While I was dumping my PlayStation collection I found two games with audio tracks that are smaller than the ones in the DB, the data tracks match the DB, though. The Games are: http://redump.org/disc/13075/ and http://redump.org/disc/13074/
The discs only have one audio track and they're just a bunch of zero's. One thing I noticed is that the gap is detected as 0 seconds for the audio track and 2 seconds for the data track. The data track has the scrambled sector -150 sectors back, and I calculated the combined and write offsets for 2 drives, one is a plextor, so I used px_d8 to verify. My audio tracks are 37,044,000 bytes, is this correct or is the 0 second gap an issue? I detected the gap using 3 drives and they all reported the same time.
I also have one more question. Is it possible for a good dump to have over 5,000 errors detected in CDmage? I have a new demo dump to submit, but I noticed the high amount of errors and thought I'd better ask before submitting it. There were not any read errors while dumping it, and I dumped it using 2 drives.