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O-chan no Oekaki Logic (J) (Track 06-07) - http://redump.org/disc/3315/ - p_star's dump, he doesn't have this CD anymore, should be just fixed?
We can fix it waiting for a new dump for confirmation, he has the dump? Because there's no data around for this game.
Added.
F1ReB4LL can you check your KoF96 dump track02? Probably it could have garbage in pregap (in this case has to be fixwed) or data or can be completely different from other dump. I added a remotediff in my patch request thread also for this track.
I have forgotten this
About IFPI we can discuss all year, it's not part of ring code because of what I said in the previous post. I repeat... this code can be found also in inner rings or in opposite side of the real ring code. Serial has nothing to do with ring code. Ring code + IFPI + others*** = CD matrix code. If you want a solid archive split ring codes and IFPI codes or call everything matrix.
If you look better some CD have some numbers like "1 2" written very small.
Some SS games in DB were fixed (you'll find list here), copy owners can fix them simply moving one sector to previous track within the pair of tracks that were fixed.
You can use remove by themabus like this:
remove -direction=left -size=1sec "track n.bin" "track (n+1).bin"
All games in DB fixed.
F1ReB4LL, thanks for addictions.
About IFPI, this is not part of ring code. Along with laser-burned digits you mentioned is part of barcode of IFPI that has nothing to do with Sega and/or Saturn, it has to do with the media type and mastering copyrights (http://en.wikipedia.org/wiki/IFPI). You can find this code on every CD-ROM (audio, data, games, etc.); if you look carefully it's written in every SS cd, in some is inside the ring code space with same characters (the ones you preserved), in other is inside with smaller characters and in others is in inner ring or on the other side of the ring. Moreover if you look at the central rings you will find another IFPI code.
I don't say that it has not to be preserved (why it has to be?), but it's not part of ring code. I know Satakore put everything in the same code (by the way calling it "matrix", as used for audio CDs), but that is not the Bible.
IR0b0ts, ok!
I've added more than half SUBs, I'll finish tomorrow along with checksum corrections (I'm cleaning and finish some catalougation issues within sub extraction... erh I'm also having a life!:cool:)
I'll made also some corrections and addictions at the first post, meanwhile:
F1ReB4LL ---> IPF etc. is not part of ring code. Moreover can you post real cues for INDEX>1 discs you dumped. And have you found some discs with same EAC/PR problem as above? If yes please report tracks affected and SUB if you can for archiving everything for future dumpers.
IR0b0t ---> Can you post your King of Fighters '96, The (J) SUB always for archiving?
TiA
I'm working on them in these hours
If you open .cue with cdmage it's like you open a bin/cue. On cdmage you have to open and check/scan only data tracks (open "track01.bin" and check this).
Please, explain better what you have done.
Ex.1 ---> for multi track discs if you don't cut pregap at the end of data track CDMage will always find n=sectors errors.
Ex.2 ---> if you scan a multitrack image dumped with cdrwin CDMage will always find errors cause of audio tracks that are not descrambled as data.
SA ---> Sata
A ---> IDE / Pata
UF ---> external IDE / Pata
Plextors models after PX-760A are all fake plextors. About data transfer the best for CD is always IDE in my opinion (or SCSI if you found an old plextor CD drive/burner and if you have all the hardware).
About PX-820SA, it's an Optiarc AD-7200 rebadged as reported on Cdfreaks and it seems to be one of the worst drive ever produced in optical drive industry.
it's still in read-only mode
I'll try to make all subs tomorrow. Dremora's explanation puts away any doubt I had, all tracks with this pregap have to be fixed (by the way only the ones that have this pregap on EAC and "0" pregap on PerfectRip, all the other ones - see Cyberbots - have no 0x02 sectors).
Yes, I'll do them as soon as possible. Sorry but I'm busy in these days.
By the way you explained me the EAN issue, but not WHY (I'm not a zombie ) I have to move sectors... as I said this has to be discussed (there are similar sectors even in the middle of the pregap, look at Gunbird for example (http://www.rocknroms.net/subs/T-14402G.rar).
PS: I had thought the same "moving sectors" of you since the beginning of my dumps, but I need a confirmed matter.
PS2: Games like Cyberbots and Puzzle Bubble will have only interested tracks to be moved in sectors, other track are like this 100%... serpentine.
Great news, finally! It's goon also the new server choise hoping the new one will not have long downtime.
I'll be back on "business" as soon as possible / when DB will be totally recovered ---> I received about 90 new games this week (PS2, PC, NGC and other, everything JPN).
Which games? Star fox? In this there were no -01 when I added it.
Serial and ring code may be the same, by the way it's not always like this. Normally serial is on cd case or box.
About Clrmame you have to use only dir2dat internal util enabling MD5 and SHA (disabling all the rest) and scanning directory to make a dat.
If your CD has wo = +22, audio tracks will be shifted of 22 samples backward (data starts 22 sample before, it's the opposite), first data track start always after 2.00 sec (with probaly a few exceptions).
ulugabi wrote:already in the db: Quake (http://redump.org/disc/2251/) and the ultimate doom - the flesh consumed (http://redump.org/disc/4426/) and so it works.
Quake got audio tracks so after resize correct dump that match the one above and audios matches too with the -22 i found with IB (so +80 in EAC options with my +102 value of my driveoffset value)
Doom din't have any audio tracks so match the dump above directly.
You have to post all datas about your dumps (crc dat, cue file and infos about CD) otherwise it's impossible to guess.
For a dump already in DB open a post in dump forums with all data or add data in wip (add new disk).
When i inserted quake Cd, EAC told me i can use this disc with accurate rip, i said ok and so after the check he automatically checked "Use AccurateRIP with this drive " in Drive Options (F10), and with this checked the dumped audio tracks werent matching the db. So i suppose this is normal just a feature that don't really work today, isn't it?
Never answer yes to that question as it may change some settings in EAC. probably now you'll have to configure properly again EAC.
The second one will be just for infos, what are exactly the read and write offset value? (i have a little glimp of it but would like to be sure)
Write offset is offset used for mastering CD by manufacturer, so dumping a game this way you'll have properly preserved a game.
Read offset is only needed for your drive to calculate real write offset.
In EAC you don't have to change write offset value.
PS: By the way when will be my previous dumps added in the db?
You have to add necessary infos in dumps you posted, as I said above, otherwise they cannot be added. Sometimes you have to wait some days for that anyway. Post also your matching dumps information so you can confirm you are doing it right, thanks!:)
Vigi wrote:I'm glad you're investigating this. As far as I can guess there are still plenty of other unneccesary dupes in the db that should be identical if dumped properly.
I hope Dremora can make you a moderator so that you can add the dumps and fixes yourself, because I don't know if anyone else is doing it. Just make sure you remove the dump comments from the comments field
Thanks Vigi for your feedback! I will be glad to be.
About comment I added in comment field it was to help a new dumper to understand what's the matter. I'll add these informations in this thread and when I'll have some free time I could make a faq about SS dumping.
After I'll finish to dump all my SS disc I'll upload SUB for the disc with PR pregap detection problem (I was wondering if this happens for a mastering error, or this may be factory setting, that add 1 sector of pregap to tracks affected by).
Thanks!
This is the real TOC / CUE of Prikura - Princess Clara Daisakusen (J), detected both by PerfectRip and EAC.
Multiple INDEX are voice effects joined in one track.
I added to the wip the same way of Magical Drop (J) only with INDEX 00 and INDEX 01.
REM Tool: PerfectRip
REM Date & time: 03/10/2008 18.58.16
REM Drive: PLEXTOR DVDR PX-760A 1.07
CATALOG 0000000000000
FILE "01.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 01 MODE1/2352
INDEX 01 00:00:00
FILE "02.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 02 AUDIO
INDEX 00 00:00:00
INDEX 01 00:02:00
FILE "03.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 03 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "04.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 04 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "05.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 05 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "06.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 06 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "07.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 07 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "08.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 08 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "09.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 09 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "10.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 10 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "11.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 11 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "12.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 12 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "13.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 13 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "14.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 14 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "15.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 15 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "16.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 16 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "17.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 17 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "18.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 18 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "19.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 19 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "20.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 20 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "21.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 21 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "22.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 22 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "23.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 23 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
FILE "24.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 24 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
INDEX 02 00:04:52
INDEX 03 00:07:57
INDEX 04 00:12:10
INDEX 05 00:15:34
INDEX 06 00:18:57
INDEX 07 00:22:05
INDEX 08 00:25:27
INDEX 09 00:29:55
INDEX 10 00:32:60
FILE "25.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 25 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
INDEX 02 00:06:73
INDEX 03 00:16:27
INDEX 04 00:20:37
INDEX 05 00:32:25
INDEX 06 00:36:53
INDEX 07 00:40:21
INDEX 08 00:45:15
INDEX 09 00:49:50
INDEX 10 00:54:19
INDEX 11 00:57:42
INDEX 12 01:00:55
INDEX 13 01:10:03
INDEX 14 01:13:36
INDEX 15 01:16:69
INDEX 16 01:22:26
FILE "26.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 26 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
INDEX 02 00:07:65
INDEX 03 00:17:62
INDEX 04 00:27:24
INDEX 05 00:33:42
INDEX 06 00:40:52
INDEX 07 00:45:47
INDEX 08 00:49:22
INDEX 09 00:55:06
INDEX 10 00:59:10
INDEX 11 01:02:73
INDEX 12 01:07:56
INDEX 13 01:13:29
INDEX 14 01:20:22
FILE "27.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 27 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
INDEX 02 00:08:16
INDEX 03 00:12:45
INDEX 04 00:18:22
INDEX 05 00:21:18
INDEX 06 00:26:37
INDEX 07 00:30:32
INDEX 08 00:33:35
INDEX 09 00:37:47
FILE "28.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 28 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
INDEX 02 00:05:29
INDEX 03 00:12:41
INDEX 04 00:15:64
INDEX 05 00:24:67
INDEX 06 00:28:61
INDEX 07 00:32:60
INDEX 08 00:35:70
INDEX 09 00:43:46
INDEX 10 00:47:74
INDEX 11 00:53:61
INDEX 12 00:59:33
INDEX 13 01:05:67
INDEX 14 01:11:20
INDEX 15 01:18:56
INDEX 16 01:21:69
INDEX 17 01:26:66
INDEX 18 01:31:26
INDEX 19 01:38:23
INDEX 20 01:42:32
INDEX 21 01:48:05
INDEX 22 01:52:66
INDEX 23 01:58:45
FILE "29.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 29 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
INDEX 02 00:09:26
INDEX 03 00:14:08
INDEX 04 00:22:30
INDEX 05 00:24:60
INDEX 06 00:30:09
INDEX 07 00:35:15
FILE "30.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 30 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
INDEX 02 00:10:04
INDEX 03 00:16:14
INDEX 04 00:20:48
INDEX 05 00:29:04
INDEX 06 00:34:27
INDEX 07 00:42:20
FILE "31.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 31 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
INDEX 02 00:10:67
INDEX 03 00:16:40
INDEX 04 00:19:56
INDEX 05 00:27:27
INDEX 06 00:30:56
FILE "32.- Prikura - Princess Clara Daisakusen (J).track.pcm" BINARY
TRACK 32 AUDIO
INDEX 00 00:00:00
INDEX 01 00:01:74
INDEX 02 00:11:35
INDEX 03 00:15:36
INDEX 04 00:25:65
INDEX 05 00:31:69
INDEX 06 00:35:40
INDEX 07 00:42:67
Edit: Sorry. IB detects right size but dumps pregap of track02 joined to track01 data, it happens only on ripping
Gaps (or pregaps) are at the beginning of every track, so what happens to you is normal if your drive cannot handle this sectors under IB sector viewer. IB has a bug and appends track02 pregap to end of track01 (those 150 sectors are pregap of following track, this is why you have to cut data track).
It's normal that you don't see sector headers under IB.
If your game is protected you have to know what kind of protection it has.
1) If it's a sample .exe protection you can dump your CD and then if you want to play it from backup you can use the crack as always.
2) If it's Safedisc, look and redump as said here ---> http://forum.redump.org/viewtopic.php?id=2201
3) If it's a newer protection (I don't think so) your dump is vain because Redump has not yet added subchannels to DB.
PS: Moto Racer PC seems to have CD Check protection (simply requires CD o be inserted), so it's a simple protection and can be dumped normal way.
Your track is perfectly normal, below is last sector (it seems Mode2 data, I'm right?), the first row is the header that contains information of this sector on cd or track.
000D6C20 00 FF FF FF FF FF FF FF FF FF FF 00 05 32 56 02 .ÿÿÿÿÿÿÿÿÿÿ..2V.
000D6C30 00 00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 .. ... .........
000D6C40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6C50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6C60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6C70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6C80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6C90 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6CA0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6CB0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6CC0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6CD0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6CE0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6CF0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6D00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6D10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6D20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6D30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6D40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6D50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6D60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6D70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6D80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6D90 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6DA0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6DB0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6DC0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6DD0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6DE0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6DF0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6E00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6E10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6E20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6E30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6E40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6E50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6E60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6E70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6E80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6E90 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6EA0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6EB0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6EC0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6ED0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6EE0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6EF0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6F00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6F10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6F20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6F30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6F40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6F50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6F60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6F70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6F80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6F90 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6FA0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6FB0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6FC0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6FD0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6FE0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D6FF0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7010 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7020 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7040 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7050 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7060 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7070 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7080 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7090 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D70A0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D70B0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D70C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D70D0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D70E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D70F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7100 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7110 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7120 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7130 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7140 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7150 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7160 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7170 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7180 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7190 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D71A0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D71B0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D71C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D71D0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D71E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D71F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7200 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7210 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7220 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7230 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7240 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7250 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7260 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7270 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7280 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7290 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D72A0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D72B0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D72C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D72D0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D72E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D72F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7300 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7310 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7320 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7330 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7340 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7350 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7360 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7370 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7380 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7390 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D73A0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D73B0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D73C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D73D0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D73E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D73F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7400 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7410 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7420 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7430 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7440 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7450 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7460 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7470 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7480 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7490 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D74A0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D74B0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D74C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D74D0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D74E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D74F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7500 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7510 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7520 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7530 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
000D7540 00 00 00 00 00 00 00 00 00 00 00 00 3F 13 B0 BE ............?.°¾
Try as explained in the guide, go before back of "pregap - 1 sector" (ex: 150 - 1 -> 149) and than go back of last one.
If there's nothing else then cd-drive freezing is not an interesting error *. Don't worry dump your game.
*
Some drivers cannot read sectors between data and audio tracks and freeze
Cannot read this data within IB and other sector viewer programs.
ulugabi wrote:by the way which hex editor do u think is best, i have win hex workshop?
HxD ---> http://mh-nexus.de/en/
ulugabi wrote:And in your post in dumps section you spoke about : "but if you try to go one sector back progam and cdreader freeze"; Is this normal since the same thing happen when i do sector viex on the fu ntracks release?
Some drivers cannot read sectors between data and audio tracks and freeze, but in the case of my thread is probably a mastering error that is the cause of wrong pregap detection.
It's not necessary you upload full track. Use remove (http://forum.redump.org/viewtopic.php?id=2559) on your resized track with following command remove -Size=375sec "track 01.bin" end_of_track.bin (backup track before this operation) then upload "end_of_track" somewhere so we can check this last 4-5 seconds you are talking about.
Stay always on method A unless it finds strange pregaps. I have an LG too, even mine is slow on the first audio track.
About your questions: EAC pregap detection is not always right (I posted a thread in dump section right now about a similar problem), when you look into IB to see offset correction you have to understand also if EAC pregap is right. A clue, as I undestand, is the syncronization of 2352 data format headers (the row you find at the beginning of every 2352 sector .ÿÿÿÿÿÿÿÿÿÿ.....). If this row is shifted ** so this is data that has to be moved on first audio track, instead if this row is regular this sector is part of data track (if under IB you find a row where EAC indicates start of pregap, you have to move forward 1 sector, so if EAC says 2.00 seconds you have to set 1.74 and obviously you have to cut track01 of 350448 instead of 352800).
** shifted row
00000000 00 00 CA 90 21 37 8D 69 00 FF FF FF FF FF FF FF ..Ê.!7.i.ÿÿÿÿÿÿÿ
00000010 FF FF FF 00 30 13 23 01 00 00 00 00 00 00 00 00 ÿÿÿ.0.#.........
I hope to have explained it right.
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