Actually, just a few secs
1,551 2009-03-02 19:39:46
Re: PC dumping, where to enter CRCs? (22 replies, posted in General discussion)
1,552 2009-03-02 18:33:18
Re: PC dumping, where to enter CRCs? (22 replies, posted in General discussion)
Track Mode Flags Start Length
-----------------------------------------------------------------
01 DATA 4 00:00:00 ( 0) 01:58:00 ( 8850)
02 AUDIO 0 01:58:00 ( 8850) 32:20:32 (145532)
03 AUDIO 0 34:18:32 (154382) 00:15:28 ( 1153)
04 AUDIO 0 34:33:60 (155535) 00:14:55 ( 1105)
05 AUDIO 0 34:48:40 (156640) 00:11:62 ( 887)
06 AUDIO 0 35:00:27 (157527) 00:11:38 ( 863)
07 AUDIO 0 35:11:65 (158390) 00:10:52 ( 802)
08 AUDIO 0 35:22:42 (159192) 00:21:38 ( 1613)
09 AUDIO 0 35:44:05 (160805) 00:12:42 ( 942)
10 AUDIO 0 35:56:47 (161747) 00:12:10 ( 910)
11 AUDIO 0 36:08:57 (162657) 00:14:03 ( 1053)
12 AUDIO 0 36:22:60 (163710) 00:22:25 ( 1675)
13 AUDIO 0 36:45:10 (165385) 00:08:57 ( 657)
14 AUDIO 0 36:53:67 (166042) 00:17:05 ( 1280)
15 AUDIO 0 37:10:72 (167322) 00:11:30 ( 855)
16 AUDIO 0 37:22:27 (168177) 00:12:10 ( 910)
17 AUDIO 0 37:34:37 (169087) 00:13:08 ( 983)
18 AUDIO 0 37:47:45 (170070) 00:12:12 ( 912)
19 AUDIO 0 37:59:57 (170982) 00:17:35 ( 1310)
20 AUDIO 0 38:17:17 (172292) 00:14:45 ( 1095)
21 AUDIO 0 38:31:62 (173387) 00:11:45 ( 870)
22 AUDIO 0 38:43:32 (174257) 00:13:15 ( 990)
23 AUDIO 0 38:56:47 (175247) 00:24:20 ( 1820)
24 AUDIO 0 39:20:67 (177067) 00:15:13 ( 1138)
Leadout 39:36:05 (178205)
FILE "IMAGE.bin" BINARY
TRACK 01 MODE?/2352
INDEX 01 00:00:00
TRACK 02 AUDIO
INDEX 00 01:58:00
INDEX 01 02:00:00
TRACK 03 AUDIO
INDEX 00 34:18:32
INDEX 01 34:29:47
TRACK 04 AUDIO
INDEX 00 34:33:60
INDEX 01 34:41:52
TRACK 05 AUDIO
INDEX 00 34:48:40
INDEX 01 34:54:47
TRACK 06 AUDIO
INDEX 00 35:00:27
INDEX 01 35:06:22
TRACK 07 AUDIO
INDEX 00 35:11:65
INDEX 01 35:18:07
TRACK 08 AUDIO
INDEX 00 35:22:42
INDEX 01 35:40:05
TRACK 09 AUDIO
INDEX 00 35:44:05
INDEX 01 35:52:47
TRACK 10 AUDIO
INDEX 00 35:56:47
INDEX 01 36:04:57
TRACK 11 AUDIO
INDEX 00 36:08:57
INDEX 01 36:18:60
TRACK 12 AUDIO
INDEX 00 36:22:60
INDEX 01 36:31:67
TRACK 13 AUDIO
INDEX 00 36:45:10
INDEX 01 36:49:15
TRACK 14 AUDIO
INDEX 00 36:53:67
INDEX 01 37:06:72
TRACK 15 AUDIO
INDEX 00 37:10:72
INDEX 01 37:18:27
TRACK 16 AUDIO
INDEX 00 37:22:27
INDEX 01 37:30:37
TRACK 17 AUDIO
INDEX 00 37:34:37
INDEX 01 37:43:45
TRACK 18 AUDIO
INDEX 00 37:47:45
INDEX 01 37:55:57
TRACK 19 AUDIO
INDEX 00 37:59:57
INDEX 01 38:13:17
TRACK 20 AUDIO
INDEX 00 38:17:17
INDEX 01 38:27:62
TRACK 21 AUDIO
INDEX 00 38:31:62
INDEX 01 38:39:32
TRACK 22 AUDIO
INDEX 00 38:43:32
INDEX 01 38:52:47
TRACK 23 AUDIO
INDEX 00 38:56:47
INDEX 01 39:12:32
TRACK 24 AUDIO
INDEX 00 39:20:67
INDEX 01 39:31:55
FILE "Track01.bin" BINARY
TRACK 01 MODE?/2352
INDEX 01 00:00:00
FILE "Track02.bin" BINARY
TRACK 02 AUDIO
INDEX 00 00:00:00
INDEX 01 00:02:00
FILE "Track03.bin" BINARY
TRACK 03 AUDIO
INDEX 00 00:00:00
INDEX 01 00:11:15
FILE "Track04.bin" BINARY
TRACK 04 AUDIO
INDEX 00 00:00:00
INDEX 01 00:07:67
FILE "Track05.bin" BINARY
TRACK 05 AUDIO
INDEX 00 00:00:00
INDEX 01 00:06:07
FILE "Track06.bin" BINARY
TRACK 06 AUDIO
INDEX 00 00:00:00
INDEX 01 00:05:70
FILE "Track07.bin" BINARY
TRACK 07 AUDIO
INDEX 00 00:00:00
INDEX 01 00:06:17
FILE "Track08.bin" BINARY
TRACK 08 AUDIO
INDEX 00 00:00:00
INDEX 01 00:17:38
FILE "Track09.bin" BINARY
TRACK 09 AUDIO
INDEX 00 00:00:00
INDEX 01 00:08:42
FILE "Track10.bin" BINARY
TRACK 10 AUDIO
INDEX 00 00:00:00
INDEX 01 00:08:10
FILE "Track11.bin" BINARY
TRACK 11 AUDIO
INDEX 00 00:00:00
INDEX 01 00:10:03
FILE "Track12.bin" BINARY
TRACK 12 AUDIO
INDEX 00 00:00:00
INDEX 01 00:09:07
FILE "Track13.bin" BINARY
TRACK 13 AUDIO
INDEX 00 00:00:00
INDEX 01 00:04:05
FILE "Track14.bin" BINARY
TRACK 14 AUDIO
INDEX 00 00:00:00
INDEX 01 00:13:05
FILE "Track15.bin" BINARY
TRACK 15 AUDIO
INDEX 00 00:00:00
INDEX 01 00:07:30
FILE "Track16.bin" BINARY
TRACK 16 AUDIO
INDEX 00 00:00:00
INDEX 01 00:08:10
FILE "Track17.bin" BINARY
TRACK 17 AUDIO
INDEX 00 00:00:00
INDEX 01 00:09:08
FILE "Track18.bin" BINARY
TRACK 18 AUDIO
INDEX 00 00:00:00
INDEX 01 00:08:12
FILE "Track19.bin" BINARY
TRACK 19 AUDIO
INDEX 00 00:00:00
INDEX 01 00:13:35
FILE "Track20.bin" BINARY
TRACK 20 AUDIO
INDEX 00 00:00:00
INDEX 01 00:10:45
FILE "Track21.bin" BINARY
TRACK 21 AUDIO
INDEX 00 00:00:00
INDEX 01 00:07:45
FILE "Track22.bin" BINARY
TRACK 22 AUDIO
INDEX 00 00:00:00
INDEX 01 00:09:15
FILE "Track23.bin" BINARY
TRACK 23 AUDIO
INDEX 00 00:00:00
INDEX 01 00:15:60
FILE "Track24.bin" BINARY
TRACK 24 AUDIO
INDEX 00 00:00:00
INDEX 01 00:10:63
Gaps match EAC ones.
1,553 2009-03-01 13:59:34
Re: 6000+ dumps (17 replies, posted in News)
Yeah, good job indeed. I wonder what will happen when all PSX/PS2 games are dumped since most dumpers don't care that much about other systems. Impressive work anyway
We'll start to dump subchannels
1,554 2009-02-26 19:08:03
Re: PC dumping, where to enter CRCs? (22 replies, posted in General discussion)
Subs are needed, can't say anything without them.
1,555 2009-02-22 20:18:33
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
About IFPI, this is not part of ring code. Along with laser-burned digits you mentioned is part of barcode of IFPI that has nothing to do with Sega and/or Saturn
I've checked all my CDs, seems that there is a relationship between an IFPI code after V and an offset value:
L231: +78, +666, +672, +1254, +1260
L236: +1764
L237: +390, +678, +684, +1860, +1926
Check your CDs, please. Seems, these codes are needed, afterall...
1,556 2009-02-22 19:20:43
Re: Akumajou Dracula Music Collection (about Audio CDs) (14 replies, posted in General discussion)
684-294=390, +684 and +390 are both very common values. Just a thought, though...
Update: hmm... VX010-J1-2F V IFPI L232 -- V usually means either +390 or +684... http://forum.redump.org/post/9124/#p9124
Update2: http://redump.org/disc/5107/ -- this one is probably +390 (00:02:00 and 00:01:74); http://redump.org/disc/4095/ -- probably also +390; http://redump.org/disc/5267/ -- maybe +666 (if it shares the same offset with the Game CD)...
http://redump.org/disc/5577 -- r09, could you check the ringcode?
1,557 2009-02-22 11:27:01
Re: Hook Sega-CD (1 replies, posted in General discussion)
All the gaps are 00:02:00 here.
1,558 2009-02-21 21:04:03
Re: [SS] Twinkle Star Sprites (9 replies, posted in General discussion)
Actually, you should choose any and tweak all the settings by yourself. Both "Read SubChannel Data from Data Tracks" and "Read SubChannel Data from Audio Tracks" should be checked.
1,559 2009-02-21 13:53:09
Re: [SS] Twinkle Star Sprites (9 replies, posted in General discussion)
CloneCD shows correct gaps in most cases, if you're still interested.
1,560 2009-02-18 11:47:25
Re: [IBM]Help with some tracks (2 replies, posted in General discussion)
There is a pregap for the 2nd track, but it's after the main track (nope, it's not a postgap, first 150 sectors of the track are with index 01, the rest are with index 00), I don't know, how to understand this.
1,561 2009-02-11 23:07:03
Re: I need a little help dumping Descent 2 (PC) (3 replies, posted in General discussion)
As far as I know, if the offset is corrected the pregaps should be empty, so I think I'm doing something wrong, but I don't know what.
Can someone help me with this?
Nope, it's a usual thing with 0-write-offset CDs, so everything is correct.
1,562 2009-02-03 14:48:48
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
have you tried selecting ASPI instead of SPTI in cdreader?
It doesn't work with SPTI (i.e. without wnaspi32.dll) at all, if you forgot.
anyway, just use the latest perfectrip with 'keep sony pregap' disabled.
Have some spare Plextors and wanna share with me?
1,563 2009-02-03 05:34:04
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
ps. clonecd is known to jump over gaps sometimes and autogenerate them, so if you want to be 100% sure that the .sub output is correct, I think it's best to use PR with the proper settings.
What's about cdreader? Tried to read a CD - as usual, got some sectors with wrong Q-CRC. Tried to reread one of them - same result. Changed the drive(!) - same result. Looks like subs aren't "clean" on CDs themselves...
1,564 2009-02-02 23:07:21
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
T-36102G here is Whizz (this sub confirms at all 2.02 pregap) ---> old sub missed Q-AFRAME=01 and repeat it at the end of pregap.
Here's what we have:
00 00 00 00 00 00 00 00 00 00 00 00 41 01 01 06 40 72 00 06 42 72 5B BB
00 00 00 00 00 00 00 00 00 00 00 00 41 01 01 06 40 73 00 06 42 73 E1 CB
FF FF FF FF FF FF FF FF FF FF FF FF 41 01 01 06 40 74 00 06 42 74 F6 F8
FF FF FF FF FF FF FF FF FF FF FF FF 41 01 01 06 41 00 00 06 43 00 2A FA
FF FF FF FF FF FF FF FF FF FF FF FF 01 02 00 00 01 74 00 06 43 02 4D 80
FF FF FF FF FF FF FF FF FF FF FF FF 01 02 00 00 01 73 00 06 43 03 3A 75
00 00 00 00 00 00 00 00 00 00 00 00 41 01 01 06 40 72 00 06 42 72 5B BB
00 00 00 00 00 00 00 00 00 00 00 00 41 01 01 06 40 73 00 06 42 73 E1 CB
00 00 00 00 00 00 00 00 00 00 00 00 01 02 00 00 02 01 00 06 42 74 90 D1
FF FF FF FF FF FF FF FF FF FF FF FF 01 02 00 00 02 00 00 06 43 00 37 A2
FF FF FF FF FF FF FF FF FF FF FF FF 01 02 00 00 01 74 00 06 43 01 7D E3
FF FF FF FF FF FF FF FF FF FF FF FF 01 02 00 00 01 73 00 06 43 02 2A 54
PR ones are autogenerated or what? If they were autogenerated based on sector contents - yes, I understand this. But if they weren't - I can't understand 2.00 vs 2.02 without at least 2 strings missing in the original (and only 06:43:01 is missing here, in this case it really doesn't affect pregap).
T-26101G here is Gusson Oyoyo S ---> old sub missed Q-AFRAME=46 and repeat it at the end of pregap.
44
45
46
46
There's no frame/sector missing, it's only messed up.
01 24 01 00 33 56 00 25 52 27 84 CF
01 24 01 00 33 57 00 25 52 28 DF 71
00 00 01 00 33 58 00 25 52 29 AA A9
A9 01 24 01 00 33 59 00 25 52 30 83
E0 01 24 01 00 33 60 00 25 52 31 37
53 01 24 01 00 33 61 00 25 52 32 AD
61 01 24 01 00 33 62 00 25 52 33 53
01 24 01 00 33 63 00 25 52 34 89 24
01 24 01 00 33 64 00 25 52 35 FE D1
just LOL. Q-channel bytes are shifted, don't know what to say... I only wonder, if PR has failed, while autogenerating or while dumping&verifying subchannels. After Whizz my doubts about PR are even stronger...
1,565 2009-02-01 21:37:35
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
I already heard people say before that clonecd/alcohol sometimes alter the subs.. so you should always try to use Perfectrip in CCD mode.. I also don't think that the drives are causing this.
Actually, my Benq doesn't read track02 pregap itself, cdreader also gives error there, but with clonecd all the sectors in the sub are fine, so, clonecd generate those sectors, I guess. Though, I can't understand the fact, why there's always a DCP flag set for track02 pregap and not only in clonecd subs, but also, for example, in CDRWin-generated cuesheets - so maybe a drive's firmware also 'helps' a little.
1,566 2009-02-01 16:49:10
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
Here is the sub taken with PR. Q-AFRAME=69-72 are zeroed
T-1216G
What's about other subs taken with PR? Good/same 1-sector offset before the 2nd track/zeroed sectors before the 2nd track?
1,567 2009-02-01 12:19:34
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
it's not a problem of the drive and it's not important to detect right pregap manually
It is. In your case, there's a sector missing between track01 and track02, it can be the last track01 sector or it can be the first track02 sector. If it is the first track02 sector, gap should be 1 frame larger and 00 index should be 1 frame earlier, so it is important.
1,568 2009-02-01 02:23:53
Re: a brief summary on PCE (12 replies, posted in General discussion)
Talking about PCE - I'm looking at the Road Spirits sub. 'LH-18A1H' shows 00:04 gap for all the ingame CDDA tracks. 'PREMIUM' shows something different:
01 03 01 03 25 56 00 06 26 61 EE 76
01 03 01 03 25 57 00 06 26 62 74 44
01 03 01 03 25 58 00 06 26 63 01 9C
01 04 00 00 00 04 00 06 26 64 B7 91
01 04 00 00 00 03 00 06 26 65 C0 64
01 04 00 00 00 02 00 06 26 66 5A 56
01 04 00 00 00 01 00 06 26 67 A4 A5
01 04 01 00 00 00 00 06 26 68 B8 C8
01 04 01 00 00 01 00 06 26 69 02 B8
01 04 01 00 00 02 00 06 26 70 6F 72
01 03 01 03 25 56 00 06 26 61 EE 76
01 03 01 03 25 57 00 06 26 62 74 44
01 03 01 03 25 58 00 06 26 63 01 9C
02 00 00 00 00 00 00 00 00 64 0D 57
01 03 01 03 25 60 00 06 26 65 6F 99
01 03 01 03 25 61 00 06 26 66 F5 AB
01 03 01 03 25 62 00 06 26 67 0B 58
01 04 01 00 00 00 00 06 26 68 B8 C8
01 04 01 00 00 01 00 06 26 69 02 B8
01 04 01 00 00 02 00 06 26 70 6F 72
I've tried to clean both - same result. Q-CRCs are correct for both, absolute MSFs are the same. I don't really understand, how it can be possible to get 2 different sequences of data (both correct) from the same sector. I can only suppose, that you've used different dumping tools for different drives and one of the tools has some weird error-correction algorithm, which involves regenerating fields and Q-CRCs...
1,569 2009-01-31 23:29:13
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
i hope, that some day there will be an option to reconfigure gaps included in PerfectRip.
for example: if you get 2:00, 1:74, 2:00, 2:01, 2:00, 2:00 - you would be able set them to 2:00 before dumping starts.
so there would be no need of moving sectors or dumping with no gaps,
no difficulties because of different drives returning different layouts.
If the doors of perception were cleansed every thing would appear to man as it is,
infinite
It's not needed. Your 'premium' drive also gives shit. So, I'm afraid your theory about PCE CD layouts is beaten 'Premium' subs (both normal and 'audio' ones) have either missing or doubled sectors in certain places, that affects pregap length. 'LH-18A1H' subs look reliable, I'll send you all the cues/logs/comments later.
Edit: or maybe the theory is not beaten completely yet...
1,570 2009-01-31 18:08:59
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
2Rocknroms: your drive has another disease. Most of your subs also have a similar issue (track02 index MSF offsets before and after the pregap). Most, but not all - seems you've used a different drive for some of them.
Cyberbots - Fullmetal Madness (J) (T-1216G) - bug
Gussun Oyoyo S (J) (T-26101G) - bug
Whizz (J) (T-36102G) - bug
Puzzle Bubble 2X (J) (T-1106G) - bug
Samurai Spirits - Amakusa Kourin (J) (T-3116G) - bug
Chibi Maruko-Chan no Taisen Puzzledama (J) (T-9507G) - bug
Gunbird (J) (T-14402G) - no bug
Kyutenkai (J) (T-1801G) - no bug
C) Wrong "track02" pregap, bigger pregap and so smaller data track and sectors of data in "track02" pregap.
Solution: Forget PR and dump the old way IsoBuster+EAC.
This problem was found in the following games:
- Puyo Puyo Sun (J) - http://redump.org/disc/3766/
- Waku Waku Puyo Puyo Dungeon (J) - http://redump.org/disc/3751/Moreover the following games have wrong pregap detection both on PR and EAC with a Plextor:
- Panzer Dragoon (J) - http://redump.org/disc/2636/ and http://redump.org/disc/3243/
- SteamGear Mash (J) - http://redump.org/disc/3890/
3) Games with INDEX > 1
Dark Savior (J) - http://redump.org/disc/5045/ - real cue
Magical Drop (J) - http://redump.org/disc/4206/ - real cue
Monster Slider (J) - http://redump.org/disc/5052/ - real cue
Prikura - Princess Clara Daisakusen (J) - http://redump.org/disc/4916/ - real cue
Can you put these subs somewhere? About multiple index ones -- seems, EAC has a serious bug with postgap detecting, checked my EAC-generated cues, some tracks have totally wrong indexes and last tracks postgaps are missing.
1,571 2009-01-31 11:35:07
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
what's the point of checking every CD manually
It's not needed anymore, there's a tool almost ready. 2themabus: i'd like to have some PCE CD ones, if possible (better some tougher ones).
1,572 2009-01-30 22:52:09
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
There's always a random block (1-3 sectors, usually) after the track02 pregap taken from the earlier part of the CD, also there's the same sector before and right after that block.
01 02 00 00 00 03 00 05 56 04 -- pregap
01 02 00 00 00 02 00 05 56 05 -- pregap
01 02 00 00 00 01 00 05 56 06 -- pregap
01 02 00 00 00 00 00 05 56 07 -- 1st copy of this sector, Q-Index is 00
01 02 00 00 01 74 00 05 54 07 -- taken from the earlier part of the CD
01 02 00 00 01 73 00 05 54 08 -- taken from the earlier part of the CD
01 02 00 00 01 72 00 05 54 09 -- taken from the earlier part of the CD
01 02 01 00 00 00 00 05 56 07 -- 2nd copy of this sector, Q-Index is 01
01 02 01 00 00 01 00 05 56 08
There are also various offsets along the whole sub.
okay, i will use PX-760A to read the subs out, but which tool is the best for it?
i can also use cdreader
I'd like to see clonecd ones at first. Both clonecd and PR 100b ones would be even better.
1,573 2009-01-30 22:35:10
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
Maybe these ones weren't read with Plextor. If he check his dumps at least twice on different drives and another one can read them, it's fine. But this particular one reads subchannels wrong and completely unsuitable for dumping.
1,574 2009-01-30 21:50:24
Re: [SS] Something about dumping Saturn games (updated 04/12/08) (76 replies, posted in General discussion)
iR0b0t's drive is busted, it's not able to read the subs correctly, all his dumps are suspicious now.
1,575 2009-01-30 15:07:42
Re: Some interrogations (2 replies, posted in General discussion)
It's not a bug, if there are <10 tracks, then numbers are 1 to 9; if 10+ tracks - 01 to 09.