As you know I've been spending a lot of time with ripping SegaCD games lately.
I have run into a problem with SegaCD games dumped with the "redump method", which is relevant to the Sega emulation scene.
I would appreciate if you read my respective post on the Inn on that issue, and help me and Steve (probably just me ;-) to understand the problem.
I would like to understand the issue of pregaps, and why the redump ripping method tackles it different even to the EAC method (attaching pregap to the beginning of the next track instead of the default method of attaching it to the previous track).