I brought up something similar over a year ago... but for a Latin America region flag
http://forum.redump.org/topic/19265/latin-america-flag/

Use the \\?\ syntax in your rom manager path. This also works for UNC paths: \\?\UNC\
https://www.emulab.it/forum/index.php?topic=4213.0

Why not just store the header information as a new field and parse the first few bytes to put in a new field in the dat? That should contain all the info Jos needs AND it adds additional info the database that isnt there for Nintendo systems that many other systems do have.

This can be scraped easily and provided in bulk.

There is A LOT of good parseable information in nintendo disc headers that could be useful:

GameCube: https://www.gc-forever.com/yagcd/chap13.html#sec13.1
Wii: https://wiibrew.org/wiki/Wii_Disc

I believe Jos would only need the highlighted text portion in a new field in the GC/Wii dats:
https://cdn.discordapp.com/attachments/435946976140460037/596390339485499393/unknown.png

4

(2 replies, posted in Guests & account requests)

There are no dumps hosted here, only the hashes for good dumps.

However contributions of your dump info is always appreciated. Especially if you have any Korean games since those are hard to come by. Hopefully one of the admins will create your account soon. Welcome!

Romulus has similar functionality. Romvault doesn't have any online dat checking feature AFAIK.

Either way a simple XML file would be easy for someone to build a little checker tool if they didn't use clrmamepro or romulus.

What about a No-Intro style XML that can be used in something like clrmamepro that we can check for dat file versions?

http://datomatic.nointro.org/profile.xml

Can we please add support for single language tags in the dats?

The No-Intro naming convention allows for this in the case where the single language supported is different than the native / standard language for the region.

Two new games were just added that reminded me of this:

Call of Duty - World at War (Canada)   // Only supports French, but im not sure if "French" is the assumed language for Canada
We Sing Encore (Sweden)   // Only supports English

use nNASOS to shrink GC/Wii isos. It does the same thing as LedZeppelin68's original version but its much faster and supports Korean and 2 disc games.

Use SWiiT to repair bad dumps to match redump. It is not a replacement for NASOS / nNASOS.

9

(2 replies, posted in Guests & account requests)

Can someone help him out? He has several Wii games flagged on the wiki he would like to contribute.

http://wiki.redump.org/index.php?title= … SA_Missing

10

(1 replies, posted in Guests & account requests)

There are no isos to download here.

11

(4 replies, posted in General discussion)

While we are at it... here are my recommendations for all the missing flags

REGIONS

  • Latin America - Custom flag I referenced above

LANGUAGES

12

(4 replies, posted in General discussion)

The flag for the Arab League is probably the most appropriate and politically neutral for Arabic

https://en.wikipedia.org/wiki/Flag_of_the_Arab_League

13

(4 replies, posted in General discussion)

Can we use something for the Latin American flag that isn't a question mark?

What about something like this? It shrinks down well.
If not, what about using the Mexican flag since its the predominant country when talking about Latin American video games? (Although thats kinda misleading to use a single country flag for a region...)

https://i.imgur.com/7VlagFU.png

18x12px
https://i.imgur.com/UGfx18u.png

14

(3 replies, posted in Guests & account requests)

More specifically, for his first submission he has a verification for http://redump.org/disc/54552/ from a USA serial disc.

I understand Hiccup's logic, but it only works for certain systems that follow a very predicable versioning system like Wii / Gamecube.

However, even that has caveats. For example there may be 1.01 without a 1.00 ever existing. I keep track of these as "Unconfirmed" in the Wii USA wiki: http://wiki.redump.org/index.php?title= … A_Missing. We have reason to believe there could be lower revisions, but we have no proof. Considering some of these are for very popular games, its quite possible that some of these 1.00 versions simply never made it to store shelves.

I noticed that some of Japan Wii games are missing languages. I'm sure the vast majority of these are just "Japanese", but the ones without language flags should probably be checked.

What's the process for language checking these using Dolphin?

I thought the Japanese Wii didn't have any other languages in the BIOS settings, so I assume any language checking would be through in-game menus. Can someone confirm?

17

(6 replies, posted in General discussion)

How the heck did you make this into a playable format?! Is this basically a scrubbed iso that is scrubbed in a specific way so that its consistently reversible?

Awesome work.

Maybe just stick to the forum post template shown here:
http://wiki.redump.org/index.php?title= … Cube_/_Wii

The disc form is useful but I'm always afraid ill have a typo somewhere and once its submitted theres no way to see or edit the info you submitted via the form.

If so great! I suggest letting BacoKarel know since he’s the primary maintainer.

Actually the PAL undumped list is fairly comprehensive. BacoKarel spent a lot of time researching. There may be a few that simply aren’t on the list though because we don’t know they exist.

Welcome aboard!!

21

(5 replies, posted in General discussion)

Yep... I went back and checked a few of my Wii discs and snapped a couple pictures for future reference. Game Party for Wii is legitimately "IFPI V9O0" : https://imgur.com/a/3wzOh

I guess thats a good example to see the difference between O and 0 since they are right next to each other.

22

(5 replies, posted in General discussion)

I may have answered my own question after looking at the technical specifications for the mould SID code:

"Example: A Mould SID Code of “IFPI A01xx” may be issued to you. The digits “A01” are unique to you. You will then use the last two digits to
allocate a unique code for each mould. The code for the first mould might be IFPI A0100, the code for the second “IFPI A0101”, and so on. Using
alphanumeric digits consisting of the numbers 0 through 9 and the letters of the Western alphabet A through Z, excluding “I”, “O”, “S” and “Q”, the plant has the ability to assign unique codes to 1,024 different moulds."

So it sounds to me that that I, O, S, and Q are reserved and should not be used. In this case, is it safe to assume the following if its tricky to read?

I = 1
O = 0
S = 5
Q = 0

If that is the case, someone might want to do a search in the database for any of the mould SID codes that contain any of those letters and correct accordingly. Then again, I guess its possible that plants don't follow that explicitly since the only reference to those excluded characters is in an example, not in the actual technical specifications. As far as I can tell, its up to the plant to decide on the last 2 characters of the mould SID code.

23

(5 replies, posted in General discussion)

Is there a known pattern to the mould SID codes for USA Wii games? Sometimes its pretty tricky to tell the difference between 0 and O since the digit 0 doesn't seem to have a slash through it.

In my experience it looks like the SID codes for USA games are always "V9[letter][number]" format. Is this accurate? If so that could help me (and others) who are having trouble determining the correct character.

Love it. What about a deduper for roms? A lot of people have various dats from no-intro, tosec, redump, trurip, etc. I would love to be able to set a prioritization to only grab one version of the game. For example, throw in tosec and no-intro dats. I prioritize no-intro over tosec, so if a game exists in both sets, use the no-intro one.

Not sure how this can be accomplished without a master database to make these relationships, but I can dream right?

My biggest pet peeve about stuff like hyperspin is that i have to essentially have a separate curated set of roms just for the frontend.

I look forward to trying it out as well. Looks slick.

@wiggy2k - that cart marquee thing is genius! I love it.