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	<title type="html"><![CDATA[Redump Forum — Help dumping Castlevania: Symphony of the Night (PSX-NTSC) Original]]></title>
	<link rel="self" href="http://forum.redump.org/feed/atom/topic/3941/" />
	<updated>2009-01-15T11:53:42Z</updated>
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	<id>http://forum.redump.org/topic/3941/help-dumping-castlevania-symphony-of-the-night-psxntsc-original/</id>
		<entry>
			<title type="html"><![CDATA[Re: Help dumping Castlevania: Symphony of the Night (PSX-NTSC) Original]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/14574/#p14574" />
			<content type="html"><![CDATA[<div class="quotebox"><cite> eeek wrote:</cite><blockquote><p>Another question is that when I use ISObuster it always dump as .iso how can I get it to dump as .bin or can I just change the extension manually?</p></blockquote></div><p>Of cause, you can change extension manually to *.bin<br />By default IsoBuster should extract raw cd images to *.bin, and dvd images to *.tao<br />If you are sure that you extracting your image in raw (2352), than check this settings:</p><p><span class="postimg"><img src="http://img154.imageshack.us/img154/7104/imageextensionsbj6.png" alt="http://img154.imageshack.us/img154/7104/imageextensionsbj6.png" /></span></p><p>Moreover, you should set timestamps as follows:</p><p><span class="postimg"><img src="http://img132.imageshack.us/img132/2649/timestampscf0.png" alt="http://img132.imageshack.us/img132/2649/timestampscf0.png" /></span></p>]]></content>
			<author>
				<name><![CDATA[iR0b0t]]></name>
				<uri>http://forum.redump.org/user/4357/</uri>
			</author>
			<updated>2009-01-15T11:53:42Z</updated>
			<id>http://forum.redump.org/post/14574/#p14574</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help dumping Castlevania: Symphony of the Night (PSX-NTSC) Original]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/14572/#p14572" />
			<content type="html"><![CDATA[<p>Your other drives have a different read offset, so you&#039;ll have to calculate a different offset value in EAC for each drive (depending on the amount of garbage that you see in that sector).</p><p>As for the crc of the data track not matching: make sure that you do &#039;psxt001z --fix&#039; after removing the pregap. Then they should all match.</p>]]></content>
			<author>
				<name><![CDATA[Jackal]]></name>
				<uri>http://forum.redump.org/user/8/</uri>
			</author>
			<updated>2009-01-15T09:28:19Z</updated>
			<id>http://forum.redump.org/post/14572/#p14572</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help dumping Castlevania: Symphony of the Night (PSX-NTSC) Original]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/14557/#p14557" />
			<content type="html"><![CDATA[<p>i&#039;ll add, that you can see full final sizel here:<br /><em>From image: 583331280</em><br />so 583331280-538655040=44676240 &lt;| audio tracks should total to this. since ther&#039;s only one this is the size it should be.<br />it&#039;s great to verify yourself</p>]]></content>
			<author>
				<name><![CDATA[themabus]]></name>
				<uri>http://forum.redump.org/user/2174/</uri>
			</author>
			<updated>2009-01-14T14:11:15Z</updated>
			<id>http://forum.redump.org/post/14557/#p14557</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help dumping Castlevania: Symphony of the Night (PSX-NTSC) Original]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/14556/#p14556" />
			<content type="html"><![CDATA[<p>The data track is correct now.. if you already have the offset value needed for EAC, then you should just extract Track02 in EAC (with the pregap of 0 seconds).. </p><p>after that is done, you&#039;ll have to add the pregap manually by adding 352800 bytes of zeroes to the beginning of Track02. If you don&#039;t know how to do this, just do the following: get <a href="http://vigi.dremora.com/pregap.bin">this</a> file, put it in the same folder as the track02 file.. then in Command Prompt, do &#039;copy /b pregap.bin+Track02.bin newtrack02.bin&#039; (replace Track02.bin with the correct Track02 filename).</p><p>You&#039;ll probably end up with a dump that matches this one (at least the size of each track will be the same): <a href="http://redump.org/disc/3379/">http://redump.org/disc/3379/</a></p>]]></content>
			<author>
				<name><![CDATA[Jackal]]></name>
				<uri>http://forum.redump.org/user/8/</uri>
			</author>
			<updated>2009-01-14T14:03:18Z</updated>
			<id>http://forum.redump.org/post/14556/#p14556</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Help dumping Castlevania: Symphony of the Night (PSX-NTSC) Original]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/14553/#p14553" />
			<content type="html"><![CDATA[<p>sectors are indexed by M:S:F (minutes, seconds, frames) because of origin from Audio CD.<br />seconds: 0..59 (60)<br />frames: 0..74 (75)<br />so 2 seconds are 75 * 2 = 150 sectors; 1 second &amp; 74 frames = 75 + 74 = 149.</p><p>EAC won&#039;t detect gap when ther&#039;s only one audio track on CD, it&#039;s a known bug.</p><p>when gap is attached to the end of datatrack it&#039;s not unusual to get different crcs because of different offsets of each drive.</p><p>if you removed 352800 sectors from the end of data track manually, you need to add the same amount to the start of audio track. </p><p>about gap size, you could check it with hex editor, generally it will be either all 0x00 sectors or scrambled 0x00 sectors (looking like junk) - remove all that until last valid data sector.<br />commonly on PSX all gaps are 2 seconds large, there are some rare exceptions tho.</p>]]></content>
			<author>
				<name><![CDATA[themabus]]></name>
				<uri>http://forum.redump.org/user/2174/</uri>
			</author>
			<updated>2009-01-14T10:55:14Z</updated>
			<id>http://forum.redump.org/post/14553/#p14553</id>
		</entry>
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