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		<title><![CDATA[Redump Forum — Need some help dumping Akumajou Dracula X - Gekka no Yasoukyoku [PSX]]]></title>
		<link>http://forum.redump.org/topic/3557/need-some-help-dumping-akumajou-dracula-x-gekka-no-yasoukyoku-psx/</link>
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		<description><![CDATA[The most recent posts in Need some help dumping Akumajou Dracula X - Gekka no Yasoukyoku [PSX].]]></description>
		<lastBuildDate>Tue, 12 Aug 2008 11:55:46 +0000</lastBuildDate>
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			<title><![CDATA[Re: Need some help dumping Akumajou Dracula X - Gekka no Yasoukyoku [PSX]]]></title>
			<link>http://forum.redump.org/post/11535/#p11535</link>
			<description><![CDATA[<p>Only my plextor could overread the audio track and match your dump, with my other two drives I always got a Sync Error at 99%.<br />What was really strange to me was the fact that the plextor couldn&#039;t read the data track, luckily I was able to dump it with the other two drives.<br />Now that you said it&#039;s OK I&#039;m going to submit it <img src="http://forum.redump.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (ssjkakaroto)]]></author>
			<pubDate>Tue, 12 Aug 2008 11:55:46 +0000</pubDate>
			<guid>http://forum.redump.org/post/11535/#p11535</guid>
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			<title><![CDATA[Re: Need some help dumping Akumajou Dracula X - Gekka no Yasoukyoku [PSX]]]></title>
			<link>http://forum.redump.org/post/11533/#p11533</link>
			<description><![CDATA[<p>As far as I know, it&#039;s perfectly normal for psxt001z to detect an error in the last sector of the data track. If it&#039;s fixed you shouldn&#039;t worry. And the pregap thing is a known bug in EAC with CDs that only have one audio track. Just add it manually and it should be OK.</p><p>By the way, I find it really strange that the audio track in this game seems to end suddenly, as if it was cut off, but I&#039;ve dumped it with a couple of drives that support overreading and I always get the same result. If you get it too I think we can safely say that it&#039;s correct.</p>]]></description>
			<author><![CDATA[null@example.com (r09)]]></author>
			<pubDate>Tue, 12 Aug 2008 08:49:25 +0000</pubDate>
			<guid>http://forum.redump.org/post/11533/#p11533</guid>
		</item>
		<item>
			<title><![CDATA[Need some help dumping Akumajou Dracula X - Gekka no Yasoukyoku [PSX]]]></title>
			<link>http://forum.redump.org/post/11527/#p11527</link>
			<description><![CDATA[<p>Hey guys I just got the PS one Books edition of this game and I&#039;m having some issues.</p><p>First I can&#039;t detect the pregap on track 2 in EAC with neither of my 3 drives (always shows 0:00), but if dump track 2 with my plextor and manually add the pregap I&#039;m able to match the hash from <a href="http://redump.org:81/disc/4128/">r09&#039;s dump</a>.<br />Seeking to the pregap sector (231905) in Isobuster I&#039;m able to detect the +2 factory offset that also matches r09&#039;s and px_d8.</p><p>The real problem is that I can&#039;t dump track 1 properly with the plextor, I always get an error on sector 231904. Dumping with the other drives I don&#039;t get any errors but after resizing and running &quot;psxt001z --fix&quot; on it I get the following fix:<br /></p><div class="codebox"><pre><code>psxt001z by Dremora, v0.20 beta 13 derus fix

File: Track 01.bin
Size (bytes):   545440560
From image:     589145424
Size (sectors): 231905
From image:     250487
EDC in Form 2 sectors: NO
System area: Jap NoEDC

Checking data...
Sector 231904: Header (fixed)

Subheaders count:
00 00 08 00: 23364
00 00 09 00: 1
00 00 20 00: 4
00 00 89 00: 360
      Other: 208176

Form 1 sectors: 58451
Form 2 sectors: 173454
 &quot;Bad&quot; headers: 0

Checking postgap...
Postgap type: Form 1

Sector 231904: Form 1 Subheader/Data/EDC/ECC (fixed)</code></pre></div><p>Is this sector defective in the disc itself? Is the fix from psxt001z enough?</p><p>Just in case it helps, this is what I see in isobuster:<br /></p><div class="codebox"><pre><code>LBA :231900
0000 : 00 FF FF FF FF FF FF FF  FF FF FF 00 51 34 00 02   ............Q4..
0010 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
...
LBA :231901
0000 : 00 FF FF FF FF FF FF FF  FF FF FF 00 51 34 01 02   ............Q4..
0010 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
...
LBA :231902
0000 : 00 FF FF FF FF FF FF FF  FF FF FF 00 51 34 02 02   ............Q4..
0010 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
...
LBA :231903
0000 : 00 FF FF FF FF FF FF FF  FF FF FF 00 51 34 03 02   ............Q4..
0010 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
...
LBA :231904
0000 : 00 FF FF FF FF FF FF FF  FF FF FF 00 00 00 00 00   ................
0010 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
...
LBA :231905
0000 : 1E CF 48 54 36 BF 56 F0  3E C4 D4 B4 BB C8 F5 D1   ..HT6.V.&gt;.......
0010 : 87 1C 62 89 E9 A6 CE FA  D4 43 1F 71 C8 24 56 9B   ..b......C.q.$V.
0020 : 7E EB 60 4F 68 34 2E 97  5C 6E B9 EC 72 CD E5 95   ~.`Oh4..\n..r...
0030 : 8B 2F 27 5C 1A B9 CB 32  D7 55 9E BF 28 70 1E A4   ./&#039;\...2.U..(p..
0040 : 08 7B 46 A3 72 F9 E5 82  CB 21 97 58 6E BA AC 73   .{F.r....!.Xn..s
0050 : 3D E5 D1 8B 1C 67 49 EA  B6 CF 36 D4 16 DF 4E D8   =....gI...6...N.
0060 : 60 8E 97 7B 2E A3 5C 79  F9 E2 C2 C9 91 96 EC 6E   `..{..\y.......n
0070 : CD EC 55 8D FF 25 80 1B  20 0B 58 07 7A 82 A3 21   ..U..%.. .X.z..!
0080 : B9 D8 72 DA A5 9B 3B 2B  53 5F 7D F8 21 82 11 AB   ..r...;+S_}.!...
0090 : F3 55 FB DD A5 F0 78 0C  22 85 D9 A3 1A F9 CB 02   .U....x.&quot;.......
00A0 : D7 41 9E B0 68 74 2E A7  5C 7A B9 E3 32 C9 D5 96   .A..ht..\z..2...
00B0 : DF 2E D8 1C 5A 89 FB 26  C3 5A D1 FB 1C 43 49 F1   ....Z..&amp;.Z...CI.
00C0 : F6 C4 3C EE 49 06 A1 9F  00 00 00 00 00 00 00 00   ..&lt;.I...........
00D0 : 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
...</code></pre></div><p>Thanks</p>]]></description>
			<author><![CDATA[null@example.com (ssjkakaroto)]]></author>
			<pubDate>Tue, 12 Aug 2008 01:27:38 +0000</pubDate>
			<guid>http://forum.redump.org/post/11527/#p11527</guid>
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