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	<title type="html"><![CDATA[Redump Forum — Wii USA SID Code pattern]]></title>
	<link rel="self" href="http://forum.redump.org/feed/atom/topic/17049/" />
	<updated>2018-02-12T17:00:14Z</updated>
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	<id>http://forum.redump.org/topic/17049/wii-usa-sid-code-pattern/</id>
		<entry>
			<title type="html"><![CDATA[Re: Wii USA SID Code pattern]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/58479/#p58479" />
			<content type="html"><![CDATA[<p>I found the same thing, had to go back and fix the mould sid on one game, as I dumped a game that had both a O and a 0 side by side, most likely would of never caught it without the microscope</p><p>EDIT: game was&nbsp; Once Upon a Time, IFPI V9O0</p>]]></content>
			<author>
				<name><![CDATA[desperado836]]></name>
				<uri>http://forum.redump.org/user/62598/</uri>
			</author>
			<updated>2018-02-12T17:00:14Z</updated>
			<id>http://forum.redump.org/post/58479/#p58479</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wii USA SID Code pattern]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/58301/#p58301" />
			<content type="html"><![CDATA[<p>Nice to know. So the zero is much slimmer. I also had a Q in one of my dumps for sure so all letters are used it seems.</p>]]></content>
			<author>
				<name><![CDATA[ToeKnee]]></name>
				<uri>http://forum.redump.org/user/62594/</uri>
			</author>
			<updated>2018-02-04T00:21:15Z</updated>
			<id>http://forum.redump.org/post/58301/#p58301</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wii USA SID Code pattern]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/58300/#p58300" />
			<content type="html"><![CDATA[<p>Yep... I went back and checked a few of my Wii discs and snapped a couple pictures for future reference. Game Party for Wii is legitimately &quot;IFPI V9O0&quot; : <a href="https://imgur.com/a/3wzOh">https://imgur.com/a/3wzOh</a></p><p>I guess thats a good example to see the difference between O and 0 since they are right next to each other.</p>]]></content>
			<author>
				<name><![CDATA[johnsanc]]></name>
				<uri>http://forum.redump.org/user/12462/</uri>
			</author>
			<updated>2018-02-04T00:16:18Z</updated>
			<id>http://forum.redump.org/post/58300/#p58300</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wii USA SID Code pattern]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/58299/#p58299" />
			<content type="html"><![CDATA[<p>This part of technical specifications is broken, you cannot rely on it, there are many examples which contradict these specs.</p>]]></content>
			<author>
				<name><![CDATA[iR0b0t]]></name>
				<uri>http://forum.redump.org/user/4357/</uri>
			</author>
			<updated>2018-02-03T23:37:06Z</updated>
			<id>http://forum.redump.org/post/58299/#p58299</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wii USA SID Code pattern]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/58298/#p58298" />
			<content type="html"><![CDATA[<p>I may have answered my own question after looking at the technical specifications for the mould SID code:</p><p>&quot;Example: A Mould SID Code of “IFPI A01xx” may be issued to you. The digits “A01” are unique to you. You will then use the last two digits to<br />allocate a unique code for each mould. The code for the first mould might be IFPI A0100, the code for the second “IFPI A0101”, and so on. Using<br />alphanumeric digits consisting of the numbers 0 through 9 and the letters of the Western alphabet A through Z, excluding “I”, “O”, “S” and “Q”, the plant has the ability to assign unique codes to 1,024 different moulds.&quot;</p><p>So it sounds to me that that I, O, S, and Q are reserved and should not be used. In this case, is it safe to assume the following if its tricky to read?</p><p>I = 1<br />O = 0<br />S = 5<br />Q = 0</p><p>If that is the case, someone might want to do a search in the database for any of the mould SID codes that contain any of those letters and correct accordingly. Then again, I guess its possible that plants don&#039;t follow that explicitly since the only reference to those excluded characters is in an example, not in the actual technical specifications. As far as I can tell, its up to the plant to decide on the last 2 characters of the mould SID code.</p>]]></content>
			<author>
				<name><![CDATA[johnsanc]]></name>
				<uri>http://forum.redump.org/user/12462/</uri>
			</author>
			<updated>2018-02-03T23:30:44Z</updated>
			<id>http://forum.redump.org/post/58298/#p58298</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Wii USA SID Code pattern]]></title>
			<link rel="alternate" href="http://forum.redump.org/post/58238/#p58238" />
			<content type="html"><![CDATA[<p>Is there a known pattern to the mould SID codes for USA Wii games? Sometimes its pretty tricky to tell the difference between 0 and O since the digit 0 doesn&#039;t seem to have a slash through it.</p><p>In my experience it looks like the SID codes for USA games are always &quot;V9[letter][number]&quot; format. Is this accurate? If so that could help me (and others) who are having trouble determining the correct character.</p>]]></content>
			<author>
				<name><![CDATA[johnsanc]]></name>
				<uri>http://forum.redump.org/user/12462/</uri>
			</author>
			<updated>2018-02-03T02:53:30Z</updated>
			<id>http://forum.redump.org/post/58238/#p58238</id>
		</entry>
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