Has someone tried to remove the garbage data from a gamecube image and then reinsert it, is the checksums the same?
If it works, can´t someone here on redump.org make a little program that do that and then compressed the game using 7z similar what PackIso/PackPS2 does for CD/DVD images..

Can anyone explain for me how to find out witch version and DOL MD5 a gamecube game is/has...

28

(14 replies, posted in General discussion)

And if we uses languages we can use the iso standard of country codes, it must be the best way to do this..
look here.. it was this list i made my changes after..

http://www.iso.org/iso/country_codes/is … ements.htm

And if we use PAL, NTSC-U, NTSC-J we never have to worry about if an Australian release is pure (Au) or if it is the same as (E) and therefore should be renamed to (E) after it has been verified that it is indeed the same disc..

PAL is always pal ... and so on..

29

(14 replies, posted in General discussion)

I had a thought about an alternate way of renaming the games.. maybe something like this..

insted of:

1945 I&II The Arcade Games (Au) [SLES-51741] ---> 1945 I & II - The Arcade Games [PAL] [En][De][Fr][Es][It] [v1.00] [SLES-51741]
SingStar - ´80s (Sw) [SCES-53609] ---> SingStar - '80s [PAL] [Se] [v2.00] [SCES-53609]
Disney-Pixar's - Finding Nemo (E) [SLES-51872] ---> Disney-Pixar´s Finding Nemo [PAL] [Se][No][Dk] [v1.00] [SLES-51872]

The language codes whould be:

is there anyone who thinks that this is any good?
i found it very easy to find a specific game when they are organized like this..
any thoughts?

30

(1 replies, posted in General discussion)

I think this one should be (Se) not (Sw) it looks better and it feels more right..

31

(2 replies, posted in General discussion)

Can someone please tell me how i use packiso, i can´t get it to work properly.
Thanks