That sounds like an improvement for the names listed in the online database, but it's the names in the dat file that worry me. Those names will trickle out into the general population even if they're wrong and there doesn't seem to be any accurate method for determining a game's name here.
I live in the US and I've been a PSX collector almost since the system came to America. I buy sell and trade games all the time and I handle and talk about games with other collectors regularly. I know what most PSX games are commonly called here and that's almost always the name on the spine. People only tack on something extra (ie A Collection of 30 Games for the Atari 2600) if there are two titles that can be easily confused.
Maybe people don't know, but Playstation spines in the US are extremely standardized. They have the name and the disk's serial# on a black background. They don't have a bunch or art work or logo's like games for other systems or regions do.
Wild Arms 2 is NOT called Wild Arms 2nd Ignition by anyone in the US because that's not its name here. I have serious misgivings about participating in any database that lets a name like that stand; it's like a dictionary that gives the wrong definitions. That's worse than no dictionary at all.
'Activision Classics' is that game's real and full name as seen on the game's package and the maker's (Activision) web site:
http://web.archive.org/web/200008152351 … llivision/
http://www.mobygames.com/game/playstati … rId,13289/
'Wild Arms 2' is that game's real and full name as seen the games package and the maker's (Sony) web site:
http://www.us.playstation.com/PSone/Games/Wild_Arms_2
http://www.mobygames.com/game/playstati … Id,132013/
Why are we calling them a name that their makers don't? I REALLY belive that all PSX (NTSC at least) games should be named exactly what is on the spine. At very least, the names should begin with exactly what's on the spinecard.