database.

Cool, well that would be great! Any way I can help by adding dumps and making sure they get added to the database. Thing is, I've submitted dumps before but they were never added to the database. It's really unfortunate. :-( I have some games that weren't dumped before so I would like to help.

2

(4 replies, posted in General discussion)

I was wondering if it would be possible to be granted Dumper status. I've submitted rips before of some games but they were never added to the database. With dumper status, I would be able to add all the information myself. It would also be nice if other people could verify my work, this way I can be sure my dumps are perfectly accurate. Please let me know if I have to do anything to be granted this status.

3

(27 replies, posted in General discussion)

I was able to get the cue files working. I'll just leave the files as is with the multiple bin files. Thank you again. By the way, when will the three games I dumped be entered into the database? Is there still missing information you would like me to fill out?

4

(27 replies, posted in General discussion)

I am writing this reply to personally thank you pablogm123. You have helped so much in dumping these games, and I wanted to make sure I got them dumped as best as possible. Thank you very much and I very much appreciated what you have done for me.

5

(27 replies, posted in General discussion)

So I dumped the game finally, and it matched! Though I'm having a hard time mounting it. Here is my cue file:

REM DISCID BC0F651C
REM COMMENT "ExactAudioCopy v1.0b3"
PERFORMER "Unknown Artist"
TITLE "Unknown Title"
FILE "01 Track01.bin" BINARY
  TRACK 01 MODE1/2352
    TITLE "Track01"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "02 Track02.bin" BINARY
  TRACK 02 AUDIO
    TITLE "Track02"
    PERFORMER "Unknown Artist"
    INDEX 00 00:00:00
    INDEX 01 00:02:00
FILE "03 Track03.bin" BINARY
  TRACK 03 AUDIO
    TITLE "Track03"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "04 Track04.bin" BINARY
  TRACK 04 AUDIO
    TITLE "Track04"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "05 Track05.bin" BINARY
  TRACK 05 AUDIO
    TITLE "Track05"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "06 Track06.bin" BINARY
  TRACK 06 AUDIO
    TITLE "Track06"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "07 Track07.bin" BINARY
  TRACK 07 AUDIO
    TITLE "Track07"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "08 Track08.bin" BINARY
  TRACK 08 AUDIO
    TITLE "Track08"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "09 Track09.bin" BINARY
  TRACK 09 AUDIO
    TITLE "Track09"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "10 Track10.bin" BINARY
  TRACK 10 AUDIO
    TITLE "Track10"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "11 Track11.bin" BINARY
  TRACK 11 AUDIO
    TITLE "Track11"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "12 Track12.bin" BINARY
  TRACK 12 AUDIO
    TITLE "Track12"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "13 Track13.bin" BINARY
  TRACK 13 AUDIO
    TITLE "Track13"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "14 Track14.bin" BINARY
  TRACK 14 AUDIO
    TITLE "Track14"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "15 Track15.bin" BINARY
  TRACK 15 AUDIO
    TITLE "Track15"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "16 Track16.bin" BINARY
  TRACK 16 AUDIO
    TITLE "Track16"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "17 Track17.bin" BINARY
  TRACK 17 AUDIO
    TITLE "Track17"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "18 Track18.bin" BINARY
  TRACK 18 AUDIO
    TITLE "Track18"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "19 Track19.bin" BINARY
  TRACK 19 AUDIO
    TITLE "Track19"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "20 Track20.bin" BINARY
  TRACK 20 AUDIO
    TITLE "Track20"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "21 Track21.bin" BINARY
  TRACK 21 AUDIO
    TITLE "Track21"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "22 Track22.bin" BINARY
  TRACK 22 AUDIO
    TITLE "Track22"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "23 Track23.bin" BINARY
  TRACK 23 AUDIO
    TITLE "Track23"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "24 Track24.bin" BINARY
  TRACK 24 AUDIO
    TITLE "Track24"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "25 Track25.bin" BINARY
  TRACK 25 AUDIO
    TITLE "Track25"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "26 Track26.bin" BINARY
  TRACK 26 AUDIO
    TITLE "Track26"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "27 Track27.bin" BINARY
  TRACK 27 AUDIO
    TITLE "Track27"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00
FILE "28 Track28.bin" BINARY
  TRACK 28 AUDIO
    TITLE "Track28"
    PERFORMER "Unknown Artist"
    INDEX 01 00:00:00

With the way this is right now, it will not mount. It says corrupt image.

Edit: I was able to figure it out. Apparently my mounting software cannot handle multiple bins. I concatenated them with the copy /b command and sure enough it mounted. Will the ccd file I make from alcohol 120 or clonecd be compatible with the concatenated img file? I ask because the img file from the concatenation is not the same img file from alcohol 120.

Edit2: So I made the ccd file with alcohol 120 and am using the img file made from the concatenation. I have one issue. I'm using CDMage to verify any errors and I should have none. With the bins and cue files, I get no errors; however, with the ccd file I get 150 errors. I noticed that the cue file shows 150 at pause for track 2. When I load up the ccd file, there is no 150 at pause for track 2. The number is 0. How do I add this 150 at pause for track 2 in the ccd file? This should fix the ccd issue.

6

(27 replies, posted in General discussion)

Um, ok. Lol. So I have an external LG blu ray drive that I use for most of my dumping. I've dumped the first data track with cd manipulator. I didn't have any audio in the data track and I verified it against the other dumps. I've seen scrambled data in track 2's pregap, it had a read+write offset of 651. I'm having trouble determining the read offset. Every time I use EAC, it says overread lead in only, and cd not found in database. What am I supposed to do now? I want to determine the read offset so I can properly dump these tracks. Oh, also this burner supported c2 errors, should I have it enabled or forget about it? Man these discs with audio tracks are hard.

Now if for some reason, my drive's not good enough to submit to your website, is there any way for me to have a good backup of these drives? I wish to preserve them.

Edit: So I did some more reading and I've determined these things. When I detect pregaps for half life the original, I get a 2 second pregap in track 2 and a 2 second pregap in track 1, which is the data track. I used isobuster's sector viewer to determine my read+write offset and I got 651 samples. I found my drive in accuraterip's database and they listed 667 samples for the read offset. This means the value I will put in EAC will be 651. My factory write offset is -16. Also when detecting the pregap, track 6 does not have a read crc, but does have a test crc. I will give some more findings, but it seems as if I'm going to have different checksums as compared to the other dumps. If so, why is this? Games with audio will have different checksums depending on which drive you use? That would make the redump database very large. Maybe I'm not doing something right.

Also with all of this information, is there any way for me to back up these games that contain audio data? Should I just use a ccd, img, sub as I've been doing before. Can ccd capture all the audio tracks successfully?

Edit2: Ok so I ripped the files with EAC and I have some questions. In the log file it said track 6 and 7 were at 99.8 and 99.5 percent accuracy but the crc values matched on both of them. Also none of the music bin files match up with the database. Lastly I have no idea how to mount these files into am image which I can use to install the game. Any help would be appreciated.

7

(27 replies, posted in General discussion)

I know it's been forever since I posted in this topic but I have a dilemma. I've always dumped my games with alcohol 120 using img, ccd, sub for cds, and mds mdf for certain copy protections like securom. In both of these cases, I make sure to get the subchannel data when it comes to cds. However, I have a new case to deal with: Half Life the original which contains a data track along with 21 or 22 audio tracks. How do I dump this correctly? What are the current tools that people recommend? I used cd manipulator to get the data track but how do I get the audio tracks. Also I don't have a plexor drive so any specific methods for that drive, I don't think will work. On the guide there have been mentions of plexor drives.

Also my main point, how am I supposed to obtain the subchannel data of this game. My normal method of using alcohol 120 will not work. Should I just use the subdump program?

8

(27 replies, posted in General discussion)

Thank you very much. Now I have some games that I have dumped. Are there instructions on how do I present these to the redump staff?

9

(27 replies, posted in General discussion)

I understand. So for securom protected pc games, I will use mds/mdf because of the protection. However for all other pc games that use protection I can use img/ccd/sub. I have a question: How come alcohol doesn't offer tages copying? Also what about the newer protections like solidshield or gameshield. An example is dead space 2 which uses solidshield and la noire which uses gameshield. Also the chronicles of riddick assault on dark athena uses solidshield and tages; though that game can be obtained drm free from GOG so it is less of a worry for me.

Also will cd manipulator use the sub file in img/ccd/sub. You said imgburn will ignore the sub file but will cd manipulator accept it?

10

(27 replies, posted in General discussion)

I was able to work around the read error in the beginning by re ripping. I have a question about that program that extracts subdata from mdf files. If I use it and create a new mdf file with a new sub file, will the mds file I initially created still be valid? Will I still be able to burn it with alcohol 120?

Also is subdata useful for anything? I know its important for copy protection but how about for games that don't have copy protection? For example, disc 2 of the chronicles of riddick escape from butcher bay doesn't have copy protection, so if I click get subdata in alcohol, will it be useful?

Lastly, when choosing a format with subdata for non copy protected discs or non securom discs, which one should I choose: mdf/mds or ccd/img/sub? I want to be able to burn these with subdata in the future and I know I can burn mdf/mds with alcohol 120 but how about ccd/img/sub? Can I burn that type of file with subdata without using clonecd? Can cd manipulator burn ccd/img/sub with sub file included? Will it use the subdata/sub file?

11

(27 replies, posted in General discussion)

Thank you very much. So should I keep my subcode separate from the mdf file or should I combine the two? Which do you recommend?

Also sometimes when using alcohol 120, with securom discs, I get "disc read error at 0". This doesn't happen all the time, only some times. Should I dump the game again if I see this error since it doesn't appear all the time?

12

(27 replies, posted in General discussion)

I have a question about the mds/mdf files. So I'm trying to rip a securom game like the chronicles of riddick: escape from butcher bay. It is a CD based game with the first cd containing securom 5 or 4. I've ripped it 3 times but each time the md5 checksum is different. Is this accurate? For two of the files, there is a data read examination error which I'm guessing is the securom error. This error happens at the exact same sector. For the other one, I got a disc read error at 0 but I believe that's a mistake. I'll try again, but why am I getting 2 different checksums with files that should be identical. Both of their error spots were at the exact same spot. How can I verify if my mds/mdf copy is valid?

13

(27 replies, posted in General discussion)

Ah thank you I forgot that subdump can dump sub files from img/bin files. Though can you explain more on mds/mdf and its benefit for copy protection? Isn't bin cue or img ccd sub good enough for copy protection like safedisc or securom? Also I've read somewhere that if I create a mds/mdf copy that in the future I would always need to have alcohol to play the burned copy on another computer. I don't want to have to do that. I want to burn the copy and play it on another computer without worrying about installing more software.

Can I burn a mds/mdf copy and then play it on another computer without installing alcohol on that computer?

14

(27 replies, posted in General discussion)

Hmm so I'm rather confused, should I save my backups as:

bin and cue

or

img, ccd, and sub

or

mdf and mds

Which one is best? All three contain raw data, their metadata deals with copy protection differently which is what I am aiming at. I'm using cd manipulator instead of isobuster. Which one is the best for archival purposes?

Also when creating a sub file with subdump it freezes after a while towards the end where it was reading the drive but I only saw a blinking cursor in the command prompt. How long does subdump usually take without the quick option?

15

(27 replies, posted in General discussion)

Thanks for the help. I'm trying to understand. So is the wiki still up to date and accurate? I'm attempting to follow this guide as I have Silent Hill 2 for the pc which is not in the database. It contains securom so I'm following this wiki specifically:

http://wiki.redump.org/index.php?title= … protection

So let me get this straight, I first dump with cd manipulator or clonecd, whichever I prefer, and I obtain an img file with a cue sheet. Then I dump again with alcohol 52 or 120 to obtain a mds file. I can discard the mdf file as I only care about the mds. Finally I redump with clonecd to obtain a ccd file and I can disregard the img or bin file created with clonecd. In all of these cases I'll make sure the md5 checksum matches with the raw image file. So at the end of the day I'll have this:

bin/img file: obtained from cd manipulator
cue file: obtained from cd manipulator
mds file: obtained from alcohol 52
ccd file: obtained from clonecd
(edit) sub file: obtained from subdump

Is this correct? Will this be all the information I need? Oh I almost forgot, could I get a copy of that subdump program and instructions on how to use it. This way I can get a sub file and add it to the above list.

So what I'm asking is: Is all this necessary? Wouldn't the the img/bin and cue file from cd manipulator be enough? Maybe throw in a sub file but that's it. Do I really need the mds and ccd file? I don't know if mds will be useful without a corresponding mdf file and same can be said for ccd. Plus obtaining the mds and ccd file will require installing more software. I'm just trying to obtain a correct dump so I can later, in my choosing, burn these files to a cd or dvd and know that I this copy that I would have made would be perfectly identical to the original in every way. That is my goal.

16

(27 replies, posted in General discussion)

Hello everyone,

I'm a recent member and I just joined after a long time of using this website to verify my dumps of games that I own. I appreciate what this site is doing and everyone who has participated has my thanks.

Now then, I was reading the wiki trying to find out how does everyone here dump their games. A lot of the tools are windows exclusive and/or use proprietary extensions files. Right now I'm using windows for my video games, but I prefer to use linux for my main operating system usage. Usually I've dumped my games with bin/cue and/or iso but I've realized that bin/cue is better since the bin is a raw format. Now I'm learning about all these weird copy protection mechanisms on pc games and I'm trying to find my way around this.

On windows, I've been using imgburn, since infrarecorder doesn't support reading to bin files, only iso. So with imgburn I can make bin/cue files but I wanted to ask everyone if this is ok. I've already verified the bin files with the games in your database and they've checked out but is the cue good enough. I have no idea the difference between cue, mds, and ccd; but, don't they store the same information just in different ways? If so, sticking with cue shouldn't hurt. I don't want to have to use mds and ccd since those are exclusive to alcohol 52/120 and clonecd respectively and not only are those proprietary software but they also have trials that I really don't want to have to deal with. Is cue good enough for detailing all the intricacies of the disc or is there some more information? Also is bin/cue or some other raw format the ideal solution. Basically avoid iso if possible. I know with my gamecube and wii games I cannot avoid iso as I use cleanrip which automatically makes the games into iso.

Any help is greatly appreciated. By the way I have two games that I would love to add to the pc section which are:

the chronicles of riddick: escape from butcher bay
cryostasis: sleep of reason

If I can figure out the proper technique then I'll be sure to add these.