What are people's thoughts on how to handle game prototypes or other CD/DVD/BD-R releases where each disc has a different hash because of unique identifiers in one or more files on the disc?
I know that this affects Capcom prototypes in the Xbox 360 era, probably other publishers too.
Most prototypes were probably destroyed or lost, but in a worst case scenario, it's possible that there might be a few hundred entries for the same edition, all with different hashes. Same for any indie releases that have watermarked files or similar.