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		<title><![CDATA[Redump Forum — Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
		<link>http://forum.redump.org/topic/4478/saturn-game-with-2-data-tracks-how-to-dump-this-game/</link>
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		<description><![CDATA[The most recent posts in Saturn Game (with 2  Data Tracks) How to Dump this game?.]]></description>
		<lastBuildDate>Mon, 04 May 2009 17:37:27 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17651/#p17651</link>
			<description><![CDATA[<div class="quotebox"><cite>Rocknroms wrote:</cite><blockquote><p>But always check through Isobuster if data tracks are mode1 or mode2 (right click on track in the list and see proprieties.)</p></blockquote></div><p>I will do this and submit my dumps.<br />Thanks for your help.<br /><img src="http://forum.redump.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (dumper)]]></author>
			<pubDate>Mon, 04 May 2009 17:37:27 +0000</pubDate>
			<guid>http://forum.redump.org/post/17651/#p17651</guid>
		</item>
		<item>
			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17650/#p17650</link>
			<description><![CDATA[<p>yes, right.</p><p>About this, example on first one<br /></p><div class="quotebox"><blockquote><p>Christmas Nights into Dreams (E).sub wrote:<br />FILE &quot;Track01.bin&quot; BINARY<br />&nbsp; TRACK 01 MODE?/2352<br />&nbsp; &nbsp; INDEX 01 00:00:00<br />FILE &quot;Track02.bin&quot; BINARY<br />&nbsp; TRACK 02 MODE?/2352<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00</p></blockquote></div><p>Should be like this</p><div class="quotebox"><blockquote><p>Christmas Nights into Dreams (E).sub wrote:<br />FILE &quot;Track01.bin&quot; BINARY<br />&nbsp; TRACK 01 MODE1/2352<br />&nbsp; &nbsp; INDEX 01 00:00:00<br />FILE &quot;Track02.bin&quot; BINARY<br />&nbsp; TRACK 02 MODE2/2352<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00</p></blockquote></div><p>But always check through Isobuster if data tracks are mode1 or mode2 (right click on track in the list and see proprieties.)</p>]]></description>
			<author><![CDATA[null@example.com (Rocknroms)]]></author>
			<pubDate>Mon, 04 May 2009 17:30:10 +0000</pubDate>
			<guid>http://forum.redump.org/post/17650/#p17650</guid>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17649/#p17649</link>
			<description><![CDATA[<p>Christmas Nights into Dreams - Ring: 610-6438P-01130 C<br />Nights into Dreams (E) - Ring: MK-81020P-00749 A<br />Nights into Dreams (U) - Ring: JVC SATURN81048BRE P1H26</p><div class="quotebox"><cite>Christmas Nights into Dreams (E).sub wrote:</cite><blockquote><p>FILE &quot;Track01.bin&quot; BINARY<br />&nbsp; TRACK 01 MODE?/2352<br />&nbsp; &nbsp; INDEX 01 00:00:00<br />FILE &quot;Track02.bin&quot; BINARY<br />&nbsp; TRACK 02 MODE?/2352<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track03.bin&quot; BINARY<br />&nbsp; TRACK 03 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />Etc</p></blockquote></div><p><strong>Remove -size=150sec &quot;Track01.bin&quot; &quot;Track02.bin&quot;</strong><br /><strong>RESIZE -r -352800 &quot;Track02.bin&quot;</strong></p><br /><div class="quotebox"><cite>Nights into Dreams (E).sub wrote:</cite><blockquote><p>FILE &quot;Track01.bin&quot; BINARY<br />&nbsp; TRACK 01 MODE?/2352<br />&nbsp; &nbsp; INDEX 01 00:00:00<br />FILE &quot;Track02.bin&quot; BINARY<br />&nbsp; TRACK 02 MODE?/2352<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track03.bin&quot; BINARY<br />&nbsp; TRACK 03 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />Etc</p></blockquote></div><p><strong>Remove -size=150sec &quot;Track01.bin&quot; &quot;Track02.bin&quot;</strong><br /><strong>RESIZE -r -352800 &quot;Track02.bin&quot;</strong></p><div class="quotebox"><cite>Nights into Dreams (U).sub wrote:</cite><blockquote><p>FILE &quot;Track01.bin&quot; BINARY<br />&nbsp; TRACK 01 MODE?/2352<br />&nbsp; &nbsp; INDEX 01 00:00:00<br />FILE &quot;Track02.bin&quot; BINARY<br />&nbsp; TRACK 02 MODE?/2352<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:03:00<br />FILE &quot;Track03.bin&quot; BINARY<br />&nbsp; TRACK 03 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />Etc</p></blockquote></div><p><strong>Remove -size=225sec &quot;Track01.bin&quot; &quot;Track02.bin&quot;</strong><br /><strong>RESIZE -r -352800 &quot;Track02.bin&quot;</strong></p>]]></description>
			<author><![CDATA[null@example.com (dumper)]]></author>
			<pubDate>Mon, 04 May 2009 17:19:22 +0000</pubDate>
			<guid>http://forum.redump.org/post/17649/#p17649</guid>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17648/#p17648</link>
			<description><![CDATA[<div class="quotebox"><cite>F1ReB4LL wrote:</cite><blockquote><p>Better dump each of the first 2 datatracks as a sector range in isobuster. Subs are here, so it&#039;s easy to tell the proper ranges for the each one.</p></blockquote></div><p>And what changes? Isobuster mods the tracks? Indeed, your way can create more mistakes because you have to count 0 as 1 and so on.</p>]]></description>
			<author><![CDATA[null@example.com (Rocknroms)]]></author>
			<pubDate>Mon, 04 May 2009 15:36:26 +0000</pubDate>
			<guid>http://forum.redump.org/post/17648/#p17648</guid>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17647/#p17647</link>
			<description><![CDATA[<p>Better dump each of the first 2 datatracks as a sector range in isobuster. Subs are here, so it&#039;s easy to tell the proper ranges for the each one.</p>]]></description>
			<author><![CDATA[null@example.com (F1ReB4LL)]]></author>
			<pubDate>Mon, 04 May 2009 14:47:54 +0000</pubDate>
			<guid>http://forum.redump.org/post/17647/#p17647</guid>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17628/#p17628</link>
			<description><![CDATA[<div class="quotebox"><cite>dumper wrote:</cite><blockquote><p>Then I have used these commands to fix the gaps<br /></p><div class="quotebox"><blockquote><p>&quot;remove -size=150sec track01.bin trash.bin&quot;<br />&quot;psxt001z --gen pregap.bin 352800&quot;<br />&quot;copy /b pregap.bin+track02.bin new_track02.bin&quot;</p></blockquote></div></blockquote></div><p>This is wrong as Fireball said.</p><p>In this case you have to dump the tracks with Isobuster as normal and then move bytes between the 2 tracks (here you have really to move data as it was said in the other post in patch section):</p><div class="codebox"><pre><code>remove -size=pregap_leght_to_move &quot;track 01.bin&quot; &quot;track_02.bin&quot;</code></pre></div><p>pregap_leght_to_move=pregap of track02</p><p>then you have to resize track02</p>]]></description>
			<author><![CDATA[null@example.com (Rocknroms)]]></author>
			<pubDate>Mon, 04 May 2009 04:05:43 +0000</pubDate>
			<guid>http://forum.redump.org/post/17628/#p17628</guid>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17626/#p17626</link>
			<description><![CDATA[<div class="quotebox"><cite>F1ReB4LL wrote:</cite><blockquote><div class="quotebox"><cite>Rocknroms wrote:</cite><blockquote><p>Half were at least dumped, but could be checked within bin-cues/etc. around.</p></blockquote></div><p>They are always bad (CDRWin issue?). Girl Doll Toy #0601 release by Darkwater -- 00:03:00 <strong>instead</strong> of 00:06:00; same for dozens of VFCG Vol.04: Pai Chan dumps floating around, so I don&#039;t believe them.</p></blockquote></div><p>I mean &quot;identify games with 2 data tracks&quot; and not &quot;identify lenght of pregap&quot;, it has to be implicit I know those were wrong after dumping around 200 discs and converting around 300.<br />All bad dumps around at least don&#039;t mismatch data with audio.<br />I Repeat: after dumping half or more discs with 2 data tracks ---&gt; the common pregap is 3.00 seconds, but obviously it could be also different.</p>]]></description>
			<author><![CDATA[null@example.com (Rocknroms)]]></author>
			<pubDate>Mon, 04 May 2009 03:53:07 +0000</pubDate>
			<guid>http://forum.redump.org/post/17626/#p17626</guid>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17625/#p17625</link>
			<description><![CDATA[<div class="quotebox"><cite>Rocknroms wrote:</cite><blockquote><p>Half were at least dumped, but could be checked within bin-cues/etc. around.</p></blockquote></div><p>They are always bad (CDRWin issue?). Girl Doll Toy #0601 release by Darkwater -- 00:03:00 <strong>instead</strong> of 00:06:00; same for dozens of VFCG Vol.04: Pai Chan dumps floating around, so I don&#039;t believe them.</p>]]></description>
			<author><![CDATA[null@example.com (F1ReB4LL)]]></author>
			<pubDate>Mon, 04 May 2009 03:29:07 +0000</pubDate>
			<guid>http://forum.redump.org/post/17625/#p17625</guid>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17622/#p17622</link>
			<description><![CDATA[<div class="quotebox"><cite>F1ReB4LL wrote:</cite><blockquote><div class="quotebox"><cite>Rocknroms wrote:</cite><blockquote><p>Yes, but normally is 3.00, or not?</p></blockquote></div><p>More dumps needed to figure it out.</p></blockquote></div><p>How many 2 data tracks SS games do you think were produced? Half were at least dumped, but could be checked within bin-cues/etc. around. You need to dump it all to say that normally it&#039;s 3.00? And exceptions are a matter of fact otherwise I will say that &quot;is always 3.00&quot;.</p>]]></description>
			<author><![CDATA[null@example.com (Rocknroms)]]></author>
			<pubDate>Sun, 03 May 2009 22:56:55 +0000</pubDate>
			<guid>http://forum.redump.org/post/17622/#p17622</guid>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17621/#p17621</link>
			<description><![CDATA[<div class="quotebox"><cite>Rocknroms wrote:</cite><blockquote><p>Yes, but normally is 3.00, or not?</p></blockquote></div><p>More dumps needed to figure it out.</p>]]></description>
			<author><![CDATA[null@example.com (F1ReB4LL)]]></author>
			<pubDate>Sun, 03 May 2009 21:15:27 +0000</pubDate>
			<guid>http://forum.redump.org/post/17621/#p17621</guid>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17615/#p17615</link>
			<description><![CDATA[<p>I noticed everything above, so it&#039;s better to wait for a guide for new dumps. I&#039;m working on it.</p><div class="quotebox"><cite>F1ReB4LL wrote:</cite><blockquote><div class="quotebox"><cite>Rocknroms wrote:</cite><blockquote><p>Normally gaps between the 2 data tracks is 3.00 (but could be also 2.00 or 4.00), 1 sector of mode1/2352 and 2 sectors of mode2/2352; take a sub and post it so we can check.</p></blockquote></div><p>Gaps can be any, <a href="http://redump.org/disc/5255/">http://redump.org/disc/5255/</a> -- 6.00, <a href="http://redump.org/disc/3283/">http://redump.org/disc/3283/</a> -- 8.00.</p></blockquote></div><p>Yes, but normally is 3.00, or not?</p>]]></description>
			<author><![CDATA[null@example.com (Rocknroms)]]></author>
			<pubDate>Sun, 03 May 2009 18:42:20 +0000</pubDate>
			<guid>http://forum.redump.org/post/17615/#p17615</guid>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17614/#p17614</link>
			<description><![CDATA[<div class="quotebox"><cite>Christmas Nights into Dreams (E).sub wrote:</cite><blockquote><p>FILE &quot;Track01.bin&quot; BINARY<br />&nbsp; TRACK 01 MODE?/2352<br />&nbsp; &nbsp; INDEX 01 00:00:00<br />FILE &quot;Track02.bin&quot; BINARY<br />&nbsp; TRACK 02 MODE?/2352<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track03.bin&quot; BINARY<br />&nbsp; TRACK 03 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track04.bin&quot; BINARY<br />&nbsp; TRACK 04 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track05.bin&quot; BINARY<br />&nbsp; TRACK 05 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track06.bin&quot; BINARY<br />&nbsp; TRACK 06 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track07.bin&quot; BINARY<br />&nbsp; TRACK 07 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track08.bin&quot; BINARY<br />&nbsp; TRACK 08 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track09.bin&quot; BINARY<br />&nbsp; TRACK 09 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track10.bin&quot; BINARY<br />&nbsp; TRACK 10 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track11.bin&quot; BINARY<br />&nbsp; TRACK 11 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track12.bin&quot; BINARY<br />&nbsp; TRACK 12 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track13.bin&quot; BINARY<br />&nbsp; TRACK 13 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track14.bin&quot; BINARY<br />&nbsp; TRACK 14 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track15.bin&quot; BINARY<br />&nbsp; TRACK 15 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track16.bin&quot; BINARY<br />&nbsp; TRACK 16 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track17.bin&quot; BINARY<br />&nbsp; TRACK 17 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track18.bin&quot; BINARY<br />&nbsp; TRACK 18 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track19.bin&quot; BINARY<br />&nbsp; TRACK 19 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track20.bin&quot; BINARY<br />&nbsp; TRACK 20 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00</p></blockquote></div><div class="quotebox"><cite>Nights into Dreams (E).sub wrote:</cite><blockquote><p>FILE &quot;Track01.bin&quot; BINARY<br />&nbsp; TRACK 01 MODE?/2352<br />&nbsp; &nbsp; INDEX 01 00:00:00<br />FILE &quot;Track02.bin&quot; BINARY<br />&nbsp; TRACK 02 MODE?/2352<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track03.bin&quot; BINARY<br />&nbsp; TRACK 03 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track04.bin&quot; BINARY<br />&nbsp; TRACK 04 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track05.bin&quot; BINARY<br />&nbsp; TRACK 05 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track06.bin&quot; BINARY<br />&nbsp; TRACK 06 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track07.bin&quot; BINARY<br />&nbsp; TRACK 07 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track08.bin&quot; BINARY<br />&nbsp; TRACK 08 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track09.bin&quot; BINARY<br />&nbsp; TRACK 09 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track10.bin&quot; BINARY<br />&nbsp; TRACK 10 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track11.bin&quot; BINARY<br />&nbsp; TRACK 11 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track12.bin&quot; BINARY<br />&nbsp; TRACK 12 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track13.bin&quot; BINARY<br />&nbsp; TRACK 13 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track14.bin&quot; BINARY<br />&nbsp; TRACK 14 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track15.bin&quot; BINARY<br />&nbsp; TRACK 15 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track16.bin&quot; BINARY<br />&nbsp; TRACK 16 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track17.bin&quot; BINARY<br />&nbsp; TRACK 17 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track18.bin&quot; BINARY<br />&nbsp; TRACK 18 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track19.bin&quot; BINARY<br />&nbsp; TRACK 19 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track20.bin&quot; BINARY<br />&nbsp; TRACK 20 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track21.bin&quot; BINARY<br />&nbsp; TRACK 21 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00</p></blockquote></div><div class="quotebox"><cite>Nights into Dreams (U).sub wrote:</cite><blockquote><p>FILE &quot;Track01.bin&quot; BINARY<br />&nbsp; TRACK 01 MODE?/2352<br />&nbsp; &nbsp; INDEX 01 00:00:00<br />FILE &quot;Track02.bin&quot; BINARY<br />&nbsp; TRACK 02 MODE?/2352<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:03:00<br />FILE &quot;Track03.bin&quot; BINARY<br />&nbsp; TRACK 03 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track04.bin&quot; BINARY<br />&nbsp; TRACK 04 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track05.bin&quot; BINARY<br />&nbsp; TRACK 05 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track06.bin&quot; BINARY<br />&nbsp; TRACK 06 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track07.bin&quot; BINARY<br />&nbsp; TRACK 07 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:01:02<br />FILE &quot;Track08.bin&quot; BINARY<br />&nbsp; TRACK 08 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:02<br />FILE &quot;Track09.bin&quot; BINARY<br />&nbsp; TRACK 09 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:02<br />FILE &quot;Track10.bin&quot; BINARY<br />&nbsp; TRACK 10 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:02<br />FILE &quot;Track11.bin&quot; BINARY<br />&nbsp; TRACK 11 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:02<br />FILE &quot;Track12.bin&quot; BINARY<br />&nbsp; TRACK 12 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:02<br />FILE &quot;Track13.bin&quot; BINARY<br />&nbsp; TRACK 13 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:02<br />FILE &quot;Track14.bin&quot; BINARY<br />&nbsp; TRACK 14 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:02<br />FILE &quot;Track15.bin&quot; BINARY<br />&nbsp; TRACK 15 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:02<br />FILE &quot;Track16.bin&quot; BINARY<br />&nbsp; TRACK 16 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:02<br />FILE &quot;Track17.bin&quot; BINARY<br />&nbsp; TRACK 17 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track18.bin&quot; BINARY<br />&nbsp; TRACK 18 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track19.bin&quot; BINARY<br />&nbsp; TRACK 19 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track20.bin&quot; BINARY<br />&nbsp; TRACK 20 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:00<br />FILE &quot;Track21.bin&quot; BINARY<br />&nbsp; TRACK 21 AUDIO<br />&nbsp; &nbsp; INDEX 00 00:00:00<br />&nbsp; &nbsp; INDEX 01 00:02:02</p></blockquote></div><p>---------------------------------------</p><div class="quotebox"><cite>dumper wrote:</cite><blockquote><p>Then I have used these commands to fix the gaps<br /></p><div class="quotebox"><blockquote><p>&quot;remove -size=150sec track01.bin trash.bin&quot;<br />&quot;psxt001z --gen pregap.bin 352800&quot;<br />&quot;copy /b pregap.bin+track02.bin new_track02.bin&quot;</p></blockquote></div></blockquote></div><p>Heey, you can&#039;t do this, the gap between the datatracks isn&#039;t empty, you must dump it, not generate.</p><div class="quotebox"><cite>dumper wrote:</cite><blockquote><p>I am not very sure, because this website says:<br /><a href="http://www.toseciso.org/details.php?id=1575">www.toseciso.org/details.php?id=1575</a>&nbsp; -&nbsp; scroll down<br /></p><div class="quotebox"><blockquote><p>Track&nbsp; &nbsp; Gap<br /><strong>01&nbsp; &nbsp; 00:02:00&nbsp; -&nbsp; Data Track</strong><br /><strong>02&nbsp; &nbsp; 00:03:00&nbsp; -&nbsp; Data Track</strong><br />03&nbsp; &nbsp; 00:02:00&nbsp; -&nbsp; Audio Track<br />04&nbsp; &nbsp; 00:02:00&nbsp; -&nbsp; Audio Track<br />Etc&nbsp; &nbsp; 00:02:00&nbsp; -&nbsp; Audio Track</p></blockquote></div><p>This what I think is right after fixing the gaps:<br /></p><div class="quotebox"><blockquote><p>Track&nbsp; &nbsp; Gap<br /><strong>01&nbsp; &nbsp; 00:00:00&nbsp; -&nbsp; Data Track</strong><br /><strong>02&nbsp; &nbsp; 00:02:00&nbsp; -&nbsp; Data Track</strong><br />03&nbsp; &nbsp; 00:02:00&nbsp; -&nbsp; Audio Track<br />04&nbsp; &nbsp; 00:02:00&nbsp; -&nbsp; Audio Track<br />Etc&nbsp; &nbsp; 00:02:00&nbsp; -&nbsp; Audio Track</p></blockquote></div></blockquote></div><p>What&#039;s about the ringcode? Maybe there were different pressings?</p>]]></description>
			<author><![CDATA[null@example.com (F1ReB4LL)]]></author>
			<pubDate>Sun, 03 May 2009 18:38:24 +0000</pubDate>
			<guid>http://forum.redump.org/post/17614/#p17614</guid>
		</item>
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			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17612/#p17612</link>
			<description><![CDATA[<div class="quotebox"><cite>Rocknroms wrote:</cite><blockquote><p>Normally gaps between the 2 data tracks is 3.00 (but could be also 2.00 or 4.00), 1 sector of mode1/2352 and 2 sectors of mode2/2352; take a sub and post it so we can check.</p></blockquote></div><p>Gaps can be any, <a href="http://redump.org/disc/5255/">http://redump.org/disc/5255/</a> -- 6.00, <a href="http://redump.org/disc/3283/">http://redump.org/disc/3283/</a> -- 8.00.</p>]]></description>
			<author><![CDATA[null@example.com (F1ReB4LL)]]></author>
			<pubDate>Sun, 03 May 2009 18:16:12 +0000</pubDate>
			<guid>http://forum.redump.org/post/17612/#p17612</guid>
		</item>
		<item>
			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17610/#p17610</link>
			<description><![CDATA[<p><a href="http://www.sendspace.com/file/iiaxpe">http://www.sendspace.com/file/iiaxpe</a>&nbsp; -&nbsp; Christmas Nights into Dreams (E)<br /><a href="http://www.sendspace.com/file/l3t087">http://www.sendspace.com/file/l3t087</a>&nbsp; -&nbsp; Nights into Dreams (E)<br /><a href="http://www.sendspace.com/file/o8uj6c">http://www.sendspace.com/file/o8uj6c</a>&nbsp; -&nbsp; Nights into Dreams (U)</p>]]></description>
			<author><![CDATA[null@example.com (dumper)]]></author>
			<pubDate>Sun, 03 May 2009 16:11:19 +0000</pubDate>
			<guid>http://forum.redump.org/post/17610/#p17610</guid>
		</item>
		<item>
			<title><![CDATA[Re: Saturn Game (with 2  Data Tracks) How to Dump this game?]]></title>
			<link>http://forum.redump.org/post/17580/#p17580</link>
			<description><![CDATA[<p>Within the next 48 hours I&#039;ll post a SS dumping guide so everything should be explained.</p><p>To get the right gaps of these games without a plextor and without PerfectRip, you have to check it manually with subs (taken with CloneCD only).<br />Normally gaps between the 2 data tracks is 3.00 (but could be also 2.00 or 4.00), 1 sector of mode1/2352 and 2 sectors of mode2/2352; take a sub and post it so we can check.</p>]]></description>
			<author><![CDATA[null@example.com (Rocknroms)]]></author>
			<pubDate>Sun, 03 May 2009 00:15:10 +0000</pubDate>
			<guid>http://forum.redump.org/post/17580/#p17580</guid>
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