1,376

(8 replies, posted in General discussion)

if it can't overread into lead-out there could be a problem since it has to overread into lead-out +20 with this disc & drive

you can use an over drive with smaller read offset to dump the last track

1,377

(18 replies, posted in News)

(v1.0) or  (v1.1) can be indicated by time stamps

Of my knowledge DVD MDF files do not contain some extra information, this is why it should be not all too difficult to change it.

The only thing needed is the encryption key

sorry, it was directed to RetroGamer

RetroGamer, you don't have to decrypt it !!!

Just unlock the drive, see post2 ^^

We can't store the KEY, but all the user data on DVD can be read out !!!

1,381

(49 replies, posted in General discussion)

so probably this game was imported from France, why not to name it (France) because its the source where they taken it


p.s. whats the reason to all this topic splits?

1,382

(49 replies, posted in General discussion)

gigadeath wrote:

1) if we change it to (Europe) (Fr) then we should change to (Europe) (De) all the German language games which were distributed in Germany AND Austria.

Austria and Switzerland don't distribute any games them self, they import games from Germany !!!
I do not understand the whole excitement because of this naming, it's all in the right form like it is.




p.s. what's the internal serial of this DBZ game? Are you sure the Spanish release does not match the France one?

+67

16*4=64
+
3/4 raw = 3 samples

1,384

(2 replies, posted in General discussion)

yeah, you can post it or not, its your free choice ,)

this IFPI code (International Federation of the Phonographic Industry) is indeed not the actual ring code from the disc pressing factory, but it is an IFPI of the disc slice pressing fastory (plastic thing), it has nothing to say, but the guys decided to add it to the database

user7 wrote:

a single file is obviously much more manageable

not really, and if you wanna dump the disc as a single image you would need to dump it scrambled

user7 wrote:

you dont need to deal with the issue of gap accuracy which may result in mismatching file checksums for the same disc

there are no issue, and file checksums for the same disc arent different !!!

is mounting of multiple images possible? *rolleyes* dont see any sense in it tongue

F1ReB4LL wrote:

I've just named 2 titles, where this 'method' doesn't give a proper result (experienced users will get the wrong result as well).

F1ReB4LL, if you can calculate the last used data sector + add the postgap, you will see that there exactly 151 sectors pregap for "Gale Racer" and 152 sectors pregap for "Gunbird" Track02, and that without any sub analysis !!!

Haldrie wrote:

The best way to tell what the gap is for these discs is to count how many sectors you had to go back from the start of track 2 until you saw the garbage data. If you went back 150 sectors then it's a 2 second gap, 225 sectors then 3 seconds, ect...

This way can be used, but by experience users.

1,389

(6 replies, posted in General discussion)

I fully agree Haldrie smile

1,390

(3 replies, posted in General discussion)

Jackal wrote:

Willkommen smile and lol @ 'the robot guy'

lol, and a lol back to you big_smile

there were many different things:

- http://forum.redump.org/topic/4634/

- http://forum.redump.org/topic/4400/

- and more about his "dumps" was discussed in IRC as well

If they were pnz's dumps, they were temporary removed/hidden

Edit:

Here is the games which were hidden for now:
http://forum.redump.org/search/topics/user/7601/
except for the 4 titles he did verifies

1,393

(9 replies, posted in General discussion)

maybe your burning tool does not fully support our cue stile (?)

try to make a single image - mount the redump cue and create a new image from it, and burn the output again.

It is the last header bytes pair, if 02 = Mode2, if 01 = Mode1

1,395

(2 replies, posted in General discussion)

What extra info should i post for a psx libcrypt protected game?
The log file (content) created by psxt001z --> "sectors.log"

How do i dump a safedisc protected game (with errors in the beginning of the disc)?
http://forum.redump.org/topic/2201/dump … edisc-cds/

1,396

(7 replies, posted in General discussion)

It's Martinique, and Google is your friend big_smile

Hi Pepsidrinker,
the folders are probably just prepared for other regions, but not filled with data, so there will be no other languages on this disc.

If you take a look into "Setup.ini" file, there should be only one language listed

It is a full version not a demo, and edition should be "Viper V330"

http://i632.photobucket.com/albums/uu43/supermandkk/IMG_1583-1.jpg

1,399

(15 replies, posted in General discussion)

And twice dumping is enough, I personality had never different results on DVDs, it can only happen when you try to dump scratched discs.

1,400

(15 replies, posted in General discussion)

How long I should test play to verify; do anti-mod chip PSX games always lock out before the title menu?

I believe it comes always(?) directly after the boot screen.

I'm guessing that it's being caused by a system setting difference and not a human error. Has anyone else experienced dates that are one day off?

It's indeed a human error,
but only when you take it from IsoBuster with default settings or from Windows explorer wink

You have now a chance to check it with the new psxt001z, use psxt001z.exe image.bin function

psxt001z by Dremora, v0.21 beta 1

File: Track 01.bin
Size (bytes):   697459728 (OK)
Size (sectors): 296539 (OK)
EDC in Form 2 sectors: NO
ID: SCES-02622
Date: 2000-01-11
System area: Eu NoEDC

Or, use follows settings in IsoBuster
http://img199.imageshack.us/img199/1292/timestamps.png